Player Matchup

Ix Chel
Ix Chel
JNROPS
Ix Chel
Level 142
God Stats
11W - 10L
1,706 SR
Queue Stats
474W - 486L
1,513 Elo+
Party 3
Achilles
Achilles
Wylliams0906
Achilles
Level 83
God Stats
7W - 6L
1,563 SR
Queue Stats
222W - 232L
1,391 Elo+
Party 1
Bakasura
Bakasura
alvinisag
Bakasura
Level 122
God Stats
36W - 27L
1,500 SR
Queue Stats
259W - 281L
1,508 Elo+
Party 3
Anhur
Anhur
diego el father
Anhur
Level 106
God Stats
1W - 6L
1,250 SR
Queue Stats
173W - 161L
1,499 Elo+
Solo
Atlas
Atlas
el3m3ntar1a
Atlas
Level 128
God Stats
14W - 15L
1,531 SR
Queue Stats
647W - 636L
1,456 Elo+
Party 1
Team Averages
Level 116
1,510 SR
1,473 Elo+

VS

Team Averages
Level 100
1,572 SR
1,463 Elo+
Athena
Athena
BeefHWellington
Athena
Level 67
God Stats
7W - 3L
1,611 SR
Queue Stats
90W - 95L
1,439 Elo+
Party 2
Cernunnos
Cernunnos
BrawlyHawk609
Cernunnos
Level 129
God Stats
2W - 1L
1,523 SR
Queue Stats
139W - 138L
1,439 Elo+
Party 2
Thanatos
Thanatos
Frankman771
Thanatos
Level 67
God Stats
10W - 6L
1,607 SR
Queue Stats
28W - 22L
1,541 Elo+
Solo
Surtr
Surtr
TheBLU3Guy
Surtr
Level 148
God Stats
18W - 17L
1,504 SR
Queue Stats
179W - 161L
1,440 Elo+
Solo
Kukulkan
Kukulkan
Tycub1
Kukulkan
Level 87
God Stats
14W - 9L
1,615 SR
Queue Stats
171W - 164L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JNROPS
Ix Chel
8
5 / 2 / 1
4,791
799
4,315
3,551
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Wylliams0906
Achilles
7
1 / 0 / 0
3,778
630
1,529
3,234
1,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
alvinisag
Bakasura
7
1 / 3 / 3
4,064
677
1,867
6,009
2,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

3
0 / 1 / 0
2,988
498
768
1,684
323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 0 / 2
3,754
626
1,780
2,603
995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 3
4,073
679
977
3,012
1,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
BrawlyHawk609
Cernunnos
7
0 / 0 / 0
3,752
625
1,189
1,728
422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
Frankman771
Thanatos
7
3 / 2 / 1
4,314
719
1,988
5,003
1,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
8
1 / 1 / 1
4,433
739
2,505
4,436
1,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
Tycub1
Kukulkan
7
2 / 4 / 1
4,136
689
1,876
3,166
694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
7
Kills
6
6
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
Cernunnos
BrawlyHawk609
Cernunnos
0
0
0
0
W
Thanatos
Frankman771
Thanatos
3
2
1
1.75
L
Ix Chel
JNROPS
Ix Chel
5
2
1
2.75
W
Surtr
1
1
1
1.5
W
Kukulkan
Tycub1
Kukulkan
2
4
1
0.63
L
Achilles
Wylliams0906
Achilles
1
0
0
1
L
Bakasura
alvinisag
Bakasura
1
3
3
0.83
L
0
1
0
0
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,259
Damage
8,535
17,081
Taken
17,345
5,971
Mitigated
5,380
5,697
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
977
293
0
1,320
3,012
1,656
0
683
2,297
7,801
0
W
Cernunnos
BrawlyHawk609
Cernunnos
1,189
659
0
1,085
1,728
422
0
616
1,112
0
24,303
W
Thanatos
Frankman771
Thanatos
1,988
500
0
2,908
5,003
1,224
0
2,059
2,742
0
15,439
L
Ix Chel
JNROPS
Ix Chel
4,315
751
314
1,257
3,551
903
0
853
2,698
19,352
961
W
Surtr
2,505
640
0
1,425
4,436
1,384
0
886
3,411
29
23,263
W
Kukulkan
Tycub1
Kukulkan
1,876
224
0
368
3,166
694
0
1,306
1,628
17,265
0
L
Achilles
Wylliams0906
Achilles
1,529
241
0
1,706
3,234
1,686
0
0
3,234
0
13,823
L
Bakasura
alvinisag
Bakasura
1,867
1,283
0
1,115
6,009
2,064
11
1,392
4,617
0
16,996
L
768
526
0
317
1,684
323
0
430
1,254
0
7,152
L
1,780
855
0
988
2,603
995
0
207
2,396
6,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,375
Gold Earned
20,708
129
Minions Killed
170
0
Camps Cleared
0
611,262
Distance Traveled
583,213
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,073
679
10
2
0
129,390
1
W
Cernunnos
3,752
625
39
7
0
92,164
0
W
Thanatos
4,314
719
30
5
0
134,971
3
L
Ix Chel
4,791
799
41
7
0
133,430
0
W
Surtr
4,433
739
49
8
0
122,474
0
W
Kukulkan
4,136
689
42
7
0
104,214
0
L
Achilles
3,778
630
25
4
0
119,461
0
L
Bakasura
4,064
677
43
7
0
164,122
0
L
Anhur
2,988
498
16
3
0
56,782
0
L
Atlas
3,754
626
4
1
0
137,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role