Player Matchup

Kukulkan
Kukulkan
DeathReaper28Z
Kukulkan
Level 152
God Stats
6W - 10L
1,502 SR
Queue Stats
52W - 68L
1,413 Elo+
Party 2
Horus
Horus
Hyacinthesis
Horus
Level 137
God Stats
1W - 3L
1,550 SR
Queue Stats
27W - 38L
1,445 Elo+
Party 2
Sun Wukong
Sun Wukong
Rolln
Sun Wukong
Level 155
God Stats
5W - 5L
1,545 SR
Queue Stats
80W - 91L
1,401 Elo+
Party 2
Apollo
Apollo
rydberg136
Apollo
Level 129
God Stats
2W - 3L
1,575 SR
Queue Stats
28W - 36L
1,450 Elo+
Party 2
Thanatos
Thanatos
vjade
Thanatos
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,479 Elo+
Party 2
Team Averages
Level 144
1,534 SR
1,438 Elo+

VS

Team Averages
Level 126
1,534 SR
1,481 Elo+
Thor
Thor
 
Thor
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CLEM_DAD420
Anubis
Level 109
God Stats
15W - 11L
1,430 SR
Queue Stats
379W - 318L
1,459 Elo+
Solo
Danzaburou
Danzaburou
Cobrakai5357
Danzaburou
Level 98
God Stats
2W - 1L
1,608 SR
Queue Stats
52W - 46L
1,512 Elo+
Solo
Achilles
Achilles
Pand41789
Achilles
Level 132
God Stats
10W - 5L
1,635 SR
Queue Stats
535W - 518L
1,446 Elo+
Party 1
Raijin
Raijin
Yellowgamer1622
Raijin
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
520W - 509L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 2 / 2
6,441
537
5,114
4,815
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 5 / 2
5,720
477
3,384
11,749
9,328
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sun Wukong
Rolln
Sun Wukong
6
0 / 7 / 0
4,696
391
3,363
6,988
2,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Apollo
rydberg136
Apollo
14
3 / 1 / 0
7,973
664
4,202
6,216
2,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
vjade
Thanatos
11
2 / 4 / 1
6,071
506
3,588
11,857
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 1 / 3
7,771
648
4,788
8,470
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
13
2 / 1 / 4
7,558
630
5,615
6,132
2,458
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Cobrakai5357
Danzaburou
14
1 / 3 / 3
7,188
599
5,504
9,682
3,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Pand41789
Achilles
12
9 / 1 / 0
8,245
687
6,690
8,627
5,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 8
6,813
568
6,527
5,915
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
19
19
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
1
3
6.5
W
Anubis
2
1
4
4
W
Danzaburou
Cobrakai5357
Danzaburou
1
3
3
0.83
L
Kukulkan
1
2
2
1
L
0
5
2
0.2
W
Achilles
Pand41789
Achilles
9
1
0
9
L
Sun Wukong
Rolln
Sun Wukong
0
7
0
0
W
2
0
8
6
L
Apollo
rydberg136
Apollo
3
1
0
3
L
Thanatos
vjade
Thanatos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,651
Damage
29,124
41,625
Taken
38,826
18,929
Mitigated
16,775
15,479
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,788
999
0
526
8,470
3,300
0
615
7,786
0
65,995
W
Anubis
5,615
41
0
3,466
6,132
2,458
0
2,006
3,956
53,038
1,618
W
Danzaburou
Cobrakai5357
Danzaburou
5,504
2,518
0
3,865
9,682
3,028
826
0
9,682
0
54,269
L
Kukulkan
5,114
149
0
389
4,815
1,385
0
2,383
2,390
42,493
547
L
3,384
1,543
503
3,345
11,749
9,328
0
6,415
5,334
0
12,316
W
Achilles
Pand41789
Achilles
6,690
1,222
0
2,431
8,627
5,634
286
415
7,801
0
46,078
L
Sun Wukong
Rolln
Sun Wukong
3,363
1,014
0
860
6,988
2,705
0
0
6,663
0
13,810
W
6,527
569
240
1,854
5,915
2,355
0
1,641
4,134
29,746
0
L
Apollo
rydberg136
Apollo
4,202
2,631
0
2,288
6,216
2,232
0
903
5,313
0
65,663
L
Thanatos
vjade
Thanatos
3,588
940
0
8,094
11,857
3,279
0
2,352
9,351
0
32,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,901
Gold Earned
37,575
313
Minions Killed
435
0
Camps Cleared
0
1,132,360
Distance Traveled
1,228,527
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,771
648
105
9
0
283,498
0
W
Anubis
7,558
630
112
9
0
226,618
2
W
Danzaburou
7,188
599
94
8
0
233,465
4
L
Kukulkan
6,441
537
94
8
0
246,995
3
L
Horus
5,720
477
27
2
0
248,887
0
W
Achilles
8,245
687
70
6
0
242,171
0
L
Sun Wukong
4,696
391
17
1
0
140,027
0
W
Raijin
6,813
568
54
5
0
242,775
0
L
Apollo
7,973
664
117
10
0
242,365
0
L
Thanatos
6,071
506
58
5
0
254,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role