Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
AirborneArrow
Sun Wukong
Level 289
God Stats
1W - 0L
1,330 SR
Queue Stats
134W - 124L
1,466 Elo+
Party 1
Awilix
Awilix
CraZy-gaMer-192
Awilix
Level 149
God Stats
2W - 1L
1,735 SR
Queue Stats
145W - 149L
1,497 Elo+
Party 1
Sobek
Sobek
Mimler151
Sobek
Level 120
God Stats
8W - 9L
1,485 SR
Queue Stats
219W - 206L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
RipeCanteloupeEh
Danzaburou
Level 149
God Stats
23W - 9L
1,706 SR
Queue Stats
191W - 205L
1,443 Elo+
Party 1
Team Averages
Level 174
1,551 SR
1,468 Elo+

VS

Team Averages
Level 117
1,594 SR
1,536 Elo+
Charybdis
Charybdis
HotTomatoSoup4u
Charybdis
Level 156
God Stats
10W - 15L
1,620 SR
Queue Stats
70W - 84L
1,559 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PagelFamilyOf4
Tsukuyomi
Level 110
God Stats
1W - 1L
1,802 SR
Queue Stats
14W - 19L
1,520 Elo+
Party 2
Anubis
Anubis
PandaCastro
Anubis
Level 118
God Stats
4W - 5L
1,491 SR
Queue Stats
108W - 106L
1,459 Elo+
Party 3
Ares
Ares
StopTheGenocide
Ares
Level 86
God Stats
4W - 5L
1,555 SR
Queue Stats
300W - 261L
1,589 Elo+
Party 3
Fafnir
Fafnir
TermlessRug9624
Fafnir
Level 115
God Stats
4W - 6L
1,502 SR
Queue Stats
171W - 191L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
1 / 0 / 2
3,999
800
2,159
2,323
496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
AirborneArrow
Sun Wukong
6
0 / 0 / 0
3,285
657
576
3,786
1,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
2 / 0 / 0
3,803
761
1,344
3,605
1,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Mimler151
Sobek
5
0 / 1 / 1
3,317
663
581
3,835
2,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
RipeCanteloupeEh
Danzaburou
6
0 / 0 / 1
3,225
645
2,236
2,068
463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HotTomatoSoup4u
Charybdis
7
1 / 1 / 0
3,594
719
2,913
3,403
920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
PagelFamilyOf4
Tsukuyomi
5
0 / 2 / 0
3,149
630
1,825
3,451
773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
7
0 / 0 / 0
3,932
786
1,528
1,635
447
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

1
0 / 0 / 0
2,502
500
0
151
15
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 1
4,103
821
1,174
3,202
2,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
1
1
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
2
2
W
Sun Wukong
AirborneArrow
Sun Wukong
0
0
0
0
W
2
0
0
2
L
Charybdis
HotTomatoSoup4u
Charybdis
1
1
0
1
W
Sobek
Mimler151
Sobek
0
1
1
0.5
L
Tsukuyomi
PagelFamilyOf4
Tsukuyomi
0
2
0
0
L
Anubis
0
0
0
0
W
Danzaburou
RipeCanteloupeEh
Danzaburou
0
0
1
0.5
L
0
0
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,896
Damage
7,440
15,617
Taken
11,842
5,986
Mitigated
4,433
6,580
Healing
4,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,159
935
0
1,040
2,323
496
0
0
2,323
15,809
0
W
Sun Wukong
AirborneArrow
Sun Wukong
576
57
0
2,244
3,786
1,844
0
1,440
2,346
0
14,896
W
1,344
577
0
1,084
3,605
1,153
0
210
3,395
0
23,540
L
Charybdis
HotTomatoSoup4u
Charybdis
2,913
1,518
0
1,957
3,403
920
0
198
3,205
0
26,293
W
Sobek
Mimler151
Sobek
581
25
0
1,445
3,835
2,030
0
492
3,343
2,768
0
L
Tsukuyomi
PagelFamilyOf4
Tsukuyomi
1,825
521
0
647
3,451
773
0
1,597
1,706
0
12,731
L
Anubis
1,528
153
0
945
1,635
447
0
107
1,365
21,455
1,009
W
Danzaburou
RipeCanteloupeEh
Danzaburou
2,236
238
0
767
2,068
463
0
387
1,681
0
22,181
L
0
0
0
0
151
15
0
111
0
0
0
L
1,174
143
0
1,309
3,202
2,278
0
459
2,703
7,656
2,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,629
Gold Earned
17,280
158
Minions Killed
130
0
Camps Cleared
0
590,691
Distance Traveled
407,919
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,999
800
26
5
0
96,328
0
W
Sun Wukong
3,285
657
30
6
0
124,799
0
W
Awilix
3,803
761
48
10
0
149,523
0
L
Charybdis
3,594
719
43
9
0
92,363
0
W
Sobek
3,317
663
6
1
0
106,459
2
L
Tsukuyomi
3,149
630
19
4
0
89,515
0
L
Anubis
3,932
786
46
9
0
97,073
1
W
Danzaburou
3,225
645
48
10
0
113,582
0
L
Ares
2,502
500
0
0
0
11,535
0
L
Fafnir
4,103
821
22
4
0
117,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role