Player Matchup

Hera
Hera
Amain27
Hera
Level 148
God Stats
1W - 1L
1,731 SR
Queue Stats
81W - 106L
1,431 Elo+
Party 2
Xing Tian
Xing Tian
Bbro29
Xing Tian
Level 68
God Stats
3W - 5L
1,486 SR
Queue Stats
44W - 57L
1,471 Elo+
Party 2
Medusa
Medusa
Dragonfish
Medusa
Level 124
God Stats
3W - 1L
1,914 SR
Queue Stats
82W - 84L
1,476 Elo+
Party 2
Thanatos
Thanatos
ShibalShiki
Thanatos
Level 110
God Stats
2W - 5L
1,431 SR
Queue Stats
26W - 35L
1,460 Elo+
Party 2
Arachne
Arachne
Solkris
Arachne
Level 95
God Stats
1W - 2L
1,540 SR
Queue Stats
35W - 54L
1,367 Elo+
Party 2
Team Averages
Level 109
1,620 SR
1,441 Elo+

VS

Team Averages
Level 116
1,625 SR
1,504 Elo+
Baron Samedi
Baron Samedi
BoatLube
Baron Samedi
Level 103
God Stats
18W - 14L
1,673 SR
Queue Stats
205W - 197L
1,553 Elo+
Party 1
Medusa
Medusa
Delisandwich16
Medusa
Level 104
God Stats
22W - 22L
1,552 SR
Queue Stats
169W - 185L
1,482 Elo+
Party 1
Achilles
Achilles
DomTheDingus
Achilles
Level 107
God Stats
8W - 9L
1,508 SR
Queue Stats
183W - 195L
1,471 Elo+
Party 1
Loki
Loki
SolitarioKirito
Loki
Level 161
God Stats
27W - 15L
1,695 SR
Queue Stats
301W - 257L
1,524 Elo+
Solo
Merlin
Merlin
Windows545
Merlin
Level 103
God Stats
52W - 20L
1,695 SR
Queue Stats
412W - 387L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Amain27
Hera
14
1 / 4 / 0
8,172
511
8,519
7,976
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
Bbro29
Xing Tian
10
1 / 3 / 1
6,945
434
4,878
14,099
9,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Dragonfish
Medusa
15
2 / 1 / 1
8,845
553
8,298
7,883
2,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
ShibalShiki
Thanatos
11
1 / 8 / 1
7,124
445
8,331
15,073
8,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Solkris
Arachne
13
0 / 3 / 1
7,419
464
3,322
11,595
3,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BoatLube
Baron Samedi
16
8 / 2 / 4
10,410
651
12,862
13,286
6,039
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 2 / 4
8,172
511
5,684
7,279
2,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
DomTheDingus
Achilles
14
5 / 1 / 3
8,650
541
6,908
12,126
11,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
5 / 0 / 2
9,710
607
6,279
12,043
3,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Windows545
Merlin
15
1 / 0 / 3
9,301
581
8,043
6,101
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
19
19
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hera
Amain27
Hera
1
4
0
0.25
L
Xing Tian
Bbro29
Xing Tian
1
3
1
0.5
W
Baron Samedi
BoatLube
Baron Samedi
8
2
4
5
W
0
2
4
1
W
Achilles
DomTheDingus
Achilles
5
1
3
6.5
L
Medusa
Dragonfish
Medusa
2
1
1
2.5
L
Thanatos
ShibalShiki
Thanatos
1
8
1
0.19
W
5
0
2
6
L
Arachne
Solkris
Arachne
0
3
1
0.17
W
Merlin
Windows545
Merlin
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,348
Damage
39,776
56,626
Taken
50,835
26,262
Mitigated
24,747
12,735
Healing
20,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Amain27
Hera
8,519
1,084
0
660
7,976
2,194
829
3,987
3,989
69,881
959
L
Xing Tian
Bbro29
Xing Tian
4,878
767
0
1,887
14,099
9,670
0
3,568
10,531
18,897
78
W
Baron Samedi
BoatLube
Baron Samedi
12,862
1,579
621
7,751
13,286
6,039
526
1,580
11,123
73,717
2,516
W
5,684
1,473
0
1,298
7,279
2,233
760
375
6,904
0
73,213
W
Achilles
DomTheDingus
Achilles
6,908
927
164
2,704
12,126
11,248
138
3,010
9,116
0
20,624
L
Medusa
Dragonfish
Medusa
8,298
2,377
0
612
7,883
2,559
346
958
6,925
0
85,134
L
Thanatos
ShibalShiki
Thanatos
8,331
1,506
0
5,296
15,073
8,358
0
9,927
5,146
0
33,868
W
6,279
2,158
0
6,846
12,043
3,812
0
3,998
7,935
0
99,764
L
Arachne
Solkris
Arachne
3,322
2,536
0
4,280
11,595
3,481
422
2,065
9,530
0
57,903
W
Merlin
Windows545
Merlin
8,043
315
0
1,294
6,101
1,415
554
4,282
1,819
72,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,505
Gold Earned
46,243
484
Minions Killed
576
0
Camps Cleared
0
1,640,461
Distance Traveled
1,643,396
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,172
511
137
9
0
302,277
0
L
Xing Tian
6,945
434
17
1
0
321,457
2
W
Baron Samedi
10,410
651
122
8
0
263,668
0
W
Medusa
8,172
511
124
8
0
334,859
2
W
Achilles
8,650
541
28
2
0
353,899
9
L
Medusa
8,845
553
163
10
0
353,126
3
L
Thanatos
7,124
445
66
4
0
303,985
0
W
Loki
9,710
607
151
9
0
370,032
2
L
Arachne
7,419
464
101
6
0
359,616
0
W
Merlin
9,301
581
151
9
0
320,938
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role