Player Matchup

Cu Chulainn
Cu Chulainn
Silver III
FinesseLux
Cu Chulainn
Silver III
Level 144
God Stats
116W - 122L
1,544 SR
Queue Stats
266W - 293L
977 MMR
Solo
Ymir
Ymir
Silver III
Tauntingbeef420
Ymir
Silver III
Level 107
God Stats
4W - 2L
1,786 SR
Queue Stats
44W - 72L
1,110 MMR
Solo
Nemesis
Nemesis
Bronze IV
infectedbergy
Nemesis
Bronze IV
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 28L
1,302 MMR
Solo
Martichoras
Martichoras
Silver III
luishazard121
Martichoras
Silver III
Level 155
God Stats
1W - 3L
1,695 SR
Queue Stats
127W - 148L
1,114 MMR
Solo
Nu Wa
Nu Wa
Gold V
thebabyjuly
Nu Wa
Gold V
Level 158
God Stats
5W - 7L
1,499 SR
Queue Stats
238W - 268L
1,308 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,605 SR
1,162 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,582 SR
1,315 MMR
Athena
Athena
Silver II
CoxInhibitor
Athena
Silver II
Level 122
God Stats
19W - 17L
1,451 SR
Queue Stats
99W - 105L
1,080 MMR
Party 2
Arachne
Arachne
Silver II
Hutch253
Arachne
Silver II
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 85L
976 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
PotatoePapi
Erlang Shen
Silver II
Level 107
God Stats
92W - 95L
1,517 SR
Queue Stats
162W - 168L
989 MMR
Party 2
Chernobog
Chernobog
Platinum IV
XzImmortalzX
Chernobog
Platinum IV
Level 160
God Stats
2W - 1L
1,762 SR
Queue Stats
75W - 69L
1,841 MMR
Party 1
Ix Chel
Ix Chel
Gold III
xBTGx PROz
Ix Chel
Gold III
Level 142
God Stats
1W - 1L
1,682 SR
Queue Stats
18W - 13L
1,689 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FinesseLux
Cu Chulainn
16
1 / 2 / 1
9,459
591
7,988
12,737
9,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

10
0 / 5 / 1
6,792
425
2,273
14,425
9,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
13
6 / 6 / 0
8,170
511
7,115
16,061
5,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
luishazard121
Martichoras
15
1 / 4 / 1
8,176
511
5,561
13,044
5,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
0 / 8 / 4
7,669
479
12,560
10,537
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThorPeleZhong KuiAo Kuang

VS

Bans
BacchusAchillesVulcanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 2 / 12
8,945
559
4,447
18,116
14,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Arachne
Hutch253
Arachne
16
9 / 1 / 5
9,753
610
11,594
12,794
5,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Erlang Shen
PotatoePapi
Erlang Shen
14
0 / 3 / 7
8,525
533
4,906
12,485
5,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chernobog
XzImmortalzX
Chernobog
16
4 / 0 / 7
9,923
620
12,249
10,536
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
xBTGx PROz
Ix Chel
16
10 / 4 / 5
10,401
650
16,491
9,153
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
8
Kills
25
25
Deaths
10
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Athena
2
2
12
4
L
Cu Chulainn
FinesseLux
Cu Chulainn
1
2
1
0.75
W
Arachne
Hutch253
Arachne
9
1
5
11.5
W
Erlang Shen
PotatoePapi
Erlang Shen
0
3
7
1.17
L
0
5
1
0.1
W
Chernobog
XzImmortalzX
Chernobog
4
0
7
7.5
L
Nemesis
6
6
0
1
L
Martichoras
luishazard121
Martichoras
1
4
1
0.38
L
0
8
4
0.25
W
Ix Chel
xBTGx PROz
Ix Chel
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,497
Damage
49,687
66,804
Taken
63,084
32,111
Mitigated
32,735
9,742
Healing
23,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
4,447
1,242
0
4,308
18,116
14,982
486
5,669
12,447
22,221
0
L
Cu Chulainn
FinesseLux
Cu Chulainn
7,988
261
0
2,530
12,737
9,128
311
4,065
8,672
90
85,046
W
Arachne
Hutch253
Arachne
11,594
8,976
0
2,974
12,794
5,146
0
3,476
9,318
0
71,363
W
Erlang Shen
PotatoePapi
Erlang Shen
4,906
2,605
0
4,265
12,485
5,846
962
2,031
10,454
0
50,229
L
2,273
637
0
1,279
14,425
9,518
0
3,893
10,532
19,558
0
W
Chernobog
XzImmortalzX
Chernobog
12,249
7,861
0
6,643
10,536
3,874
4,801
1,412
9,124
0
83,091
L
Nemesis
7,115
2,869
0
1,615
16,061
5,590
0
5,822
10,239
0
46,096
L
Martichoras
luishazard121
Martichoras
5,561
1,469
0
3,360
13,044
5,033
0
1,618
11,426
0
77,522
L
12,560
3,036
42
916
10,537
2,842
180
5,336
5,201
62,535
1,027
W
Ix Chel
xBTGx PROz
Ix Chel
16,491
2,158
2,604
2,723
9,153
2,887
1,838
2,643
6,510
86,587
1,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,266
Gold Earned
47,547
476
Minions Killed
491
0
Camps Cleared
0
1,520,030
Distance Traveled
1,601,861
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,945
559
31
2
0
316,006
2
L
Cu Chulainn
9,459
591
158
10
0
324,141
0
W
Arachne
9,753
610
105
7
0
327,447
0
W
Erlang Shen
8,525
533
87
5
0
332,315
1
L
Ymir
6,792
425
18
1
0
294,472
10
W
Chernobog
9,923
620
132
8
0
305,972
3
L
Nemesis
8,170
511
75
5
0
341,329
0
L
Martichoras
8,176
511
134
8
0
278,760
0
L
Nu Wa
7,669
479
91
6
0
281,328
4
W
Ix Chel
10,401
650
136
9
0
320,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role