Player Matchup

Odin
Odin
Lazer BeanZ2309
Odin
Level 125
God Stats
1W - 2L
1,488 SR
Queue Stats
33W - 42L
1,471 Elo+
Party 2
Kukulkan
Kukulkan
T4LeDarkfire
Kukulkan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 54L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
Zag
Danzaburou
Level 126
God Stats
16W - 9L
1,620 SR
Queue Stats
432W - 455L
1,508 Elo+
Solo
Janus
Janus
gerber ninja 00
Janus
Level 106
God Stats
1W - 1L
1,715 SR
Queue Stats
32W - 39L
1,477 Elo+
Party 2
Chiron
Chiron
toferxd12
Chiron
Level 38
God Stats
8W - 9L
1,543 SR
Queue Stats
380W - 420L
1,490 Elo+
Solo
Team Averages
Level 104
1,573 SR
1,487 Elo+

VS

Team Averages
Level 97
1,504 SR
1,492 Elo+
Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Bill8619
Geb
Level 70
God Stats
17W - 13L
1,507 SR
Queue Stats
470W - 478L
1,480 Elo+
Party 1
Amaterasu
Amaterasu
GayLuma
Amaterasu
Level 97
God Stats
3W - 3L
1,455 SR
Queue Stats
292W - 255L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yogus116
Ah Muzen Cab
Level 114
God Stats
3W - 3L
1,500 SR
Queue Stats
308W - 320L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
coolhandluke0017
Kuzenbo
Level 94
God Stats
6W - 5L
1,557 SR
Queue Stats
182W - 178L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
7,340
734
3,997
11,547
10,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
T4LeDarkfire
Kukulkan
13
1 / 5 / 3
7,087
709
6,314
6,690
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Zag
Danzaburou
14
2 / 5 / 3
7,730
773
6,067
8,593
3,619
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
1 / 7 / 1
6,868
687
4,699
7,452
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
toferxd12
Chiron
6
0 / 2 / 1
5,789
579
1,557
2,415
534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
9 / 4 / 10
9,471
947
9,898
7,123
2,860
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
2 / 1 / 19
8,623
862
4,995
10,323
9,361
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
GayLuma
Amaterasu
15
10 / 2 / 13
9,984
998
12,088
12,650
11,110
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Yogus116
Ah Muzen Cab
16
1 / 1 / 9
9,255
926
2,753
7,228
2,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 1 / 18
8,444
844
4,792
9,404
11,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
93
6
Kills
24
24
Deaths
9
12
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
4
10
3.5
W
2
1
19
11.5
W
Amaterasu
GayLuma
Amaterasu
10
2
13
8.25
L
2
5
4
0.8
L
Kukulkan
T4LeDarkfire
Kukulkan
1
5
3
0.5
W
Ah Muzen Cab
Yogus116
Ah Muzen Cab
1
1
9
5.5
L
Danzaburou
Zag
Danzaburou
2
5
3
0.7
W
2
1
18
11
L
1
7
1
0.21
L
Chiron
toferxd12
Chiron
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,634
Damage
34,526
36,697
Taken
46,728
18,865
Mitigated
37,666
4,020
Healing
18,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,898
302
1,142
567
7,123
2,860
1,237
1,140
5,893
24,840
373
W
4,995
27
2,082
1,364
10,323
9,361
552
2,542
6,969
8,941
252
W
Amaterasu
GayLuma
Amaterasu
12,088
3,616
923
6,010
12,650
11,110
2,095
2,080
10,421
0
20,738
L
3,997
772
123
915
11,547
10,768
0
4,864
6,223
0
6,674
L
Kukulkan
T4LeDarkfire
Kukulkan
6,314
243
0
0
6,690
2,030
0
4,428
1,791
14,979
249
W
Ah Muzen Cab
Yogus116
Ah Muzen Cab
2,753
366
1,649
1,179
7,228
2,991
3,106
2,473
4,633
0
29,387
L
Danzaburou
Zag
Danzaburou
6,067
2,039
788
1,225
8,593
3,619
0
4,063
4,310
0
17,114
W
4,792
1,233
1,659
2,070
9,404
11,344
72
2,084
6,766
6,856
457
L
4,699
403
392
262
7,452
1,914
0
3,754
3,413
11,475
0
L
Chiron
toferxd12
Chiron
1,557
407
88
227
2,415
534
0
1,240
1,138
0
3,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,814
Gold Earned
45,777
96
Minions Killed
116
0
Camps Cleared
0
737,806
Distance Traveled
1,069,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,471
947
35
4
0
193,304
0
W
Geb
8,623
862
10
1
0
200,808
0
W
Amaterasu
9,984
998
16
2
0
235,774
0
L
Odin
7,340
734
14
1
0
186,310
0
L
Kukulkan
7,087
709
33
3
0
189,825
0
W
Ah Muzen Cab
9,255
926
53
5
0
227,629
0
L
Danzaburou
7,730
773
25
3
0
148,627
0
W
Kuzenbo
8,444
844
2
0
0
211,792
0
L
Janus
6,868
687
19
2
0
172,115
0
L
Chiron
5,789
579
5
1
0
40,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role