Player Matchup

Thanatos
Thanatos
AtomicAron08
Thanatos
Level 95
God Stats
4W - 5L
1,525 SR
Queue Stats
99W - 102L
1,471 Elo+
Party 1
Neith
Neith
DeadlyChopking
Neith
Level 145
God Stats
48W - 52L
1,470 SR
Queue Stats
94W - 112L
1,406 Elo+
Party 1
Athena
Athena
FishMan82568
Athena
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 35L
1,484 Elo+
Party 1
Bellona
Bellona
Invastel
Bellona
Level 91
God Stats
3W - 3L
1,304 SR
Queue Stats
111W - 97L
1,449 Elo+
Solo
Ah Puch
Ah Puch
ROFL UMADBRO
Ah Puch
Level 142
God Stats
5W - 1L
1,584 SR
Queue Stats
83W - 81L
1,449 Elo+
Party 1
Team Averages
Level 112
1,477 SR
1,452 Elo+

VS

Team Averages
Level 64
1,475 SR
1,472 Elo+
Cthulhu
Cthulhu
DxDSamurai
Cthulhu
Level 46
God Stats
0W - 1L
1,282 SR
Queue Stats
2W - 2L
1,648 Elo+
Party 2
Ah Puch
Ah Puch
IMAXIMO
Ah Puch
Level 107
God Stats
8W - 5L
1,657 SR
Queue Stats
89W - 101L
1,401 Elo+
Solo
Danzaburou
Danzaburou
Xclusive_Meer
Danzaburou
Level 89
God Stats
4W - 1L
1,438 SR
Queue Stats
11W - 9L
1,484 Elo+
Party 2
Arachne
Arachne
oDinosao
Arachne
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
sleven7_7
Hercules
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 179L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AtomicAron08
Thanatos
17
11 / 4 / 8
11,050
614
18,680
15,412
6,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 4 / 4
8,596
478
5,873
9,371
2,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
13
0 / 5 / 6
8,563
476
8,589
20,631
22,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bellona
Invastel
Bellona
17
6 / 2 / 1
10,737
597
8,185
12,625
13,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
ROFL UMADBRO
Ah Puch
17
7 / 3 / 6
11,038
613
13,765
10,176
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DxDSamurai
Cthulhu
11
1 / 3 / 6
6,745
375
7,629
14,243
12,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
IMAXIMO
Ah Puch
15
5 / 7 / 1
9,298
517
6,788
15,114
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Xclusive_Meer
Danzaburou
14
5 / 2 / 4
8,351
464
11,625
11,278
3,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
oDinosao
Arachne
13
6 / 5 / 5
8,581
477
7,816
15,796
5,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hercules
sleven7_7
Hercules
11
1 / 8 / 1
6,769
376
7,393
14,969
12,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
25
Kills
18
18
Deaths
25
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AtomicAron08
Thanatos
11
4
8
3.75
W
1
4
4
0.75
L
Cthulhu
DxDSamurai
Cthulhu
1
3
6
1.33
W
Athena
0
5
6
0.6
L
Ah Puch
IMAXIMO
Ah Puch
5
7
1
0.79
W
Bellona
Invastel
Bellona
6
2
1
3.25
W
Ah Puch
ROFL UMADBRO
Ah Puch
7
3
6
3.33
L
Danzaburou
Xclusive_Meer
Danzaburou
5
2
4
3.5
L
Arachne
oDinosao
Arachne
6
5
5
1.7
L
Hercules
sleven7_7
Hercules
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,092
Damage
41,251
68,215
Taken
71,400
49,583
Mitigated
38,547
24,708
Healing
17,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AtomicAron08
Thanatos
18,680
5,339
0
12,673
15,412
6,546
0
3,565
11,691
0
73,765
W
5,873
1,882
551
3,225
9,371
2,879
3,332
1,532
7,839
0
63,044
L
Cthulhu
DxDSamurai
Cthulhu
7,629
1,159
248
1,386
14,243
12,735
0
4,453
9,790
21,097
430
W
Athena
8,589
2,057
250
2,785
20,631
22,532
43
4,802
15,787
38,323
0
L
Ah Puch
IMAXIMO
Ah Puch
6,788
88
0
3,898
15,114
4,359
0
7,493
7,621
67,945
0
W
Bellona
Invastel
Bellona
8,185
3,873
0
4,109
12,625
13,863
111
0
11,967
0
73,831
W
Ah Puch
ROFL UMADBRO
Ah Puch
13,765
136
0
1,115
10,176
3,763
1,424
4,414
5,762
78,627
471
L
Danzaburou
Xclusive_Meer
Danzaburou
11,625
5,438
0
3,958
11,278
3,612
94
5,166
6,112
0
59,930
L
Arachne
oDinosao
Arachne
7,816
5,685
0
4,314
15,796
5,142
226
3,881
11,915
0
44,312
L
Hercules
sleven7_7
Hercules
7,393
3,674
0
3,635
14,969
12,699
0
1,361
13,608
0
23,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,984
Gold Earned
39,744
553
Minions Killed
363
0
Camps Cleared
0
1,719,140
Distance Traveled
1,605,378
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,050
614
106
6
0
369,004
0
W
Neith
8,596
478
108
6
0
305,093
0
L
Cthulhu
6,745
375
33
2
0
313,434
0
W
Athena
8,563
476
56
3
0
335,989
2
L
Ah Puch
9,298
517
129
7
0
288,388
0
W
Bellona
10,737
597
138
8
0
366,328
2
W
Ah Puch
11,038
613
145
8
0
342,726
0
L
Danzaburou
8,351
464
87
5
0
337,930
0
L
Arachne
8,581
477
78
4
0
359,299
0
L
Hercules
6,769
376
36
2
0
306,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role