Player Matchup

Shiva
Shiva
BearFist8637
Shiva
Level 46
God Stats
30W - 17L
1,620 SR
Queue Stats
71W - 68L
1,410 Elo+
Party 1
Apollo
Apollo
Carey577
Apollo
Level 141
God Stats
26W - 24L
1,500 SR
Queue Stats
215W - 224L
1,418 Elo+
Party 1
Anubis
Anubis
The Ita1ian
Anubis
Level 146
God Stats
21W - 20L
1,527 SR
Queue Stats
215W - 226L
1,417 Elo+
Party 1
Chernobog
Chernobog
The-Royal-Roses
Chernobog
Level 76
God Stats
3W - 4L
1,589 SR
Queue Stats
102W - 89L
1,516 Elo+
Solo
Charon
Charon
brkensaint88
Charon
Level 127
God Stats
21W - 17L
1,475 SR
Queue Stats
120W - 126L
1,391 Elo+
Party 1
Team Averages
Level 107
1,542 SR
1,430 Elo+

VS

Team Averages
Level 83
1,435 SR
1,277 Elo+
Hades
Hades
Andrew14140
Hades
Level 67
God Stats
45W - 25L
1,514 SR
Queue Stats
128W - 135L
1,358 Elo+
Solo
Amaterasu
Amaterasu
KiWaveIvan
Amaterasu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,143 Elo+
Party 2
Surtr
Surtr
KingOTheNorth37
Surtr
Level 88
God Stats
1W - 1L
1,304 SR
Queue Stats
13W - 24L
1,236 Elo+
Party 2
Ah Puch
Ah Puch
MateusSeer
Ah Puch
Level 109
God Stats
14W - 20L
1,500 SR
Queue Stats
105W - 98L
1,413 Elo+
Solo
Mercury
Mercury
TheVilleOfDream
Mercury
Level 106
God Stats
7W - 8L
1,354 SR
Queue Stats
13W - 22L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,782
578
8,017
6,664
3,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
Carey577
Apollo
7
0 / 4 / 0
4,363
436
1,852
5,406
1,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
8
0 / 4 / 0
4,717
472
1,180
5,730
1,822
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chernobog
The-Royal-Roses
Chernobog
10
1 / 2 / 1
5,174
517
2,895
6,289
2,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charon
7
0 / 3 / 0
4,686
469
2,383
7,835
4,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,064
506
5,366
4,444
1,802
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
KiWaveIvan
Amaterasu
9
0 / 3 / 2
4,493
449
1,530
8,297
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
4 / 0 / 2
5,308
531
5,915
6,315
3,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
MateusSeer
Ah Puch
11
6 / 0 / 0
6,589
659
6,166
2,725
672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
3 / 1 / 2
5,767
577
2,486
8,021
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
15
15
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
2
2
2
1.5
L
Apollo
Carey577
Apollo
0
4
0
0
W
Amaterasu
KiWaveIvan
Amaterasu
0
3
2
0.33
W
4
0
2
5
W
Ah Puch
MateusSeer
Ah Puch
6
0
0
6
L
Anubis
0
4
0
0
L
Chernobog
The-Royal-Roses
Chernobog
1
2
1
0.75
W
3
1
2
4
L
Charon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,327
Damage
21,463
31,924
Taken
29,802
13,809
Mitigated
13,180
8,466
Healing
10,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,366
227
446
2,563
4,444
1,802
336
924
3,520
31,389
1,279
L
8,017
903
0
1,409
6,664
3,594
0
0
6,664
0
35,514
L
Apollo
Carey577
Apollo
1,852
1,413
106
563
5,406
1,717
0
2,453
2,711
0
26,378
W
Amaterasu
KiWaveIvan
Amaterasu
1,530
385
0
2,843
8,297
4,316
0
0
7,647
0
13,802
W
5,915
1,857
173
1,779
6,315
3,530
0
1,875
4,440
336
17,750
W
Ah Puch
MateusSeer
Ah Puch
6,166
0
0
1,228
2,725
672
184
406
2,319
33,626
1,273
L
Anubis
1,180
44
0
905
5,730
1,822
0
4,327
697
19,715
237
L
Chernobog
The-Royal-Roses
Chernobog
2,895
2,088
0
2,594
6,289
2,073
0
1,322
4,854
0
42,350
W
2,486
1,602
0
1,486
8,021
2,860
0
352
7,569
0
38,659
L
Charon
2,383
282
290
2,599
7,835
4,603
0
2,628
4,879
14,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,722
Gold Earned
27,221
261
Minions Killed
222
0
Camps Cleared
0
903,391
Distance Traveled
942,557
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,064
506
44
4
0
162,451
4
L
Shiva
5,782
578
46
5
0
173,592
0
L
Apollo
4,363
436
66
7
0
164,961
0
W
Amaterasu
4,493
449
22
2
0
192,429
0
W
Surtr
5,308
531
22
2
0
191,298
0
W
Ah Puch
6,589
659
64
6
0
172,505
0
L
Anubis
4,717
472
63
6
0
163,923
0
L
Chernobog
5,174
517
71
7
0
226,377
4
W
Mercury
5,767
577
70
7
0
223,874
0
L
Charon
4,686
469
15
2
0
174,538
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role