Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
HotPocket1247
Mulan
Level 65
God Stats
29W - 41L
1,581 SR
Queue Stats
172W - 218L
1,436 Elo+
Party 1
Cerberus
Cerberus
Makai79
Cerberus
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 105L
1,382 Elo+
Party 1
Hou Yi
Hou Yi
Pathogen106
Hou Yi
Level 59
God Stats
11W - 23L
1,422 SR
Queue Stats
31W - 72L
1,345 Elo+
Party 1
Vulcan
Vulcan
PsychoCherry
Vulcan
Level 88
God Stats
6W - 6L
1,595 SR
Queue Stats
45W - 118L
1,298 Elo+
Party 1
Team Averages
Level 83
1,520 SR
1,392 Elo+

VS

Team Averages
Level 122
1,603 SR
1,532 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Adesino
Amaterasu
Level 137
God Stats
2W - 0L
1,781 SR
Queue Stats
128W - 105L
1,558 Elo+
Solo
Cerberus
Cerberus
BroUSus
Cerberus
Level 53
God Stats
3W - 3L
1,500 SR
Queue Stats
44W - 32L
1,577 Elo+
Solo
Susano
Susano
JoRey809
Susano
Level 82
God Stats
1W - 0L
1,708 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
LuckyKingMO
Chernobog
Level 159
God Stats
2W - 1L
1,523 SR
Queue Stats
583W - 501L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
2 / 4 / 1
4,892
489
5,587
9,526
2,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 2 / 0
5,115
512
3,073
5,764
4,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Makai79
Cerberus
7
1 / 6 / 1
4,979
498
3,848
11,519
7,218
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
6
1 / 7 / 0
4,298
430
4,644
8,455
1,731
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
9
1 / 3 / 0
5,341
534
3,590
3,929
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
4 / 1 / 2
6,220
622
3,601
4,616
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Adesino
Amaterasu
12
2 / 0 / 1
6,560
656
3,060
7,994
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cerberus
BroUSus
Cerberus
10
4 / 0 / 9
6,787
679
5,146
8,687
5,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
JoRey809
Susano
10
2 / 2 / 5
5,503
550
4,457
7,808
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
LuckyKingMO
Chernobog
11
9 / 2 / 6
6,835
684
10,229
6,398
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
5
Kills
21
22
Deaths
5
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
4
1
0.63
W
Ix Chel
 
Ix Chel
4
1
2
5
W
Amaterasu
Adesino
Amaterasu
2
0
1
2.5
W
Cerberus
BroUSus
Cerberus
4
0
9
8.5
L
0
2
0
0
W
Susano
JoRey809
Susano
2
2
5
2.25
W
Chernobog
LuckyKingMO
Chernobog
9
2
6
6
L
Cerberus
Makai79
Cerberus
1
6
1
0.25
L
Hou Yi
1
7
0
0.14
L
Vulcan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,742
Damage
26,493
39,193
Taken
35,503
17,181
Mitigated
17,111
7,648
Healing
17,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,587
1,235
0
2,169
9,526
2,820
7
1,941
7,585
29,873
2,012
W
Ix Chel
 
Ix Chel
3,601
410
279
2,820
4,616
1,283
0
3,065
1,329
32,586
1,424
W
Amaterasu
Adesino
Amaterasu
3,060
996
0
5,048
7,994
5,357
0
1,038
6,956
0
33,525
W
Cerberus
BroUSus
Cerberus
5,146
456
0
3,445
8,687
5,986
0
2,156
6,531
22,803
2,210
L
3,073
561
0
1,527
5,764
4,366
0
582
5,182
0
28,940
W
Susano
JoRey809
Susano
4,457
1,192
0
3,404
7,808
2,334
0
3,750
3,944
0
32,025
W
Chernobog
LuckyKingMO
Chernobog
10,229
7,201
0
2,656
6,398
2,151
25
2,295
4,103
0
46,101
L
Cerberus
Makai79
Cerberus
3,848
589
0
2,352
11,519
7,218
0
2,514
9,005
13,800
349
L
Hou Yi
4,644
3,225
0
1,357
8,455
1,731
0
1,965
6,490
0
17,158
L
Vulcan
3,590
207
0
243
3,929
1,046
112
1,424
2,505
26,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,625
Gold Earned
31,905
208
Minions Killed
315
0
Camps Cleared
0
942,762
Distance Traveled
1,058,580
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,892
489
45
5
0
214,851
0
W
Ix Chel
6,220
622
61
6
0
195,212
2
W
Amaterasu
6,560
656
73
7
0
209,228
0
W
Cerberus
6,787
679
53
5
0
222,030
2
L
Mulan
5,115
512
51
5
0
180,979
0
W
Susano
5,503
550
52
5
0
246,090
0
W
Chernobog
6,835
684
76
8
0
186,020
0
L
Cerberus
4,979
498
37
4
0
188,602
0
L
Hou Yi
4,298
430
16
2
0
180,994
0
L
Vulcan
5,341
534
59
6
0
177,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role