Player Matchup

Mercury
Mercury
Gamerstar0
Mercury
Level 127
God Stats
3W - 3L
1,493 SR
Queue Stats
92W - 64L
1,556 Elo+
Solo
Bellona
Bellona
Memiп
Bellona
Level 143
God Stats
6W - 3L
1,722 SR
Queue Stats
388W - 370L
1,574 Elo+
Party 1
Ullr
Ullr
SpringRhyme03
Ullr
Level 104
God Stats
4W - 22L
1,179 SR
Queue Stats
559W - 478L
1,569 Elo+
Party 1
Merlin
Merlin
Tzusukii
Merlin
Level 119
God Stats
21W - 20L
1,529 SR
Queue Stats
993W - 921L
1,558 Elo+
Party 1
Bacchus
Bacchus
izzy was here
Bacchus
Level 109
God Stats
15W - 21L
1,491 SR
Queue Stats
146W - 161L
1,452 Elo+
Solo
Team Averages
Level 120
1,483 SR
1,542 Elo+

VS

Team Averages
Level 108
1,570 SR
1,542 Elo+
Odin
Odin
ElGrandoSmokio90
Odin
Level 116
God Stats
14W - 6L
1,848 SR
Queue Stats
127W - 98L
1,547 Elo+
Solo
Hel
Hel
N7Eternal
Hel
Level 161
God Stats
9W - 4L
1,770 SR
Queue Stats
106W - 56L
1,630 Elo+
Solo
Ao Kuang
Ao Kuang
TrentGx
Ao Kuang
Level 68
God Stats
1W - 2L
1,185 SR
Queue Stats
250W - 252L
1,515 Elo+
Party 2
Kuzenbo
Kuzenbo
Yaknow2
Kuzenbo
Level 88
God Stats
3W - 2L
1,548 SR
Queue Stats
416W - 395L
1,514 Elo+
Party 2
Cupid
Cupid
hamadi91
Cupid
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gamerstar0
Mercury
9
1 / 1 / 0
4,755
476
4,584
7,623
2,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Memiп
Bellona
10
0 / 2 / 0
5,749
575
2,975
8,976
6,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

8
0 / 2 / 1
4,616
462
3,294
6,366
1,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Tzusukii
Merlin
10
0 / 3 / 0
5,013
501
3,172
6,523
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
7
1 / 4 / 0
4,750
475
2,628
8,919
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,504
650
5,206
7,267
4,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
5 / 0 / 2
7,322
732
7,805
5,559
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
TrentGx
Ao Kuang
9
2 / 1 / 1
5,357
536
3,635
7,872
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
Yaknow2
Kuzenbo
9
0 / 1 / 3
5,501
550
3,254
6,178
4,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
hamadi91
Cupid
10
3 / 0 / 0
6,130
613
4,569
5,018
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
12
12
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Mercury
Gamerstar0
Mercury
1
1
0
1
L
Bellona
Memiп
Bellona
0
2
0
0
W
5
0
2
6
L
0
2
1
0.25
W
Ao Kuang
TrentGx
Ao Kuang
2
1
1
2.5
L
Merlin
Tzusukii
Merlin
0
3
0
0
W
Kuzenbo
Yaknow2
Kuzenbo
0
1
3
1.5
W
Cupid
hamadi91
Cupid
3
0
0
3
L
Bacchus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,653
Damage
24,469
38,407
Taken
31,894
18,509
Mitigated
15,324
8,801
Healing
17,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,206
1,082
0
2,040
7,267
4,761
0
296
6,971
5,622
38,759
L
Mercury
Gamerstar0
Mercury
4,584
2,102
0
792
7,623
2,051
0
3,419
4,204
0
28,468
L
Bellona
Memiп
Bellona
2,975
770
0
3,457
8,976
6,961
0
1,151
7,825
0
39,502
W
7,805
643
624
4,078
5,559
2,043
0
2,721
2,838
58,531
0
L
3,294
1,260
0
1,053
6,366
1,644
0
2,171
4,195
0
23,061
W
Ao Kuang
TrentGx
Ao Kuang
3,635
1,003
0
4,365
7,872
2,250
0
1,386
6,486
28,149
1,656
L
Merlin
Tzusukii
Merlin
3,172
265
0
1,750
6,523
1,674
0
3,731
2,792
33,997
825
W
Kuzenbo
Yaknow2
Kuzenbo
3,254
1,510
0
1,999
6,178
4,777
233
971
5,207
13,660
0
W
Cupid
hamadi91
Cupid
4,569
2,806
790
3,913
5,018
1,493
90
494
4,524
0
40,490
L
Bacchus
2,628
637
0
1,749
8,919
6,179
0
5,554
3,365
11,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,883
Gold Earned
30,814
268
Minions Killed
316
0
Camps Cleared
0
1,028,726
Distance Traveled
1,037,545
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,504
650
68
7
0
183,921
3
L
Mercury
4,755
476
47
5
0
251,962
5
L
Bellona
5,749
575
97
10
0
190,307
0
W
Hel
7,322
732
107
11
0
214,799
4
L
Ullr
4,616
462
32
3
0
192,465
0
W
Ao Kuang
5,357
536
57
6
0
238,246
2
L
Merlin
5,013
501
69
7
0
194,176
0
W
Kuzenbo
5,501
550
15
2
0
227,366
5
W
Cupid
6,130
613
69
7
0
173,213
0
L
Bacchus
4,750
475
23
2
0
199,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role