Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Copeslayer
Ares
Level 129
God Stats
0W - 1L
1,385 SR
Queue Stats
25W - 26L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
MatiiAltaX
Sun Wukong
Level 145
God Stats
37W - 38L
1,453 SR
Queue Stats
359W - 362L
1,502 Elo+
Solo
Ne Zha
Ne Zha
Tmoney102
Ne Zha
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 32L
1,490 Elo+
Party 1
Neith
Neith
biglualbano94
Neith
Level 89
God Stats
6W - 5L
1,640 SR
Queue Stats
11W - 10L
1,432 Elo+
Party 1
Team Averages
Level 125
1,496 SR
1,477 Elo+

VS

Team Averages
Level 155
1,575 SR
1,611 Elo+
Mercury
Mercury
Haeeison
Mercury
Level 98
God Stats
3W - 3L
1,527 SR
Queue Stats
12W - 16L
1,485 Elo+
Solo
Chiron
Chiron
TheFubu_69
Chiron
Level 167
God Stats
3W - 1L
1,615 SR
Queue Stats
36W - 33L
1,516 Elo+
Solo
Ra
Ra
iChAnGeDmyNaMe10
Ra
Level 157
God Stats
6W - 2L
1,661 SR
Queue Stats
41W - 27L
1,729 Elo+
Solo
Ne Zha
Ne Zha
xLSx DAFFY
Ne Zha
Level 196
God Stats
3W - 3L
1,692 SR
Queue Stats
22W - 11L
1,662 Elo+
Party 2
Cthulhu
Cthulhu
xLSxZoidberg
Cthulhu
Level 158
God Stats
4W - 4L
1,382 SR
Queue Stats
21W - 9L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
3
0 / 1 / 0
2,892
482
667
939
240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 0
3,269
545
2,502
5,773
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
MatiiAltaX
Sun Wukong
8
0 / 0 / 1
4,395
733
3,523
4,580
2,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ne Zha
Tmoney102
Ne Zha
8
3 / 2 / 0
4,212
702
2,001
4,529
1,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
0 / 1 / 0
3,662
610
2,467
3,289
711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Haeeison
Mercury
7
1 / 1 / 1
3,660
610
1,639
3,990
1,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
TheFubu_69
Chiron
7
0 / 0 / 1
3,789
632
3,000
3,489
842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 1 / 0
4,688
781
2,673
3,955
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
xLSx DAFFY
Ne Zha
6
1 / 0 / 2
4,414
736
2,351
3,471
1,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
xLSxZoidberg
Cthulhu
7
0 / 1 / 0
3,592
599
1,445
5,013
2,062
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
5
5
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
L
0
1
0
0
W
Mercury
Haeeison
Mercury
1
1
1
1.5
L
Sun Wukong
MatiiAltaX
Sun Wukong
0
0
1
0.5
W
Chiron
TheFubu_69
Chiron
0
0
1
0.5
L
Ne Zha
Tmoney102
Ne Zha
3
2
0
1.5
L
0
1
0
0
W
3
1
0
3
W
Ne Zha
xLSx DAFFY
Ne Zha
1
0
2
2
W
Cthulhu
xLSxZoidberg
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,160
Damage
11,108
19,110
Taken
19,918
6,991
Mitigated
6,932
5,385
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
667
40
0
205
939
240
0
605
334
2,879
0
L
2,502
185
0
750
5,773
2,140
0
1,008
4,765
8,673
209
W
Mercury
Haeeison
Mercury
1,639
977
0
0
3,990
1,180
0
0
3,917
0
15,323
L
Sun Wukong
MatiiAltaX
Sun Wukong
3,523
731
0
2,705
4,580
2,453
0
1,341
3,239
0
26,746
W
Chiron
TheFubu_69
Chiron
3,000
1,084
252
1,331
3,489
842
0
830
2,403
0
23,778
L
Ne Zha
Tmoney102
Ne Zha
2,001
814
0
532
4,529
1,447
0
1,164
3,365
0
17,372
L
2,467
712
0
1,193
3,289
711
0
0
3,289
0
21,465
W
2,673
495
252
1,835
3,955
1,236
0
1,289
2,472
31,517
0
W
Ne Zha
xLSx DAFFY
Ne Zha
2,351
329
0
1,808
3,471
1,612
0
442
2,871
0
11,546
W
Cthulhu
xLSxZoidberg
Cthulhu
1,445
359
42
1,685
5,013
2,062
0
0
4,684
18,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,430
Gold Earned
20,143
138
Minions Killed
188
0
Camps Cleared
0
579,432
Distance Traveled
675,844
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
2,892
482
7
1
0
48,629
0
L
Ares
3,269
545
12
2
0
132,815
0
W
Mercury
3,660
610
33
6
0
165,557
2
L
Sun Wukong
4,395
733
44
7
0
113,751
0
W
Chiron
3,789
632
39
7
0
120,090
0
L
Ne Zha
4,212
702
36
6
0
149,986
0
L
Neith
3,662
610
39
7
0
134,251
0
W
Ra
4,688
781
60
10
0
141,544
0
W
Ne Zha
4,414
736
22
4
0
130,736
0
W
Cthulhu
3,592
599
34
6
0
117,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role