Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DiMiHaη
Anubis
Level 160
God Stats
4W - 0L
1,489 SR
Queue Stats
39W - 41L
1,459 Elo+
Party 1
Apollo
Apollo
ELGuapo7u7
Apollo
Level 144
God Stats
2W - 0L
1,542 SR
Queue Stats
48W - 36L
1,568 Elo+
Party 1
Loki
Loki
Kouve
Loki
Level 156
God Stats
3W - 2L
1,590 SR
Queue Stats
47W - 39L
1,545 Elo+
Party 1
Bakasura
Bakasura
Tetraquark
Bakasura
Level 168
God Stats
2W - 0L
1,721 SR
Queue Stats
48W - 48L
1,547 Elo+
Solo
Team Averages
Level 157
1,568 SR
1,524 Elo+

VS

Team Averages
Level 141
1,625 SR
1,530 Elo+
Apollo
Apollo
Anxiety4
Apollo
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 143L
1,549 Elo+
Party 3
Ares
Ares
Real_Pillzz
Ares
Level 146
God Stats
2W - 3L
1,512 SR
Queue Stats
239W - 225L
1,508 Elo+
Solo
Ullr
Ullr
ReandoroSenpai
Ullr
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 111L
1,549 Elo+
Party 3
Cu Chulainn
Cu Chulainn
WonderfallBC
Cu Chulainn
Level 152
God Stats
0W - 1L
1,837 SR
Queue Stats
165W - 129L
1,521 Elo+
Party 2
Cerberus
Cerberus
iwillbeing
Cerberus
Level 158
God Stats
2W - 1L
1,775 SR
Queue Stats
156W - 122L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 0 / 2
8,992
599
8,291
8,095
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
DiMiHaη
Anubis
15
2 / 2 / 1
8,778
585
2,632
5,590
2,449
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
ELGuapo7u7
Apollo
14
2 / 1 / 2
8,650
577
6,586
9,636
3,206
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Loki
Kouve
Loki
13
1 / 4 / 4
7,331
489
5,364
10,409
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bakasura
Tetraquark
Bakasura
16
2 / 0 / 1
8,465
564
4,169
10,240
4,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Anxiety4
Apollo
12
1 / 5 / 2
7,400
493
6,389
12,913
4,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 2 / 2
7,508
501
6,900
12,032
4,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

4
0 / 0 / 0
4,800
320
125
839
167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
WonderfallBC
Cu Chulainn
15
2 / 2 / 1
8,707
580
7,022
10,930
5,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
iwillbeing
Cerberus
12
0 / 1 / 3
7,168
478
3,778
9,259
7,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
10
Kills
5
7
Deaths
10
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
2
4
L
Apollo
Anxiety4
Apollo
1
5
2
0.4
W
Anubis
DiMiHaη
Anubis
2
2
1
1.25
W
Apollo
ELGuapo7u7
Apollo
2
1
2
3
W
Loki
Kouve
Loki
1
4
4
0.75
L
2
2
2
1.5
L
0
0
0
0
W
Bakasura
Tetraquark
Bakasura
2
0
1
2.5
L
Cu Chulainn
WonderfallBC
Cu Chulainn
2
2
1
1.25
L
Cerberus
iwillbeing
Cerberus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,042
Damage
24,214
43,970
Taken
45,973
16,039
Mitigated
22,050
14,696
Healing
12,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,291
715
0
328
8,095
2,583
290
4,014
4,081
61,281
768
L
Apollo
Anxiety4
Apollo
6,389
3,887
0
3,489
12,913
4,609
0
1,775
10,848
0
49,830
W
Anubis
DiMiHaη
Anubis
2,632
177
0
2,792
5,590
2,449
118
420
5,170
59,990
428
W
Apollo
ELGuapo7u7
Apollo
6,586
4,362
0
3,348
9,636
3,206
3,161
2,410
7,226
0
60,904
W
Loki
Kouve
Loki
5,364
1,023
0
3,116
10,409
2,956
0
2,463
7,946
0
44,533
L
6,900
799
0
5,998
12,032
4,878
0
1,481
10,047
55,821
0
L
125
0
0
250
839
167
0
337
430
0
6,302
W
Bakasura
Tetraquark
Bakasura
4,169
3,296
0
5,112
10,240
4,845
0
1,405
8,835
0
68,595
L
Cu Chulainn
WonderfallBC
Cu Chulainn
7,022
695
0
860
10,930
5,346
0
3,412
7,362
1,704
70,183
L
Cerberus
iwillbeing
Cerberus
3,778
211
0
2,320
9,259
7,050
0
2,928
6,060
33,566
4,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,216
Gold Earned
35,583
538
Minions Killed
382
0
Camps Cleared
0
1,665,275
Distance Traveled
1,236,450
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,992
599
113
8
0
344,371
0
L
Apollo
7,400
493
90
6
0
264,383
0
W
Anubis
8,778
585
106
7
0
291,753
5
W
Apollo
8,650
577
111
7
0
320,240
0
W
Loki
7,331
489
61
4
0
334,649
0
L
Ares
7,508
501
94
6
0
355,372
0
L
Ullr
4,800
320
10
1
0
39,587
0
W
Bakasura
8,465
564
147
10
0
374,262
0
L
Cu Chulainn
8,707
580
118
8
0
286,182
6
L
Cerberus
7,168
478
70
5
0
290,926
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role