Player Matchup

Neith
Neith
Balkesho
Neith
Level 154
God Stats
0W - 2L
1,253 SR
Queue Stats
39W - 63L
1,467 Elo+
Party 1
Arachne
Arachne
BigggTony
Arachne
Level 142
God Stats
0W - 2L
1,325 SR
Queue Stats
118W - 224L
1,417 Elo+
Party 1
Baron Samedi
Baron Samedi
ForFrzenFangs
Baron Samedi
Level 168
God Stats
8W - 4L
1,590 SR
Queue Stats
237W - 335L
1,493 Elo+
Party 1
Ne Zha
Ne Zha
PssySlayer69
Ne Zha
Level 162
God Stats
8W - 7L
1,614 SR
Queue Stats
216W - 193L
1,657 Elo+
Solo
Zhong Kui
Zhong Kui
sleexy6
Zhong Kui
Level 128
God Stats
40W - 44L
1,599 SR
Queue Stats
109W - 113L
1,557 Elo+
Party 1
Team Averages
Level 151
1,476 SR
1,518 Elo+

VS

Team Averages
Level 165
1,563 SR
1,591 Elo+
Surtr
Surtr
 
Surtr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BabyRed517
Scylla
Level 160
God Stats
31W - 21L
1,644 SR
Queue Stats
496W - 508L
1,615 Elo+
Party 2
Fenrir
Fenrir
TheBaron
Fenrir
Level 154
God Stats
7W - 5L
1,591 SR
Queue Stats
202W - 202L
1,631 Elo+
Party 2
Geb
Geb
WoolsChan
Geb
Level 125
God Stats
5W - 5L
1,423 SR
Queue Stats
70W - 76L
1,600 Elo+
Party 2
Ishtar
Ishtar
reddawg
Ishtar
Level 256
God Stats
5W - 3L
1,655 SR
Queue Stats
662W - 652L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Balkesho
Neith
11
0 / 1 / 1
5,832
583
3,950
5,560
1,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
BigggTony
Arachne
9
1 / 5 / 0
4,954
495
2,126
10,986
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ForFrzenFangs
Baron Samedi
9
0 / 3 / 1
5,048
505
2,334
7,585
6,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ne Zha
10
0 / 4 / 0
5,149
515
3,321
8,891
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
sleexy6
Zhong Kui
9
1 / 3 / 0
5,056
506
3,122
5,490
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
4 / 0 / 1
7,076
708
5,148
6,212
4,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
BabyRed517
Scylla
12
1 / 1 / 5
6,568
657
3,899
3,464
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
TheBaron
Fenrir
11
4 / 1 / 3
6,225
623
5,375
8,028
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 7
5,989
599
3,277
5,748
4,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
reddawg
Ishtar
12
7 / 0 / 1
6,954
695
7,858
5,170
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
16
16
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
0
1
4.5
W
Scylla
BabyRed517
Scylla
1
1
5
3.5
L
Neith
Balkesho
Neith
0
1
1
0.5
L
Arachne
BigggTony
Arachne
1
5
0
0.2
L
Baron Samedi
ForFrzenFangs
Baron Samedi
0
3
1
0.17
L
Ne Zha
0
4
0
0
W
Fenrir
TheBaron
Fenrir
4
1
3
5.5
W
0
1
7
3.5
W
Ishtar
reddawg
Ishtar
7
0
1
7.5
L
Zhong Kui
sleexy6
Zhong Kui
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,853
Damage
25,557
38,512
Taken
28,622
17,175
Mitigated
13,707
13,405
Healing
15,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,148
2,508
0
3,809
6,212
4,134
342
501
5,711
1,838
41,921
W
Scylla
BabyRed517
Scylla
3,899
393
0
670
3,464
1,063
0
0
3,464
40,947
519
L
Neith
Balkesho
Neith
3,950
497
0
1,865
5,560
1,590
0
2,546
2,734
0
45,369
L
Arachne
BigggTony
Arachne
2,126
1,372
0
2,610
10,986
3,523
0
1,527
9,399
0
33,251
L
Baron Samedi
ForFrzenFangs
Baron Samedi
2,334
304
324
2,606
7,585
6,050
0
1,233
6,322
22,538
0
L
Ne Zha
3,321
899
0
4,221
8,891
2,722
0
514
8,377
0
36,241
W
Fenrir
TheBaron
Fenrir
5,375
1,896
0
4,807
8,028
2,711
0
12
8,016
0
42,167
W
3,277
267
0
2,773
5,748
4,201
0
2,707
3,041
14,616
1,141
W
Ishtar
reddawg
Ishtar
7,858
4,353
0
3,652
5,170
1,598
0
2,250
2,920
0
51,204
L
Zhong Kui
sleexy6
Zhong Kui
3,122
767
0
1,779
5,490
3,290
0
973
4,477
25,771
7,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,039
Gold Earned
32,812
307
Minions Killed
349
0
Camps Cleared
0
1,004,811
Distance Traveled
1,055,380
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,076
708
78
8
0
194,713
2
W
Scylla
6,568
657
95
10
0
210,241
1
L
Neith
5,832
583
89
9
0
201,068
0
L
Arachne
4,954
495
68
7
0
220,544
0
L
Baron Samedi
5,048
505
23
2
0
197,126
0
L
Ne Zha
5,149
515
68
7
0
203,132
2
W
Fenrir
6,225
623
65
7
0
256,545
0
W
Geb
5,989
599
24
2
0
211,442
0
W
Ishtar
6,954
695
87
9
0
182,439
0
L
Zhong Kui
5,056
506
59
6
0
182,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role