Player Matchup

Hades
Hades
RVGael
Hades
Level 155
God Stats
1W - 0L
1,419 SR
Queue Stats
23W - 27L
1,566 Elo+
Party 1
Geb
Geb
Sharkira6339
Geb
Level 29
God Stats
2W - 1L
1,541 SR
Queue Stats
7W - 10L
1,506 Elo+
Party 1
Horus
Horus
TsD Alex S
Horus
Level 206
God Stats
1W - 0L
1,551 SR
Queue Stats
133W - 115L
1,569 Elo+
Party 1
Team Averages
Level 130
1,503 SR
1,547 Elo+

VS

Team Averages
Level 148
1,432 SR
1,514 Elo+
Bacchus
Bacchus
 
Bacchus
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Axel7431
Nu Wa
Level 133
God Stats
37W - 54L
1,403 SR
Queue Stats
365W - 376L
1,570 Elo+
Solo
Jing Wei
Jing Wei
MrBiggDoinks
Jing Wei
Level 140
God Stats
1W - 4L
1,392 SR
Queue Stats
29W - 31L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
RVGael
Hades
13
3 / 1 / 3
8,306
831
6,461
10,078
4,313
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
2 / 1 / 4
8,115
812
6,143
10,035
8,322
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
13
2 / 0 / 5
7,664
766
4,381
10,787
8,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 1 / 0
7,133
713
7,254
9,022
7,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Axel7431
Nu Wa
12
0 / 3 / 2
7,043
704
7,249
5,317
1,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jing Wei
MrBiggDoinks
Jing Wei
12
1 / 3 / 1
7,146
715
5,947
6,376
2,061
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
7
Kills
2
2
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
0
1
L
Nu Wa
Axel7431
Nu Wa
0
3
2
0.33
L
Jing Wei
MrBiggDoinks
Jing Wei
1
3
1
0.5
W
Hades
RVGael
Hades
3
1
3
4.5
W
2
1
4
4
W
Horus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,985
Damage
20,450
30,900
Taken
20,715
20,998
Mitigated
11,702
15,261
Healing
3,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,254
1,029
0
2,174
9,022
7,931
0
4,272
4,198
18,420
0
L
Nu Wa
Axel7431
Nu Wa
7,249
3,456
0
280
5,317
1,710
0
3,436
1,544
28,463
0
L
Jing Wei
MrBiggDoinks
Jing Wei
5,947
3,957
0
558
6,376
2,061
0
3,533
2,441
0
18,519
W
Hades
RVGael
Hades
6,461
262
1,224
5,461
10,078
4,313
0
4,110
5,635
35,075
5,916
W
6,143
431
0
762
10,035
8,322
13
4,326
5,461
20,175
261
W
Horus
4,381
1,700
2,998
4,816
10,787
8,363
20
5,328
5,249
0
11,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,085
Gold Earned
21,322
123
Minions Killed
89
0
Camps Cleared
0
536,522
Distance Traveled
510,573
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,133
713
19
2
0
191,494
0
L
Nu Wa
7,043
704
41
4
0
148,980
0
L
Jing Wei
7,146
715
29
3
0
170,099
0
W
Hades
8,306
831
79
8
0
170,846
0
W
Geb
8,115
812
31
3
0
177,633
0
W
Horus
7,664
766
13
1
0
188,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role