Player Matchup

Thor
Thor
 
Thor
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JuliusRM
Morgan Le Fay
Level 128
God Stats
3W - 2L
1,525 SR
Queue Stats
145W - 145L
1,532 Elo+
Party 2
Cerberus
Cerberus
Verguetta777
Cerberus
Level 142
God Stats
2W - 2L
1,402 SR
Queue Stats
174W - 180L
1,484 Elo+
Party 2
Tyr
Tyr
cesaro1999
Tyr
Level 93
God Stats
23W - 26L
1,599 SR
Queue Stats
115W - 115L
1,570 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
tecnodroid
Ah Muzen Cab
Level 128
God Stats
10W - 0L
2,036 SR
Queue Stats
180W - 165L
1,523 Elo+
Solo
Team Averages
Level 135
1,612 SR
1,522 Elo+

VS

Team Averages
Level 122
1,536 SR
1,527 Elo+
Morgan Le Fay
Morgan Le Fay
Bago3z
Morgan Le Fay
Level 60
God Stats
8W - 6L
1,543 SR
Queue Stats
73W - 64L
1,508 Elo+
Solo
Cernunnos
Cernunnos
Bärtzabel
Cernunnos
Level 123
God Stats
1W - 2L
1,648 SR
Queue Stats
61W - 50L
1,533 Elo+
Party 1
Chaac
Chaac
Pelaná
Chaac
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,546 Elo+
Party 1
Aphrodite
Aphrodite
Peligrosorog
Aphrodite
Level 161
God Stats
0W - 1L
1,328 SR
Queue Stats
239W - 213L
1,511 Elo+
Party 1
Ratatoskr
Ratatoskr
iwardaddy
Ratatoskr
Level 140
God Stats
2W - 1L
1,661 SR
Queue Stats
116W - 108L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
4 / 1 / 6
8,973
561
8,591
9,480
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
JuliusRM
Morgan Le Fay
16
4 / 0 / 4
9,599
600
9,047
5,831
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Verguetta777
Cerberus
12
0 / 2 / 5
7,665
479
3,811
11,877
8,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

17
6 / 1 / 2
10,657
666
8,410
14,528
15,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
tecnodroid
Ah Muzen Cab
17
5 / 1 / 1
10,382
649
7,934
7,526
2,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bago3z
Morgan Le Fay
15
0 / 3 / 2
8,544
534
5,737
8,232
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
Bärtzabel
Cernunnos
16
1 / 4 / 1
9,486
593
4,209
10,191
3,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Pelaná
Chaac
14
1 / 6 / 0
7,975
498
5,508
12,590
6,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Peligrosorog
Aphrodite
10
0 / 3 / 2
7,083
443
1,019
12,750
6,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
iwardaddy
Ratatoskr
13
3 / 3 / 1
7,491
468
7,274
11,016
4,188
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
19
Kills
5
5
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
1
6
7
L
Morgan Le Fay
Bago3z
Morgan Le Fay
0
3
2
0.33
L
Cernunnos
Bärtzabel
Cernunnos
1
4
1
0.38
W
Morgan Le Fay
JuliusRM
Morgan Le Fay
4
0
4
6
L
Chaac
Pelaná
Chaac
1
6
0
0.17
L
Aphrodite
Peligrosorog
Aphrodite
0
3
2
0.33
W
Cerberus
Verguetta777
Cerberus
0
2
5
1.25
W
6
1
2
7
L
Ratatoskr
iwardaddy
Ratatoskr
3
3
1
1.17
W
Ah Muzen Cab
tecnodroid
Ah Muzen Cab
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,793
Damage
23,747
49,242
Taken
54,779
32,720
Mitigated
23,301
15,872
Healing
12,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,591
1,077
0
856
9,480
3,882
0
1,561
7,737
0
76,344
L
Morgan Le Fay
Bago3z
Morgan Le Fay
5,737
230
0
798
8,232
2,875
0
4,451
3,781
63,319
1,126
L
Cernunnos
Bärtzabel
Cernunnos
4,209
1,759
0
2,549
10,191
3,852
618
932
9,259
0
85,784
W
Morgan Le Fay
JuliusRM
Morgan Le Fay
9,047
337
0
2,531
5,831
2,073
1,260
2,399
3,238
70,938
0
L
Chaac
Pelaná
Chaac
5,508
830
0
2,080
12,590
6,190
0
1,471
11,119
0
56,992
L
Aphrodite
Peligrosorog
Aphrodite
1,019
48
1,450
5,363
12,750
6,196
0
3,448
9,302
21,700
0
W
Cerberus
Verguetta777
Cerberus
3,811
133
0
4,089
11,877
8,242
147
2,046
9,651
29,905
1,713
W
8,410
1,205
0
8,184
14,528
15,782
0
0
14,528
0
83,830
L
Ratatoskr
iwardaddy
Ratatoskr
7,274
1,867
0
602
11,016
4,188
0
2,333
8,683
0
52,741
W
Ah Muzen Cab
tecnodroid
Ah Muzen Cab
7,934
1,795
0
212
7,526
2,741
554
592
6,934
0
91,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,276
Gold Earned
40,579
615
Minions Killed
568
0
Camps Cleared
0
1,712,661
Distance Traveled
1,670,346
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,973
561
119
7
0
370,944
0
L
Morgan Le Fay
8,544
534
147
9
0
311,512
2
L
Cernunnos
9,486
593
174
11
0
299,464
2
W
Morgan Le Fay
9,599
600
124
8
0
329,884
1
L
Chaac
7,975
498
118
7
0
304,897
3
L
Aphrodite
7,083
443
49
3
0
339,420
6
W
Cerberus
7,665
479
48
3
0
323,722
6
W
Tyr
10,657
666
145
9
0
349,769
4
L
Ratatoskr
7,491
468
80
5
0
415,053
0
W
Ah Muzen Cab
10,382
649
179
11
0
338,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role