Player Matchup

Eset
Eset
 
Eset
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Concur3ntD3ath
Sylvanus
Level 184
God Stats
10W - 4L
1,762 SR
Queue Stats
234W - 233L
1,557 Elo+
Party 2
Bellona
Bellona
Magneto76
Bellona
Level 195
God Stats
6W - 4L
1,725 SR
Queue Stats
213W - 221L
1,531 Elo+
Party 2
Apollo
Apollo
PunyPeckerPaulie
Apollo
Level 211
God Stats
5W - 3L
1,760 SR
Queue Stats
220W - 178L
1,544 Elo+
Solo
Shiva
Shiva
kuriakakodo21
Shiva
Level 188
God Stats
7W - 4L
1,625 SR
Queue Stats
213W - 214L
1,541 Elo+
Party 2
Team Averages
Level 200
1,674 SR
1,535 Elo+

VS

Team Averages
Level 160
1,601 SR
1,594 Elo+
Ao Kuang
Ao Kuang
DoomedPhoenix
Ao Kuang
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,773 Elo+
Solo
Hercules
Hercules
RiseFromTheAshes
Hercules
Level 129
God Stats
28W - 31L
1,585 SR
Queue Stats
346W - 312L
1,545 Elo+
Party 1
Janus
Janus
SunSunzi
Janus
Level 203
God Stats
19W - 21L
1,634 SR
Queue Stats
373W - 314L
1,545 Elo+
Solo
Vamana
Vamana
TheUltimateBergy
Vamana
Level 175
God Stats
4W - 5L
1,680 SR
Queue Stats
123W - 108L
1,587 Elo+
Solo
Chiron
Chiron
UrWifesNewbf96
Chiron
Level 157
God Stats
11W - 9L
1,606 SR
Queue Stats
511W - 484L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
0 / 0 / 1
4,781
598
2,497
3,716
1,898
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
10
1 / 0 / 0
5,018
627
2,370
3,980
2,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bellona
Magneto76
Bellona
8
0 / 1 / 2
4,549
569
2,673
5,787
2,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

9
1 / 1 / 0
4,798
600
5,379
5,223
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
1 / 0 / 1
5,283
660
3,653
8,234
4,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DoomedPhoenix
Ao Kuang
7
1 / 2 / 0
3,966
496
2,038
5,049
1,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

9
1 / 0 / 0
5,030
629
3,114
7,878
3,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
SunSunzi
Janus
6
0 / 0 / 0
4,076
510
598
1,488
338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 1 / 0
4,812
602
4,945
6,754
6,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 1
4,644
581
2,316
4,907
1,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
3
Kills
2
2
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
0
0
1
0.5
W
Sylvanus
1
0
0
1
L
Ao Kuang
DoomedPhoenix
Ao Kuang
1
2
0
0.5
W
Bellona
Magneto76
Bellona
0
1
2
1
W
1
1
0
1
L
1
0
0
1
L
Janus
SunSunzi
Janus
0
0
0
0
L
0
1
0
0
L
0
1
1
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,572
Damage
13,011
26,940
Taken
26,076
12,875
Mitigated
13,091
9,924
Healing
8,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
2,497
459
99
1,777
3,716
1,898
0
181
3,535
12,817
1,102
W
Sylvanus
2,370
595
444
2,136
3,980
2,333
0
551
3,355
31,346
0
L
Ao Kuang
DoomedPhoenix
Ao Kuang
2,038
574
0
417
5,049
1,606
0
797
4,252
13,815
0
W
Bellona
Magneto76
Bellona
2,673
989
0
760
5,787
2,884
0
1,440
4,252
0
33,807
W
5,379
3,825
0
2,642
5,223
1,517
0
324
4,899
0
35,612
L
3,114
819
925
2,652
7,878
3,414
0
2,356
5,522
0
18,719
L
Janus
SunSunzi
Janus
598
0
0
868
1,488
338
0
140
1,348
17,442
0
L
4,945
2,291
0
1,517
6,754
6,047
0
355
6,399
0
31,949
L
2,316
1,266
400
1,389
4,907
1,686
0
1,030
3,877
0
34,653
W
3,653
835
165
1,901
8,234
4,243
0
44
7,770
0
29,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,429
Gold Earned
22,528
290
Minions Killed
222
0
Camps Cleared
0
909,647
Distance Traveled
813,274
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
4,781
598
16
2
0
195,700
4
W
Sylvanus
5,018
627
71
9
0
175,595
0
L
Ao Kuang
3,966
496
26
3
0
197,349
0
W
Bellona
4,549
569
59
7
0
210,949
0
W
Apollo
4,798
600
81
10
0
162,538
0
L
Hercules
5,030
629
26
3
0
199,289
2
L
Janus
4,076
510
43
5
0
98,849
0
L
Vamana
4,812
602
61
8
0
174,716
2
L
Chiron
4,644
581
66
8
0
143,071
0
W
Shiva
5,283
660
63
8
0
164,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role