Player Matchup

Nut
Nut
BillLapis
Nut
Level 107
God Stats
1W - 1L
1,751 SR
Queue Stats
50W - 38L
1,501 Elo+
Party 1
Hachiman
Hachiman
Clussу
Hachiman
Level 156
God Stats
2W - 3L
1,493 SR
Queue Stats
211W - 209L
1,547 Elo+
Party 1
Thanatos
Thanatos
GordRamsay
Thanatos
Level 112
God Stats
2W - 5L
1,566 SR
Queue Stats
188W - 181L
1,502 Elo+
Solo
Erlang Shen
Erlang Shen
RevanVolrath
Erlang Shen
Level 123
God Stats
1W - 1L
1,709 SR
Queue Stats
43W - 35L
1,497 Elo+
Party 1
Eset
Eset
ninjahotdog
Eset
Level 106
God Stats
0W - 1L
1,303 SR
Queue Stats
45W - 36L
1,490 Elo+
Party 1
Team Averages
Level 121
1,564 SR
1,507 Elo+

VS

Team Averages
Level 141
1,498 SR
1,511 Elo+
Chernobog
Chernobog
 
Chernobog
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Darkkingflo
Set
Level 146
God Stats
1W - 1L
1,313 SR
Queue Stats
108W - 105L
1,580 Elo+
Solo
Ao Kuang
Ao Kuang
Peekmebun
Ao Kuang
Level 147
God Stats
3W - 0L
1,695 SR
Queue Stats
54W - 61L
1,468 Elo+
Party 2
Artio
Artio
Son Wumama
Artio
Level 127
God Stats
2W - 3L
1,508 SR
Queue Stats
1,250W - 1,243L
1,517 Elo+
Solo
Cu Chulainn
Cu Chulainn
UrCookieTaken
Cu Chulainn
Level 159
God Stats
1W - 0L
1,476 SR
Queue Stats
77W - 67L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 10
7,697
770
12,189
12,117
4,285
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hachiman
Clussу
Hachiman
17
7 / 6 / 6
9,769
977
18,371
13,410
5,481
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thanatos
GordRamsay
Thanatos
15
5 / 5 / 7
8,985
899
12,531
12,051
5,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
RevanVolrath
Erlang Shen
13
1 / 6 / 9
7,966
797
7,215
14,971
14,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 5 / 9
7,342
734
8,590
14,910
13,112
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
6 / 3 / 16
9,715
972
15,412
11,679
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 6 / 11
8,057
806
6,387
10,642
5,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
Peekmebun
Ao Kuang
17
9 / 2 / 15
10,676
1,068
11,019
16,103
18,925
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
16
1 / 4 / 20
9,454
945
7,517
18,450
19,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
UrCookieTaken
Cu Chulainn
18
12 / 2 / 15
11,358
1,136
22,514
23,586
19,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
106
15
Kills
29
29
Deaths
17
41
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
3
16
4.67
L
1
7
10
0.86
L
Hachiman
Clussу
Hachiman
7
6
6
1.67
W
1
6
11
1.08
L
Thanatos
GordRamsay
Thanatos
5
5
7
1.7
W
Ao Kuang
Peekmebun
Ao Kuang
9
2
15
8.25
L
Erlang Shen
RevanVolrath
Erlang Shen
1
6
9
0.92
W
Artio
1
4
20
2.75
W
Cu Chulainn
UrCookieTaken
Cu Chulainn
12
2
15
9.75
L
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,896
Damage
62,849
67,459
Taken
80,460
42,620
Mitigated
69,355
20,116
Healing
28,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
15,412
7,053
685
1,400
11,679
5,119
3,535
1,615
9,715
0
35,400
L
12,189
6,928
0
1,234
12,117
4,285
0
3,522
8,384
0
20,458
L
Hachiman
Clussу
Hachiman
18,371
9,516
0
2,885
13,410
5,481
0
4,162
9,022
0
37,764
W
6,387
2,186
877
695
10,642
5,562
725
828
9,674
0
12,275
L
Thanatos
GordRamsay
Thanatos
12,531
2,178
938
5,557
12,051
5,663
0
2,815
8,938
0
21,593
W
Ao Kuang
Peekmebun
Ao Kuang
11,019
1,141
1,264
3,435
16,103
18,925
780
2,084
13,555
16,681
1,351
L
Erlang Shen
RevanVolrath
Erlang Shen
7,215
4,055
641
2,853
14,971
14,079
0
2,900
11,903
0
9,040
W
Artio
7,517
413
3,934
5,882
18,450
19,845
680
1,172
16,942
10,376
1,606
W
Cu Chulainn
UrCookieTaken
Cu Chulainn
22,514
1,712
1,770
8,193
23,586
19,904
702
1,672
21,209
0
36,055
L
8,590
982
2,549
3,459
14,910
13,112
0
4,503
10,060
12,684
239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,759
Gold Earned
49,260
95
Minions Killed
113
0
Camps Cleared
0
899,217
Distance Traveled
998,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,715
972
47
5
0
149,339
0
L
Nut
7,697
770
22
2
0
171,066
0
L
Hachiman
9,769
977
41
4
0
165,595
0
W
Set
8,057
806
8
1
0
201,136
0
L
Thanatos
8,985
899
17
2
0
189,378
0
W
Ao Kuang
10,676
1,068
18
2
0
206,195
0
L
Erlang Shen
7,966
797
4
0
0
191,597
0
W
Artio
9,454
945
9
1
0
212,493
0
W
Cu Chulainn
11,358
1,136
31
3
0
229,660
0
L
Eset
7,342
734
11
1
0
181,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role