Player Matchup

Nu Wa
Nu Wa
Captain yami622
Nu Wa
Level 99
God Stats
69W - 42L
1,567 SR
Queue Stats
254W - 212L
1,529 Elo+
Solo
Geb
Geb
Dead Arbiter
Geb
Level 149
God Stats
1W - 1L
1,615 SR
Queue Stats
39W - 46L
1,477 Elo+
Party 3
Vamana
Vamana
ElusiveRaptor96
Vamana
Level 116
God Stats
3W - 2L
1,568 SR
Queue Stats
24W - 35L
1,420 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Kasey56
Ah Muzen Cab
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,587 Elo+
Party 3
Loki
Loki
spaidy0159p
Loki
Level 98
God Stats
1W - 1L
1,048 SR
Queue Stats
13W - 17L
1,436 Elo+
Solo
Team Averages
Level 109
1,459 SR
1,490 Elo+

VS

Team Averages
Level 93
1,477 SR
1,448 Elo+
Ra
Ra
DoubleAg3nt
Ra
Level 86
God Stats
68W - 49L
1,571 SR
Queue Stats
282W - 279L
1,493 Elo+
Party 1
Gilgamesh
Gilgamesh
Folktale Quasi
Gilgamesh
Level 87
God Stats
0W - 2L
1,502 SR
Queue Stats
30W - 32L
1,393 Elo+
Party 2
Anubis
Anubis
KINGSDEAD4
Anubis
Level 55
God Stats
68W - 49L
1,605 SR
Queue Stats
209W - 211L
1,480 Elo+
Party 1
Chiron
Chiron
x Charii x
Chiron
Level 114
God Stats
3W - 5L
1,561 SR
Queue Stats
47W - 48L
1,479 Elo+
Solo
Ratatoskr
Ratatoskr
xMagicalPanda8x
Ratatoskr
Level 122
God Stats
0W - 2L
1,149 SR
Queue Stats
45W - 44L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 2
9,860
580
13,587
4,870
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 0 / 2
7,300
429
9,907
15,978
9,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 1 / 1
8,654
509
3,803
7,664
7,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Kasey56
Ah Muzen Cab
13
0 / 3 / 1
7,456
439
4,502
7,617
2,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 0 / 0
10,595
623
5,032
10,991
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,050
415
7,176
12,643
8,577
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Folktale Quasi
Gilgamesh
14
0 / 1 / 1
8,384
493
5,072
13,074
8,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
KINGSDEAD4
Anubis
16
3 / 2 / 0
9,574
563
4,919
13,255
5,663
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chiron
x Charii x
Chiron
14
2 / 1 / 0
7,731
455
6,512
10,548
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ratatoskr
xMagicalPanda8x
Ratatoskr
14
1 / 2 / 3
7,746
456
2,599
11,805
4,063
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
8
Kills
7
7
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
W
0
0
2
1
L
1
2
2
1
W
0
1
1
0.5
L
Gilgamesh
Folktale Quasi
Gilgamesh
0
1
1
0.5
L
Anubis
KINGSDEAD4
Anubis
3
2
0
1.5
W
Ah Muzen Cab
Kasey56
Ah Muzen Cab
0
3
1
0.17
W
7
0
0
7
L
Chiron
x Charii x
Chiron
2
1
0
2
L
Ratatoskr
xMagicalPanda8x
Ratatoskr
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,831
Damage
26,278
47,120
Taken
61,325
24,021
Mitigated
31,131
16,487
Healing
19,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,587
4,186
0
502
4,870
1,197
1,730
3,219
1,651
76,615
0
W
9,907
688
312
6,705
15,978
9,246
134
4,784
11,194
39,271
2,414
L
7,176
1,103
2,042
5,500
12,643
8,577
0
6,565
6,078
52,023
0
W
3,803
588
0
1,698
7,664
7,115
458
0
7,664
0
51,129
L
Gilgamesh
Folktale Quasi
Gilgamesh
5,072
482
0
917
13,074
8,146
0
1,144
11,167
0
56,868
L
Anubis
KINGSDEAD4
Anubis
4,919
56
0
6,153
13,255
5,663
133
7,886
5,369
102,099
2,665
W
Ah Muzen Cab
Kasey56
Ah Muzen Cab
4,502
1,274
25
719
7,617
2,466
384
2,338
5,241
0
51,842
W
5,032
810
0
6,526
10,991
3,997
756
1,661
9,330
0
103,977
L
Chiron
x Charii x
Chiron
6,512
2,952
490
3,779
10,548
4,682
0
4,236
6,312
0
55,088
L
Ratatoskr
xMagicalPanda8x
Ratatoskr
2,599
721
0
569
11,805
4,063
0
3,223
8,582
0
55,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,865
Gold Earned
40,485
518
Minions Killed
575
0
Camps Cleared
0
1,618,873
Distance Traveled
1,628,101
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,860
580
122
7
0
294,513
0
W
Geb
7,300
429
37
2
0
327,231
3
L
Ra
7,050
415
68
4
0
332,745
0
W
Vamana
8,654
509
98
6
0
286,125
8
L
Gilgamesh
8,384
493
101
6
0
328,533
0
L
Anubis
9,574
563
205
12
0
300,431
0
W
Ah Muzen Cab
7,456
439
107
6
0
292,636
1
W
Loki
10,595
623
154
9
0
418,368
0
L
Chiron
7,731
455
115
7
0
307,513
6
L
Ratatoskr
7,746
456
86
5
0
358,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role