Player Matchup

Shiva
Shiva
 
Shiva
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ALPHA__1198
Danzaburou
Level 104
God Stats
23W - 35L
1,467 SR
Queue Stats
96W - 135L
1,482 Elo+
Party 1
Ares
Ares
Hunterowarriors
Ares
Level 115
God Stats
33W - 39L
1,509 SR
Queue Stats
220W - 238L
1,544 Elo+
Party 1
Freya
Freya
JerichoRising
Freya
Level 164
God Stats
0W - 2L
1,285 SR
Queue Stats
176W - 228L
1,489 Elo+
Party 1
Loki
Loki
aureus_deus
Loki
Level 147
God Stats
5W - 12L
1,207 SR
Queue Stats
142W - 204L
1,418 Elo+
Party 1
Team Averages
Level 130
1,394 SR
1,487 Elo+

VS

Team Averages
Level 114
1,504 SR
1,520 Elo+
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ATALLMUGOFCOOM
Ganesha
Level 35
God Stats
2W - 4L
1,387 SR
Queue Stats
28W - 24L
1,574 Elo+
Solo
Anubis
Anubis
IsmailMozip
Anubis
Level 142
God Stats
49W - 47L
1,532 SR
Queue Stats
502W - 480L
1,521 Elo+
Solo
Olorun
Olorun
UnAversiive
Olorun
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,472 Elo+
Solo
Medusa
Medusa
V0K4P
Medusa
Level 89
God Stats
120W - 110L
1,599 SR
Queue Stats
495W - 486L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 4 / 1
5,604
431
1,893
8,975
3,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ALPHA__1198
Danzaburou
10
0 / 4 / 1
5,783
445
4,792
7,888
1,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 2
5,929
456
5,691
14,324
10,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
3 / 8 / 2
6,686
514
6,013
12,199
3,436
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
4 / 4 / 2
7,117
547
8,260
11,454
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 3 / 9
7,870
605
8,625
9,751
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 12
7,608
585
4,316
10,787
7,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
13
6 / 3 / 7
8,422
648
12,973
9,856
4,215
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
13
8 / 2 / 3
8,844
680
9,362
10,276
3,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Medusa
V0K4P
Medusa
14
6 / 0 / 0
7,988
614
6,379
5,940
1,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
8
Kills
24
24
Deaths
9
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
4
1
0.13
W
Thor
 
Thor
4
3
9
2.83
L
Danzaburou
ALPHA__1198
Danzaburou
0
4
1
0.13
W
0
1
12
6
L
1
4
2
0.5
W
Anubis
6
3
7
3.17
L
3
8
2
0.5
W
Olorun
8
2
3
4.75
W
Medusa
V0K4P
Medusa
6
0
0
6
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,649
Damage
41,655
54,840
Taken
46,610
22,903
Mitigated
20,706
12,197
Healing
14,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
1,893
140
280
2,214
8,975
3,446
0
6,148
2,827
0
20,842
W
Thor
 
Thor
8,625
2,003
0
1,436
9,751
3,398
600
1,417
8,334
0
51,861
L
Danzaburou
ALPHA__1198
Danzaburou
4,792
670
0
1,154
7,888
1,798
0
3,264
4,624
0
36,417
W
4,316
481
0
2,893
10,787
7,748
58
2,526
8,261
16,749
1,285
L
5,691
786
0
2,246
14,324
10,996
0
6,563
7,761
17,239
0
W
Anubis
12,973
454
0
4,218
9,856
4,215
491
1,246
8,357
53,078
3,488
L
6,013
1,940
0
2,739
12,199
3,436
0
6,205
5,994
30,051
2,321
W
Olorun
9,362
3,989
854
4,621
10,276
3,399
2,415
4,750
5,526
45,800
3,382
W
Medusa
V0K4P
Medusa
6,379
1,646
0
500
5,940
1,946
0
1,505
4,435
0
61,301
L
8,260
2,238
0
3,564
11,454
3,227
0
4,137
7,317
0
51,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,119
Gold Earned
40,732
260
Minions Killed
377
0
Camps Cleared
0
1,270,562
Distance Traveled
1,240,150
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,604
431
39
3
0
265,921
2
W
Thor
7,870
605
84
6
0
259,756
0
L
Danzaburou
5,783
445
61
5
0
236,365
3
W
Ganesha
7,608
585
2
0
0
288,966
6
L
Ares
5,929
456
20
2
0
254,085
2
W
Anubis
8,422
648
76
6
0
186,800
0
L
Freya
6,686
514
63
5
0
226,774
0
W
Olorun
8,844
680
91
7
0
231,664
2
W
Medusa
7,988
614
124
10
0
272,964
0
L
Loki
7,117
547
77
6
0
287,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role