Player Matchup

Hercules
Hercules
 
Hercules
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Nixxeus
Thoth
Level 156
God Stats
7W - 2L
1,655 SR
Queue Stats
75W - 76L
1,542 Elo+
Party 1
Vamana
Vamana
OO jiNXxd
Vamana
Level 212
God Stats
4W - 7L
1,298 SR
Queue Stats
489W - 400L
1,642 Elo+
Party 1
Da Ji
Da Ji
xFilthy kittyx
Da Ji
Level 185
God Stats
14W - 19L
1,379 SR
Queue Stats
938W - 854L
1,633 Elo+
Party 1
Ne Zha
Ne Zha
xIrishLuckx
Ne Zha
Level 200
God Stats
3W - 2L
1,578 SR
Queue Stats
180W - 143L
1,651 Elo+
Party 1
Team Averages
Level 159
1,482 SR
1,593 Elo+

VS

Team Averages
Level 131
1,552 SR
1,516 Elo+
Neith
Neith
BlackRose-_-SSJ
Neith
Level 117
God Stats
15W - 6L
1,731 SR
Queue Stats
304W - 307L
1,512 Elo+
Solo
Scylla
Scylla
KingPin11
Scylla
Level 141
God Stats
2W - 3L
1,535 SR
Queue Stats
199W - 169L
1,515 Elo+
Solo
Charon
Charon
T0NYB0NES
Charon
Level 124
God Stats
2W - 2L
1,512 SR
Queue Stats
90W - 94L
1,524 Elo+
Solo
Poseidon
Poseidon
TheNotoriousWFB
Poseidon
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,474 Elo+
Solo
Thor
Thor
xAvatarWan
Thor
Level 145
God Stats
2W - 3L
1,481 SR
Queue Stats
416W - 410L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 0 / 8
6,161
1,232
3,637
8,613
5,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
Nixxeus
Thoth
12
7 / 1 / 2
7,003
1,401
4,225
2,469
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
OO jiNXxd
Vamana
11
2 / 1 / 7
6,163
1,233
3,028
4,515
3,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 0 / 8
6,775
1,355
4,522
3,501
2,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
11
0 / 2 / 10
5,996
1,199
3,955
3,791
1,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 2
5,467
1,093
2,974
5,364
1,617
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
KingPin11
Scylla
12
0 / 1 / 2
5,863
1,173
4,210
2,882
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
T0NYB0NES
Charon
8
0 / 2 / 2
4,990
998
2,652
4,180
2,357
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
11
1 / 4 / 0
5,454
1,091
3,194
4,413
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 2
5,933
1,187
4,347
3,545
1,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
14
Kills
4
4
Deaths
14
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
8
5
L
1
5
2
0.4
L
Scylla
KingPin11
Scylla
0
1
2
1
W
Thoth
Nixxeus
Thoth
7
1
2
8
W
Vamana
OO jiNXxd
Vamana
2
1
7
5.5
L
Charon
T0NYB0NES
Charon
0
2
2
0.5
L
Poseidon
1
4
0
0.25
L
2
2
2
1.5
W
4
0
8
8
W
Ne Zha
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,367
Damage
17,377
22,889
Taken
20,384
12,932
Mitigated
6,789
11,760
Healing
3,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,637
513
856
5,815
8,613
5,248
368
4,084
4,529
0
8,951
L
2,974
1,412
76
471
5,364
1,617
0
1,019
4,237
0
4,119
L
Scylla
KingPin11
Scylla
4,210
326
381
995
2,882
654
0
578
2,304
12,924
0
W
Thoth
Nixxeus
Thoth
4,225
102
486
444
2,469
804
0
1,190
1,279
13,807
0
W
Vamana
OO jiNXxd
Vamana
3,028
785
0
1,008
4,515
3,219
390
1,808
2,707
0
5,185
L
Charon
T0NYB0NES
Charon
2,652
196
229
1,204
4,180
2,357
0
817
3,224
6,221
0
L
Poseidon
3,194
734
156
186
4,413
1,000
0
1,166
3,172
9,810
0
L
4,347
536
0
0
3,545
1,161
0
645
2,900
0
6,505
W
4,522
899
1,148
1,499
3,501
2,217
458
635
2,866
0
7,794
W
Ne Zha
3,955
0
0
504
3,791
1,444
0
2,339
1,452
0
12,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,098
Gold Earned
27,707
65
Minions Killed
51
0
Camps Cleared
0
600,354
Distance Traveled
509,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,161
1,232
15
3
0
125,380
0
L
Neith
5,467
1,093
4
1
0
98,897
0
L
Scylla
5,863
1,173
25
5
0
111,785
0
W
Thoth
7,003
1,401
21
4
0
109,584
0
W
Vamana
6,163
1,233
9
2
0
109,023
0
L
Charon
4,990
998
1
0
0
86,666
0
L
Poseidon
5,454
1,091
15
3
0
103,634
0
L
Thor
5,933
1,187
6
1
0
108,992
0
W
Da Ji
6,775
1,355
11
2
0
129,765
0
W
Ne Zha
5,996
1,199
9
2
0
126,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role