Player Matchup

Mulan
Mulan
REELZEBRA
Mulan
Level 67
God Stats
1W - 0L
1,466 SR
Queue Stats
21W - 16L
1,512 Elo+
Party 1
Baron Samedi
Baron Samedi
Zanser
Baron Samedi
Level 96
God Stats
2W - 1L
1,640 SR
Queue Stats
7W - 10L
1,458 Elo+
Party 1
Ne Zha
Ne Zha
planetTHIEF02
Ne Zha
Level 147
God Stats
5W - 1L
1,635 SR
Queue Stats
57W - 61L
1,471 Elo+
Party 1
Team Averages
Level 103
1,580 SR
1,480 Elo+

VS

Team Averages
Level 130
1,549 SR
1,475 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Cb505
Danzaburou
Level 145
God Stats
14W - 10L
1,561 SR
Queue Stats
183W - 182L
1,422 Elo+
Solo
Jormungandr
Jormungandr
Minze Hummer
Jormungandr
Level 118
God Stats
14W - 13L
1,587 SR
Queue Stats
202W - 197L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
REELZEBRA
Mulan
11
1 / 1 / 4
5,976
854
647
3,618
1,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Zanser
Baron Samedi
11
3 / 0 / 2
6,681
954
2,909
3,351
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 3
6,616
945
5,271
5,546
1,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
1 / 2 / 1
5,914
845
3,365
3,113
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Cb505
Danzaburou
9
0 / 3 / 1
5,221
746
1,426
3,600
906
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Minze Hummer
Jormungandr
8
1 / 1 / 0
5,452
779
2,057
3,266
1,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
6
Kills
2
2
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
2
1
0.75
L
Danzaburou
Cb505
Danzaburou
0
3
1
0.17
L
Jormungandr
Minze Hummer
Jormungandr
1
1
0
1
W
Mulan
REELZEBRA
Mulan
1
1
4
3
W
Baron Samedi
Zanser
Baron Samedi
3
0
2
4
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,827
Damage
6,848
12,515
Taken
9,979
4,448
Mitigated
3,607
4,467
Healing
1,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,365
99
0
397
3,113
850
0
1,052
1,943
12,619
0
L
Danzaburou
Cb505
Danzaburou
1,426
137
0
340
3,600
906
0
674
2,793
0
11,979
L
Jormungandr
Minze Hummer
Jormungandr
2,057
321
0
312
3,266
1,851
0
850
2,235
4,783
0
W
Mulan
REELZEBRA
Mulan
647
52
0
1,106
3,618
1,449
582
1,479
1,756
0
9,617
W
Baron Samedi
Zanser
Baron Samedi
2,909
198
93
1,281
3,351
1,057
393
1,405
1,735
14,436
0
W
5,271
396
0
1,987
5,546
1,942
512
1,696
3,538
0
22,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,273
Gold Earned
16,587
85
Minions Killed
56
0
Camps Cleared
0
387,652
Distance Traveled
303,620
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,914
845
29
4
0
135,882
3
L
Danzaburou
5,221
746
23
3
0
86,997
0
L
Jormungandr
5,452
779
4
1
0
80,741
0
W
Mulan
5,976
854
19
3
0
124,363
2
W
Baron Samedi
6,681
954
27
4
0
125,802
0
W
Ne Zha
6,616
945
39
6
0
137,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role