Player Matchup

Neith
Neith
Eowits
Neith
Level 68
God Stats
15W - 41L
1,222 SR
Queue Stats
16W - 50L
1,128 Elo+
Party 1
Zeus
Zeus
Fe1styJester
Zeus
Level 65
God Stats
2W - 6L
1,500 SR
Queue Stats
17W - 52L
1,134 Elo+
Party 1
Ymir
Ymir
jonramos1995
Ymir
Level 22
God Stats
2W - 7L
1,314 SR
Queue Stats
11W - 42L
1,113 Elo+
Party 1
Team Averages
Level 52
1,345 SR
1,125 Elo+

VS

Team Averages
Level 70
1,606 SR
1,540 Elo+
Osiris
Osiris
Osorno1718
Osiris
Level 61
God Stats
4W - 1L
1,585 SR
Queue Stats
8W - 16L
1,138 Elo+
Solo
Scylla
Scylla
Ziyg
Scylla
Level 123
God Stats
1W - 1L
1,439 SR
Queue Stats
32W - 15L
1,745 Elo+
Party 2
Ne Zha
Ne Zha
newuser12345
Ne Zha
Level 27
God Stats
4W - 2L
1,795 SR
Queue Stats
26W - 12L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eowits
Neith
14
0 / 9 / 3
8,619
663
3,935
14,404
4,454
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 6 / 2
11,707
901
5,353
9,341
2,068
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 3 / 3
9,686
745
3,637
17,792
7,554
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Osorno1718
Osiris
15
0 / 2 / 9
9,857
758
3,356
8,442
8,428
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Ziyg
Scylla
19
16 / 3 / 2
13,096
1,007
28,211
7,292
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
18
2 / 2 / 12
11,143
857
6,787
12,265
10,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
7
Kills
18
18
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
Eowits
Neith
0
9
3
0.17
L
4
6
2
0.83
W
Osiris
Osorno1718
Osiris
0
2
9
2.25
W
Scylla
Ziyg
Scylla
16
3
2
5.67
L
3
3
3
1.5
W
Ne Zha
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,925
Damage
38,354
41,537
Taken
27,999
14,076
Mitigated
21,509
6,793
Healing
5,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Eowits
Neith
3,935
927
0
1,053
14,404
4,454
0
8,420
5,562
0
14,279
L
5,353
40
226
1,698
9,341
2,068
0
7,638
1,417
18,386
246
W
Osiris
Osorno1718
Osiris
3,356
206
0
0
8,442
8,428
1,162
2,823
5,619
0
15,946
W
Scylla
Ziyg
Scylla
28,211
1,732
0
1,228
7,292
2,839
714
2,570
4,722
75,383
0
L
3,637
137
278
3,538
17,792
7,554
0
11,058
6,076
16,107
0
W
Ne Zha
6,787
456
0
4,277
12,265
10,242
942
3,652
8,613
252
41,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,012
Gold Earned
34,096
67
Minions Killed
187
0
Camps Cleared
0
494,245
Distance Traveled
703,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,619
663
26
2
0
169,152
0
L
Zeus
11,707
901
28
2
0
100,037
0
W
Osiris
9,857
758
33
3
0
210,676
0
W
Scylla
13,096
1,007
97
7
0
219,084
0
L
Ymir
9,686
745
13
1
0
225,056
0
W
Ne Zha
11,143
857
57
4
0
274,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role