Player Matchup

Scylla
Scylla
BtotheRad
Scylla
Level 104
God Stats
3W - 2L
1,866 SR
Queue Stats
387W - 144L
1,702 Elo+
Party 1
Hachiman
Hachiman
PINKKMILKK
Hachiman
Level 79
God Stats
3W - 1L
1,490 SR
Queue Stats
180W - 178L
1,437 Elo+
Solo
Guan Yu
Guan Yu
Pasquale103
Guan Yu
Level 72
God Stats
2W - 1L
1,286 SR
Queue Stats
203W - 107L
1,692 Elo+
Party 1
Cthulhu
Cthulhu
Winshox12
Cthulhu
Level 156
God Stats
18W - 6L
1,805 SR
Queue Stats
1,478W - 740L
1,690 Elo+
Party 1
Sobek
Sobek
zDauntless
Sobek
Level 86
God Stats
1W - 0L
1,440 SR
Queue Stats
103W - 38L
1,679 Elo+
Party 1
Team Averages
Level 99
1,577 SR
1,640 Elo+

VS

Team Averages
Level 121
1,506 SR
1,472 Elo+
Cu Chulainn
Cu Chulainn
King_Ra_19
Cu Chulainn
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,444 Elo+
Party 2
Fenrir
Fenrir
SZeev
Fenrir
Level 126
God Stats
5W - 3L
1,488 SR
Queue Stats
149W - 132L
1,522 Elo+
Solo
Jing Wei
Jing Wei
joornah
Jing Wei
Level 87
God Stats
2W - 3L
1,489 SR
Queue Stats
390W - 396L
1,496 Elo+
Solo
Freya
Freya
peachesnroses
Freya
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,452 Elo+
Party 2
Ix Chel
Ix Chel
riky1990
Ix Chel
Level 139
God Stats
0W - 2L
1,556 SR
Queue Stats
49W - 74L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BtotheRad
Scylla
19
18 / 4 / 16
12,887
991
19,996
10,384
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
PINKKMILKK
Hachiman
18
12 / 2 / 25
12,084
930
12,265
10,965
4,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Pasquale103
Guan Yu
15
4 / 3 / 20
10,261
789
7,091
9,330
7,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Winshox12
Cthulhu
20
10 / 1 / 31
13,545
1,042
18,274
29,187
18,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sobek
15
2 / 7 / 23
10,139
780
9,035
18,857
16,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
King_Ra_19
Cu Chulainn
13
2 / 12 / 6
8,453
650
7,620
19,223
12,438
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Fenrir
SZeev
Fenrir
15
4 / 11 / 5
9,323
717
8,900
18,022
14,244
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jing Wei
joornah
Jing Wei
10
1 / 4 / 4
7,758
597
2,172
5,320
1,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 8 / 11
10,312
793
5,971
14,724
5,263
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ix Chel
riky1990
Ix Chel
17
6 / 12 / 5
10,780
829
14,349
15,722
5,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
48
46
Kills
17
17
Deaths
47
115
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Scylla
BtotheRad
Scylla
18
4
16
6.5
L
Cu Chulainn
King_Ra_19
Cu Chulainn
2
12
6
0.42
W
Hachiman
PINKKMILKK
Hachiman
12
2
25
12.25
W
Guan Yu
Pasquale103
Guan Yu
4
3
20
4.67
L
Fenrir
SZeev
Fenrir
4
11
5
0.59
W
Cthulhu
Winshox12
Cthulhu
10
1
31
25.5
L
Jing Wei
joornah
Jing Wei
1
4
4
0.75
L
4
8
11
1.19
L
Ix Chel
riky1990
Ix Chel
6
12
5
0.71
W
Sobek
2
7
23
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,661
Damage
39,012
78,723
Taken
73,011
50,733
Mitigated
38,920
34,860
Healing
6,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BtotheRad
Scylla
19,996
4,128
462
1,232
10,384
3,733
2,681
2,751
7,633
39,313
0
L
Cu Chulainn
King_Ra_19
Cu Chulainn
7,620
1,104
0
0
19,223
12,438
0
10,715
7,690
5,843
10,702
W
Hachiman
PINKKMILKK
Hachiman
12,265
6,423
1,283
3,040
10,965
4,410
3,550
2,859
8,106
0
24,408
W
Guan Yu
Pasquale103
Guan Yu
7,091
1,010
3,627
2,889
9,330
7,327
628
3,532
5,679
0
9,532
L
Fenrir
SZeev
Fenrir
8,900
1,579
56
1,724
18,022
14,244
0
9,910
7,535
0
13,636
W
Cthulhu
Winshox12
Cthulhu
18,274
2,093
3,973
16,022
29,187
18,716
580
9,017
20,170
41,982
813
L
Jing Wei
joornah
Jing Wei
2,172
1,328
233
301
5,320
1,654
0
3,178
1,996
0
4,632
L
5,971
1,897
143
2,499
14,724
5,263
0
9,694
4,609
14,354
0
L
Ix Chel
riky1990
Ix Chel
14,349
1,404
1,252
758
15,722
5,321
0
10,399
4,707
31,620
0
W
Sobek
9,035
292
0
2,332
18,857
16,547
443
4,412
13,423
14,737
2,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,916
Gold Earned
46,626
137
Minions Killed
72
0
Camps Cleared
0
1,276,868
Distance Traveled
803,892
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,887
991
56
4
0
224,303
0
L
Cu Chulainn
8,453
650
10
1
0
153,860
0
W
Hachiman
12,084
930
23
2
0
240,048
0
W
Guan Yu
10,261
789
2
0
0
243,676
0
L
Fenrir
9,323
717
9
1
0
208,004
0
W
Cthulhu
13,545
1,042
45
3
0
309,280
0
L
Jing Wei
7,758
597
1
0
0
79,923
0
L
Freya
10,312
793
23
2
0
173,282
1
L
Ix Chel
10,780
829
29
2
0
188,823
0
W
Sobek
10,139
780
11
1
0
259,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role