Player Matchup

Camazotz
Camazotz
Bsure0209
Camazotz
Level 164
God Stats
3W - 4L
1,151 SR
Queue Stats
301W - 313L
1,437 Elo+
Solo
Yemoja
Yemoja
LadyFoust
Yemoja
Level 149
God Stats
75W - 70L
1,505 SR
Queue Stats
346W - 345L
1,446 Elo+
Party 1
Nike
Nike
RichTickler15
Nike
Level 158
God Stats
17W - 17L
1,535 SR
Queue Stats
593W - 566L
1,458 Elo+
Solo
Artemis
Artemis
SirFoust
Artemis
Level 158
God Stats
3W - 2L
1,497 SR
Queue Stats
348W - 347L
1,445 Elo+
Party 1
Ah Puch
Ah Puch
theWAZOWSKIshow
Ah Puch
Level 88
God Stats
28W - 15L
1,647 SR
Queue Stats
254W - 233L
1,492 Elo+
Party 1
Team Averages
Level 143
1,467 SR
1,456 Elo+

VS

Team Averages
Level 108
1,550 SR
1,515 Elo+
Maui
Maui
GhostRonin
Maui
Level 112
God Stats
5W - 6L
1,468 SR
Queue Stats
67W - 56L
1,473 Elo+
Solo
Poseidon
Poseidon
HappyKillmoreAA
Poseidon
Level 126
God Stats
142W - 152L
1,547 SR
Queue Stats
143W - 152L
1,495 Elo+
Solo
Anubis
Anubis
Promotedfir5
Anubis
Level 110
God Stats
25W - 15L
1,577 SR
Queue Stats
360W - 310L
1,537 Elo+
Solo
Da Ji
Da Ji
Raptoraxius
Da Ji
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 31L
1,535 Elo+
Solo
Medusa
Medusa
The P1edge
Medusa
Level 125
God Stats
8W - 6L
1,657 SR
Queue Stats
26W - 29L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bsure0209
Camazotz
14
5 / 3 / 4
8,695
511
5,132
15,216
4,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
LadyFoust
Yemoja
14
2 / 2 / 8
8,873
522
5,470
9,500
5,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
6 / 5 / 9
9,755
574
9,844
16,562
9,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
SirFoust
Artemis
14
5 / 3 / 3
8,288
488
9,793
10,073
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 7
8,776
516
12,782
9,644
2,713
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
8,096
476
4,890
11,452
11,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
13
0 / 6 / 4
7,405
436
8,012
12,499
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
17
7 / 3 / 4
10,283
605
10,623
12,150
6,177
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 4 / 2
8,401
494
10,451
12,281
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Medusa
The P1edge
Medusa
12
1 / 5 / 2
7,071
416
5,404
10,477
3,233
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
20
Kills
16
16
Deaths
20
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Bsure0209
Camazotz
5
3
4
2.33
L
2
2
5
2.25
L
Poseidon
0
6
4
0.33
W
Yemoja
LadyFoust
Yemoja
2
2
8
3
L
Anubis
7
3
4
3
L
6
4
2
1.75
W
6
5
9
2.1
W
Artemis
SirFoust
Artemis
5
3
3
2.17
L
Medusa
The P1edge
Medusa
1
5
2
0.4
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,021
Damage
39,380
60,995
Taken
58,859
25,488
Mitigated
29,584
19,868
Healing
14,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Bsure0209
Camazotz
5,132
762
0
4,585
15,216
4,694
375
5,110
10,106
0
47,531
L
4,890
1,020
0
2,668
11,452
11,830
0
3,407
8,045
20,180
543
L
Poseidon
8,012
801
81
1,830
12,499
3,625
284
3,404
9,095
67,424
0
W
Yemoja
LadyFoust
Yemoja
5,470
1,064
5,052
2,786
9,500
5,599
355
3,979
5,521
29,246
992
L
Anubis
10,623
541
0
4,924
12,150
6,177
0
6,368
5,782
102,557
405
L
10,451
2,406
0
3,661
12,281
4,719
0
2,354
9,927
0
59,075
W
9,844
1,065
0
1,402
16,562
9,426
786
4,595
11,967
0
57,535
W
Artemis
SirFoust
Artemis
9,793
4,795
0
1,980
10,073
3,056
1,688
4,631
5,442
0
49,914
L
Medusa
The P1edge
Medusa
5,404
1,511
0
1,500
10,477
3,233
0
2,671
7,806
0
37,023
W
12,782
477
179
3,884
9,644
2,713
0
5,098
4,546
62,622
1,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,387
Gold Earned
41,256
380
Minions Killed
452
0
Camps Cleared
0
1,585,743
Distance Traveled
1,609,251
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,695
511
82
5
0
356,188
3
L
Maui
8,096
476
39
2
0
323,550
4
L
Poseidon
7,405
436
96
6
0
359,494
0
W
Yemoja
8,873
522
40
2
0
299,070
7
L
Anubis
10,283
605
181
11
0
321,071
0
L
Da Ji
8,401
494
76
4
0
343,928
0
W
Nike
9,755
574
92
5
0
339,408
1
W
Artemis
8,288
488
83
5
0
268,772
0
L
Medusa
7,071
416
60
4
0
261,208
4
W
Ah Puch
8,776
516
83
5
0
322,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role