Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AetherBer
Chronos
Level 159
God Stats
42W - 29L
1,578 SR
Queue Stats
424W - 396L
1,525 Elo+
Solo
Sylvanus
Sylvanus
HardyKaoz
Sylvanus
Level 148
God Stats
28W - 28L
1,582 SR
Queue Stats
174W - 139L
1,552 Elo+
Party 2
Thor
Thor
KiraYoshikageキ
Thor
Level 218
God Stats
9W - 5L
1,728 SR
Queue Stats
155W - 125L
1,610 Elo+
Party 2
Ao Kuang
Ao Kuang
MorganCad
Ao Kuang
Level 177
God Stats
10W - 2L
1,670 SR
Queue Stats
310W - 265L
1,584 Elo+
Party 2
Team Averages
Level 165
1,612 SR
1,554 Elo+

VS

Team Averages
Level 175
1,679 SR
1,650 Elo+
Fenrir
Fenrir
Equilivre
Fenrir
Level 202
God Stats
0W - 1L
1,809 SR
Queue Stats
39W - 30L
1,659 Elo+
Party 1
Chiron
Chiron
MrAndresito69
Chiron
Level 181
God Stats
0W - 2L
1,712 SR
Queue Stats
21W - 14L
1,813 Elo+
Party 1
Janus
Janus
Pαto
Janus
Level 158
God Stats
1W - 1L
1,717 SR
Queue Stats
27W - 20L
1,656 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ThatKidCroce
Cu Chulainn
Level 186
God Stats
3W - 4L
1,649 SR
Queue Stats
325W - 297L
1,571 Elo+
Solo
Hera
Hera
Toxicbill-
Hera
Level 147
God Stats
90W - 73L
1,507 SR
Queue Stats
526W - 498L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
1 / 2 / 1
7,662
589
4,623
6,387
1,951
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
AetherBer
Chronos
14
7 / 0 / 6
8,988
691
9,998
6,335
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
HardyKaoz
Sylvanus
12
4 / 2 / 5
7,221
555
4,700
11,547
6,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 0 / 9
7,899
608
8,278
8,636
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
MorganCad
Ao Kuang
13
6 / 3 / 2
8,503
654
8,298
13,419
4,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Equilivre
Fenrir
10
2 / 6 / 1
6,109
470
4,082
11,688
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 2 / 2
7,028
541
5,000
8,695
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
Pαto
Janus
12
1 / 5 / 1
6,689
515
3,806
8,982
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
ThatKidCroce
Cu Chulainn
10
2 / 4 / 1
5,902
454
8,408
11,769
7,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
1 / 4 / 1
6,776
521
4,705
8,103
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
21
Kills
7
7
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
2
1
0.75
W
Chronos
AetherBer
Chronos
7
0
6
10
L
Fenrir
Equilivre
Fenrir
2
6
1
0.42
W
Sylvanus
HardyKaoz
Sylvanus
4
2
5
3.25
W
3
0
9
7.5
W
Ao Kuang
MorganCad
Ao Kuang
6
3
2
2.33
L
1
2
2
1
L
Janus
Pαto
Janus
1
5
1
0.3
L
Cu Chulainn
ThatKidCroce
Cu Chulainn
2
4
1
0.63
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,897
Damage
26,001
46,324
Taken
49,237
18,445
Mitigated
20,592
15,824
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,623
2,925
0
1,957
6,387
1,951
694
0
6,387
0
55,677
W
Chronos
AetherBer
Chronos
9,998
4,335
0
1,199
6,335
2,205
1,032
1,354
4,857
60,204
2,033
L
Fenrir
Equilivre
Fenrir
4,082
1,436
0
2,718
11,688
4,495
0
4,332
7,192
0
36,581
W
Sylvanus
HardyKaoz
Sylvanus
4,700
1,172
882
4,112
11,547
6,944
340
1,069
10,323
20,161
7,659
W
8,278
2,451
0
499
8,636
3,343
0
764
7,753
0
57,979
W
Ao Kuang
MorganCad
Ao Kuang
8,298
1,759
0
7,175
13,419
4,002
171
4,553
8,267
47,417
2,126
L
5,000
1,227
51
2,763
8,695
2,990
0
2,011
6,684
0
53,909
L
Janus
Pαto
Janus
3,806
428
0
1,235
8,982
2,773
0
4,326
4,474
49,453
0
L
Cu Chulainn
ThatKidCroce
Cu Chulainn
8,408
1,584
0
905
11,769
7,877
0
5,251
6,298
550
24,146
L
4,705
793
0
2,649
8,103
2,457
0
5,828
2,269
39,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,273
Gold Earned
32,504
441
Minions Killed
388
0
Camps Cleared
0
1,407,129
Distance Traveled
1,285,319
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,662
589
100
8
0
265,256
1
W
Chronos
8,988
691
109
8
0
294,740
4
L
Fenrir
6,109
470
53
4
0
270,600
0
W
Sylvanus
7,221
555
58
4
0
268,027
2
W
Thor
7,899
608
84
6
0
320,109
2
W
Ao Kuang
8,503
654
90
7
0
258,997
6
L
Chiron
7,028
541
106
8
0
228,766
2
L
Janus
6,689
515
108
8
0
279,993
3
L
Cu Chulainn
5,902
454
29
2
0
264,385
1
L
Hera
6,776
521
92
7
0
241,575
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role