Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AdiTupa
Poseidon
Level 157
God Stats
39W - 28L
1,683 SR
Queue Stats
580W - 574L
1,546 Elo+
Solo
Da Ji
Da Ji
Chupiplasca
Da Ji
Level 81
God Stats
62W - 37L
1,642 SR
Queue Stats
726W - 763L
1,551 Elo+
Solo
Danzaburou
Danzaburou
PumpkinMoss9350
Danzaburou
Level 81
God Stats
2W - 0L
1,715 SR
Queue Stats
21W - 24L
1,557 Elo+
Party 2
Surtr
Surtr
ooootheflash
Surtr
Level 105
God Stats
1W - 0L
1,211 SR
Queue Stats
14W - 8L
1,561 Elo+
Party 2
Team Averages
Level 111
1,550 SR
1,543 Elo+

VS

Team Averages
Level 123
1,442 SR
1,614 Elo+
Scylla
Scylla
 
Scylla
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
JWindsy
Odin
Level 153
God Stats
2W - 2L
1,296 SR
Queue Stats
65W - 50L
1,636 Elo+
Party 1
Camazotz
Camazotz
JakeRep20
Camazotz
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 17L
1,780 Elo+
Party 1
Hou Yi
Hou Yi
Rholo215
Hou Yi
Level 88
God Stats
2W - 7L
1,344 SR
Queue Stats
191W - 198L
1,520 Elo+
Solo
Atlas
Atlas
SuperSawk
Atlas
Level 126
God Stats
2W - 3L
1,568 SR
Queue Stats
202W - 185L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 1 / 5
6,275
1,255
3,384
3,812
2,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Poseidon
AdiTupa
Poseidon
11
1 / 2 / 2
6,218
1,244
3,898
3,600
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

11
3 / 1 / 2
6,554
1,311
2,030
2,473
1,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
PumpkinMoss9350
Danzaburou
11
1 / 0 / 4
6,198
1,240
2,736
2,121
803
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 1 / 5
5,956
1,191
4,529
4,199
2,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Team 1 Tickets

369

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 0 / 4
6,316
1,263
2,783
2,640
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
JWindsy
Odin
10
0 / 0 / 0
5,268
1,054
455
1,042
558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
JakeRep20
Camazotz
10
1 / 0 / 1
5,977
1,195
2,471
2,183
1,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Rholo215
Hou Yi
11
2 / 4 / 3
6,732
1,346
4,541
6,885
2,742
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
SuperSawk
Atlas
11
1 / 1 / 4
6,798
1,360
4,217
5,573
4,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
5
Kills
5
5
Deaths
5
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
1
5
2.5
L
Scylla
 
Scylla
1
0
4
3
W
Poseidon
AdiTupa
Poseidon
1
2
2
1
W
3
1
2
4
L
Odin
JWindsy
Odin
0
0
0
0
L
Camazotz
JakeRep20
Camazotz
1
0
1
1.5
W
Danzaburou
PumpkinMoss9350
Danzaburou
1
0
4
3
L
Hou Yi
Rholo215
Hou Yi
2
4
3
0.88
L
Atlas
SuperSawk
Atlas
1
1
4
3
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,577
Damage
14,467
16,205
Taken
18,323
8,606
Mitigated
10,600
4,286
Healing
1,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,384
317
1,349
1,404
3,812
2,777
0
1,293
2,519
7,554
0
L
Scylla
 
Scylla
2,783
463
0
98
2,640
880
0
1,378
1,126
17,289
0
W
Poseidon
AdiTupa
Poseidon
3,898
966
0
342
3,600
1,065
0
1,835
1,734
26,489
709
W
2,030
453
0
174
2,473
1,637
0
1,258
1,215
0
2,633
L
Odin
JWindsy
Odin
455
0
0
62
1,042
558
0
316
716
0
1,336
L
Camazotz
JakeRep20
Camazotz
2,471
108
0
486
2,183
1,825
0
858
1,321
0
7,778
W
Danzaburou
PumpkinMoss9350
Danzaburou
2,736
920
0
456
2,121
803
0
770
1,351
0
7,587
L
Hou Yi
Rholo215
Hou Yi
4,541
1,416
0
616
6,885
2,742
0
2,868
3,873
0
18,155
L
Atlas
SuperSawk
Atlas
4,217
1,514
0
677
5,573
4,595
0
1,678
3,809
10,677
0
W
4,529
1,953
0
561
4,199
2,324
0
1,844
2,322
261
9,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,201
Gold Earned
31,091
96
Minions Killed
106
5
Camps Cleared
3
527,293
Distance Traveled
444,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,275
1,255
3
1
0
92,089
0
L
Scylla
6,316
1,263
43
9
1
103,777
0
W
Poseidon
6,218
1,244
59
12
2
115,687
0
W
Da Ji
6,554
1,311
1
0
0
97,476
0
L
Odin
5,268
1,054
3
1
0
36,757
0
L
Camazotz
5,977
1,195
7
1
1
109,305
0
W
Danzaburou
6,198
1,240
16
3
1
103,426
0
L
Hou Yi
6,732
1,346
48
10
1
93,123
0
L
Atlas
6,798
1,360
5
1
0
101,077
0
W
Surtr
5,956
1,191
17
3
2
118,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role