Player Matchup

Cupid
Cupid
DarwinIF
Cupid
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 220L
1,567 Elo+
Party 1
Mercury
Mercury
DvineTrunks
Mercury
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,638 Elo+
Solo
Fenrir
Fenrir
Flammey
Fenrir
Level 126
God Stats
2W - 4L
1,505 SR
Queue Stats
190W - 173L
1,588 Elo+
Party 1
Hades
Hades
KianIsBad
Hades
Level 122
God Stats
4W - 3L
1,603 SR
Queue Stats
376W - 348L
1,502 Elo+
Solo
Ymir
Ymir
llfaustixll
Ymir
Level 109
God Stats
2W - 6L
1,375 SR
Queue Stats
106W - 107L
1,536 Elo+
Party 1
Team Averages
Level 110
1,497 SR
1,566 Elo+

VS

Team Averages
Level 79
1,640 SR
1,526 Elo+
Charybdis
Charybdis
DaWay_i_Live
Charybdis
Level 64
God Stats
11W - 15L
1,477 SR
Queue Stats
141W - 154L
1,508 Elo+
Party 3
Hun Batz
Hun Batz
InfernoPanda5
Hun Batz
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 70L
1,550 Elo+
Solo
Khepri
Khepri
Skull_ghost735
Khepri
Level 31
God Stats
6W - 1L
1,754 SR
Queue Stats
104W - 109L
1,448 Elo+
Party 3
Sylvanus
Sylvanus
TuffGuy95
Sylvanus
Level 29
God Stats
6W - 1L
1,706 SR
Queue Stats
63W - 45L
1,552 Elo+
Party 2
Kukulkan
Kukulkan
wharfratcat
Kukulkan
Level 145
God Stats
2W - 0L
1,765 SR
Queue Stats
75W - 50L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DarwinIF
Cupid
16
6 / 3 / 1
8,903
594
9,390
11,226
3,322
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
DvineTrunks
Mercury
11
1 / 8 / 3
6,558
437
4,527
12,202
3,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fenrir
Flammey
Fenrir
13
5 / 4 / 1
8,119
541
8,393
13,593
7,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hades
KianIsBad
Hades
14
1 / 5 / 2
8,301
553
6,066
13,394
6,632
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 5
6,455
430
5,190
12,159
5,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaWay_i_Live
Charybdis
14
2 / 3 / 0
8,401
560
6,419
8,033
2,352
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
InfernoPanda5
Hun Batz
17
10 / 1 / 5
9,797
653
13,108
11,539
4,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
0 / 3 / 13
8,177
545
3,483
7,267
5,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sylvanus
TuffGuy95
Sylvanus
13
3 / 7 / 5
8,494
566
5,749
11,306
6,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
wharfratcat
Kukulkan
16
8 / 0 / 5
9,886
659
13,141
6,066
2,541
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
14
Kills
23
23
Deaths
14
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DaWay_i_Live
Charybdis
2
3
0
0.67
L
Cupid
DarwinIF
Cupid
6
3
1
2.17
L
Mercury
DvineTrunks
Mercury
1
8
3
0.31
L
Fenrir
Flammey
Fenrir
5
4
1
1.38
W
Hun Batz
InfernoPanda5
Hun Batz
10
1
5
12.5
L
Hades
KianIsBad
Hades
1
5
2
0.4
W
0
3
13
2.17
W
Sylvanus
TuffGuy95
Sylvanus
3
7
5
0.79
L
1
3
5
1.17
W
Kukulkan
wharfratcat
Kukulkan
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,566
Damage
41,900
62,574
Taken
44,211
26,474
Mitigated
21,421
18,967
Healing
8,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DaWay_i_Live
Charybdis
6,419
2,934
0
2,967
8,033
2,352
429
1,034
6,999
0
67,244
L
Cupid
DarwinIF
Cupid
9,390
6,584
360
6,003
11,226
3,322
74
2,513
8,661
0
70,657
L
Mercury
DvineTrunks
Mercury
4,527
1,647
0
1,027
12,202
3,627
0
2,915
9,103
0
40,043
L
Fenrir
Flammey
Fenrir
8,393
1,424
0
3,233
13,593
7,123
0
5,048
8,491
0
40,386
W
Hun Batz
InfernoPanda5
Hun Batz
13,108
3,883
0
1,238
11,539
4,944
0
4,161
7,378
0
80,823
L
Hades
KianIsBad
Hades
6,066
284
540
5,903
13,394
6,632
0
5,287
7,797
62,044
1,497
W
3,483
603
0
1,295
7,267
5,523
0
2,547
4,720
16,435
0
W
Sylvanus
TuffGuy95
Sylvanus
5,749
1,871
132
2,390
11,306
6,061
63
160
11,146
31,762
6,980
L
5,190
1,956
0
1,901
12,159
5,770
0
5,463
6,527
27,797
5,854
W
Kukulkan
wharfratcat
Kukulkan
13,141
1,139
0
416
6,066
2,541
1,102
3,071
2,995
73,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,336
Gold Earned
44,755
441
Minions Killed
498
0
Camps Cleared
0
1,454,802
Distance Traveled
1,478,753
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,401
560
130
9
0
282,198
2
L
Cupid
8,903
594
121
8
0
289,107
0
L
Mercury
6,558
437
61
4
0
314,134
2
L
Fenrir
8,119
541
76
5
0
283,745
0
W
Hun Batz
9,797
653
114
8
0
345,392
2
L
Hades
8,301
553
134
9
0
289,436
0
W
Khepri
8,177
545
29
2
0
323,077
0
W
Sylvanus
8,494
566
88
6
0
233,910
1
L
Ymir
6,455
430
49
3
0
278,380
2
W
Kukulkan
9,886
659
137
9
0
294,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role