Player Matchup

Heimdallr
Heimdallr
LionMan221
Heimdallr
Level 67
God Stats
9W - 3L
1,782 SR
Queue Stats
84W - 64L
1,507 Elo+
Party 1
Bastet
Bastet
LostSasquatch
Bastet
Level 93
God Stats
6W - 1L
1,500 SR
Queue Stats
38W - 45L
1,454 Elo+
Solo
Chaac
Chaac
Raad000
Chaac
Level 43
God Stats
19W - 16L
1,746 SR
Queue Stats
201W - 198L
1,396 Elo+
Solo
Janus
Janus
Wannabe_Jedi_66
Janus
Level 128
God Stats
15W - 23L
1,344 SR
Queue Stats
112W - 122L
1,380 Elo+
Solo
Charon
Charon
jacko9274123
Charon
Level 68
God Stats
4W - 1L
1,589 SR
Queue Stats
56W - 50L
1,495 Elo+
Party 1
Team Averages
Level 80
1,592 SR
1,446 Elo+

VS

Team Averages
Level 67
1,489 SR
1,346 Elo+
Ares
Ares
Isaartjim23
Ares
Level 8
God Stats
1W - 18L
1,245 SR
Queue Stats
2W - 24L
1,162 Elo+
Party 2
Chronos
Chronos
MindfulLamp7492
Chronos
Level 66
God Stats
0W - 3L
1,493 SR
Queue Stats
1W - 4L
1,416 Elo+
Solo
Bellona
Bellona
RAMBOKILL127
Bellona
Level 106
God Stats
5W - 1L
1,841 SR
Queue Stats
361W - 334L
1,503 Elo+
Solo
Hades
Hades
The Martinez xD
Hades
Level 62
God Stats
0W - 4L
1,276 SR
Queue Stats
2W - 24L
1,162 Elo+
Party 2
Arachne
Arachne
zipzeroproblems2
Arachne
Level 93
God Stats
17W - 14L
1,588 SR
Queue Stats
67W - 72L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LionMan221
Heimdallr
15
1 / 5 / 4
8,011
445
7,419
11,907
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
5 / 2 / 4
8,694
483
9,007
13,943
6,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Raad000
Chaac
14
5 / 1 / 3
8,939
497
7,502
12,980
12,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
2 / 6 / 6
7,968
443
9,469
8,762
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon
14
1 / 1 / 9
8,697
483
7,455
9,750
8,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 3
5,686
316
912
3,789
1,579
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
1 / 4 / 2
8,016
445
5,756
13,559
4,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
RAMBOKILL127
Bellona
15
3 / 4 / 1
9,364
520
9,977
18,083
20,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
6 / 4 / 1
8,802
489
9,705
11,838
4,887
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
5 / 2 / 3
9,250
514
9,204
15,205
6,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
14
Kills
15
15
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Heimdallr
LionMan221
Heimdallr
1
5
4
0.6
W
5
2
4
3.5
L
1
4
2
0.5
L
Bellona
RAMBOKILL127
Bellona
3
4
1
0.88
W
Chaac
Raad000
Chaac
5
1
3
6.5
L
6
4
1
1.63
W
2
6
6
0.83
W
Charon
1
1
9
5.5
L
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,852
Damage
35,554
57,342
Taken
62,474
35,498
Mitigated
38,992
10,044
Healing
14,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
912
0
186
254
3,789
1,579
0
1,301
2,448
2,872
711
W
Heimdallr
LionMan221
Heimdallr
7,419
2,877
0
2,656
11,907
4,914
881
3,567
8,340
0
63,599
W
9,007
1,166
0
2,529
13,943
6,121
0
1,675
12,268
0
62,656
L
5,756
1,932
0
464
13,559
4,717
504
5,580
7,511
48,046
1,931
L
Bellona
RAMBOKILL127
Bellona
9,977
2,449
0
4,802
18,083
20,882
68
4,203
13,819
0
66,021
W
Chaac
Raad000
Chaac
7,502
909
0
3,284
12,980
12,459
0
3,362
9,618
9,448
27,849
L
9,705
668
267
4,181
11,838
4,887
0
4,135
7,487
55,674
0
W
9,469
574
0
500
8,762
3,210
202
2,285
6,477
59,038
1,080
W
Charon
7,455
1,702
0
1,075
9,750
8,794
409
5,538
4,212
30,774
0
L
9,204
6,166
0
4,106
15,205
6,927
0
2,911
12,156
0
71,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,309
Gold Earned
41,118
383
Minions Killed
404
0
Camps Cleared
0
1,699,606
Distance Traveled
1,470,107
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,686
316
10
1
0
148,749
0
W
Heimdallr
8,011
445
93
5
0
301,495
0
W
Bastet
8,694
483
94
5
0
423,173
1
L
Chronos
8,016
445
86
5
0
325,457
0
L
Bellona
9,364
520
105
6
0
363,877
0
W
Chaac
8,939
497
59
3
0
297,144
0
L
Hades
8,802
489
99
6
0
335,835
0
W
Janus
7,968
443
99
6
0
351,092
0
W
Charon
8,697
483
38
2
0
326,702
0
L
Arachne
9,250
514
104
6
0
296,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role