Player Matchup

Hera
Hera
Silver I
Apostllee
Hera
Silver I
Level 128
God Stats
63W - 38L
1,615 SR
Queue Stats
706W - 723L
1,337 MMR
Party 1
Lancelot
Lancelot
Gold V
NeoTheDog29
Lancelot
Gold V
Level 139
God Stats
57W - 59L
1,496 SR
Queue Stats
582W - 623L
1,383 MMR
Solo
Hercules
Hercules
Gold III
OPLycan
Hercules
Gold III
Level 174
God Stats
4W - 6L
1,350 SR
Queue Stats
431W - 431L
1,376 MMR
Solo
Chronos
Chronos
Silver I
RiiZexZ
Chronos
Silver I
Level 52
God Stats
1W - 2L
1,616 SR
Queue Stats
37W - 44L
1,446 MMR
Solo
Cthulhu
Cthulhu
Silver I
tfmarcus-_-
Cthulhu
Silver I
Level 46
God Stats
0W - 2L
1,833 SR
Queue Stats
114W - 134L
1,238 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,582 SR
1,356 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,522 SR
1,402 MMR
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver I
HMAAN
Mulan
Silver I
Level 172
God Stats
4W - 2L
1,749 SR
Queue Stats
109W - 122L
1,277 MMR
Party 2
Tyr
Tyr
Gold III
IOnlyTyr
Tyr
Gold III
Level 147
God Stats
182W - 174L
1,534 SR
Queue Stats
214W - 215L
1,415 MMR
Solo
Nu Wa
Nu Wa
Gold III
Moelicious
Nu Wa
Gold III
Level 130
God Stats
1W - 5L
1,231 SR
Queue Stats
100W - 103L
1,493 MMR
Party 2
Horus
Horus
Gold V
OnIyAnt-
Horus
Gold V
Level 83
God Stats
65W - 52L
1,597 SR
Queue Stats
119W - 129L
1,325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
6
0 / 0 / 1
3,552
710
941
1,047
242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
NeoTheDog29
Lancelot
4
0 / 1 / 1
2,946
589
1,031
3,205
1,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
OPLycan
Hercules
4
0 / 1 / 1
3,183
637
1,236
5,254
1,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
RiiZexZ
Chronos
3
0 / 1 / 0
2,660
532
342
1,379
288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
tfmarcus-_-
Cthulhu
7
3 / 0 / 0
4,106
821
2,055
3,322
1,128
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
Ao KuangJormungandrChang'eBacchus

VS

Bans
AchillesSusanoArtemisAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
3 / 0 / 0
3,968
794
1,812
1,915
453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
HMAAN
Mulan
5
0 / 2 / 0
3,294
659
2,019
4,534
1,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

5
0 / 0 / 0
3,134
627
775
2,852
952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
5
0 / 1 / 0
3,334
667
1,369
1,475
363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Horus
OnIyAnt-
Horus
5
0 / 0 / 3
3,599
720
1,135
3,281
1,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
3
3
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
0
3
L
Hera
0
0
1
0.5
W
Mulan
HMAAN
Mulan
0
2
0
0
W
0
0
0
0
W
Nu Wa
0
1
0
0
L
Lancelot
NeoTheDog29
Lancelot
0
1
1
0.5
L
Hercules
OPLycan
Hercules
0
1
1
0.5
W
Horus
OnIyAnt-
Horus
0
0
3
1.5
L
Chronos
RiiZexZ
Chronos
0
1
0
0
L
Cthulhu
tfmarcus-_-
Cthulhu
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,605
Damage
7,110
14,207
Taken
14,057
4,087
Mitigated
4,683
5,185
Healing
4,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,812
941
0
472
1,915
453
702
92
1,823
0
21,712
L
Hera
941
169
0
500
1,047
242
0
330
717
18,262
0
W
Mulan
HMAAN
Mulan
2,019
443
0
1,677
4,534
1,336
0
1,831
2,691
0
13,312
W
775
129
0
778
2,852
952
0
320
2,510
0
11,676
W
Nu Wa
1,369
477
0
250
1,475
363
0
767
664
14,954
532
L
Lancelot
NeoTheDog29
Lancelot
1,031
257
0
302
3,205
1,018
0
154
3,051
0
15,308
L
Hercules
OPLycan
Hercules
1,236
572
607
1,936
5,254
1,411
0
332
4,922
0
5,901
W
Horus
OnIyAnt-
Horus
1,135
653
219
1,500
3,281
1,579
0
250
3,031
0
7,495
L
Chronos
RiiZexZ
Chronos
342
0
0
311
1,379
288
0
87
1,292
5,810
300
L
Cthulhu
tfmarcus-_-
Cthulhu
2,055
448
48
1,481
3,322
1,128
0
452
2,870
17,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,447
Gold Earned
17,329
125
Minions Killed
133
0
Camps Cleared
0
489,255
Distance Traveled
499,652
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,968
794
22
4
0
83,089
0
L
Hera
3,552
710
51
10
0
101,228
0
W
Mulan
3,294
659
31
6
0
96,985
0
W
Tyr
3,134
627
30
6
0
113,568
0
W
Nu Wa
3,334
667
35
7
0
108,101
2
L
Lancelot
2,946
589
24
5
0
119,936
0
L
Hercules
3,183
637
4
1
0
116,315
1
W
Horus
3,599
720
15
3
0
97,909
2
L
Chronos
2,660
532
15
3
0
43,234
0
L
Cthulhu
4,106
821
31
6
0
108,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role