Player Matchup

Maui
Maui
CEODRCOAL
Maui
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 18L
1,363 Elo+
Party 2
Bacchus
Bacchus
Fr0z3nSam
Bacchus
Level 44
God Stats
4W - 11L
1,581 SR
Queue Stats
14W - 28L
1,385 Elo+
Party 2
Nox
Nox
W1nterWolf17
Nox
Level 66
God Stats
0W - 1L
1,543 SR
Queue Stats
4W - 5L
1,448 Elo+
Solo
Nemesis
Nemesis
XOXURaViTy
Nemesis
Level 37
God Stats
20W - 40L
1,325 SR
Queue Stats
129W - 165L
1,425 Elo+
Solo
Amaterasu
Amaterasu
clockingaway
Amaterasu
Level 48
God Stats
2W - 5L
1,443 SR
Queue Stats
66W - 75L
1,517 Elo+
Solo
Team Averages
Level 49
1,479 SR
1,427 Elo+

VS

Team Averages
Level 50
1,665 SR
1,594 Elo+
Chaac
Chaac
BrainBlast4Days
Chaac
Level 32
God Stats
43W - 42L
1,602 SR
Queue Stats
49W - 64L
1,410 Elo+
Solo
Thor
Thor
Neesons1
Thor
Level 25
God Stats
6W - 1L
1,775 SR
Queue Stats
75W - 18L
1,775 Elo+
Party 1
Charybdis
Charybdis
Seibs1
Charybdis
Level 54
God Stats
4W - 3L
1,576 SR
Queue Stats
302W - 158L
1,709 Elo+
Party 1
Discordia
Discordia
Soaruhh
Discordia
Level 42
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 51L
1,378 Elo+
Solo
Ganesha
Ganesha
d1nckleburg
Ganesha
Level 99
God Stats
14W - 3L
1,870 SR
Queue Stats
372W - 211L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
0 / 2 / 3
6,689
1,115
4,470
7,929
5,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bacchus
Fr0z3nSam
Bacchus
10
0 / 0 / 0
4,191
699
0
0
0
11
1 / 3 / 1
6,874
1,146
4,611
5,536
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
XOXURaViTy
Nemesis
11
1 / 5 / 3
6,754
1,126
4,543
8,798
3,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
clockingaway
Amaterasu
12
2 / 1 / 1
7,069
1,178
2,977
11,644
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

295

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
7,009
1,168
3,068
5,456
5,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
12
4 / 1 / 5
7,695
1,283
6,800
4,377
1,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Seibs1
Charybdis
12
1 / 0 / 7
6,912
1,152
10,402
3,116
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Soaruhh
Discordia
13
4 / 1 / 5
7,799
1,300
5,597
2,371
842
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
d1nckleburg
Ganesha
12
0 / 0 / 10
7,686
1,281
4,033
6,874
6,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
4
Kills
11
11
Deaths
4
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
Maui
0
2
3
0.75
L
Bacchus
Fr0z3nSam
Bacchus
0
0
0
0
W
Thor
4
1
5
6.5
W
Charybdis
Seibs1
Charybdis
1
0
7
4.5
W
Discordia
Soaruhh
Discordia
4
1
5
6.5
L
1
3
1
0.5
L
Nemesis
XOXURaViTy
Nemesis
1
5
3
0.5
L
Amaterasu
clockingaway
Amaterasu
2
1
1
2.5
W
Ganesha
d1nckleburg
Ganesha
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,601
Damage
29,900
33,907
Taken
22,194
15,988
Mitigated
15,151
3,713
Healing
4,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,068
121
0
838
5,456
5,149
0
2,038
3,360
0
12,334
L
Maui
4,470
601
0
480
7,929
5,898
0
1,792
6,060
9,297
0
L
Bacchus
Fr0z3nSam
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Thor
6,800
579
0
271
4,377
1,753
0
1,292
2,979
0
15,354
W
Charybdis
Seibs1
Charybdis
10,402
5,566
0
687
3,116
1,287
0
1,844
1,224
0
22,759
W
Discordia
Soaruhh
Discordia
5,597
528
0
0
2,371
842
0
639
1,705
18,207
0
L
4,611
254
0
360
5,536
2,032
0
1,695
3,732
21,694
0
L
Nemesis
XOXURaViTy
Nemesis
4,543
768
0
196
8,798
3,286
0
2,618
6,092
0
8,237
L
Amaterasu
clockingaway
Amaterasu
2,977
1,100
0
2,677
11,644
4,772
0
3,525
8,055
0
13,530
W
Ganesha
d1nckleburg
Ganesha
4,033
302
0
2,645
6,874
6,120
0
2,831
3,845
11,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,577
Gold Earned
37,101
96
Minions Killed
122
4
Camps Cleared
7
500,140
Distance Traveled
619,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,009
1,168
31
5
0
134,532
0
L
Maui
6,689
1,115
6
1
0
128,177
0
L
Bacchus
4,191
699
0
0
0
0
0
W
Thor
7,695
1,283
22
4
4
129,754
0
W
Charybdis
6,912
1,152
35
6
0
119,358
0
W
Discordia
7,799
1,300
34
6
3
112,094
0
L
Nox
6,874
1,146
65
11
1
118,104
0
L
Nemesis
6,754
1,126
4
1
1
109,690
0
L
Amaterasu
7,069
1,178
21
4
2
144,169
0
W
Ganesha
7,686
1,281
0
0
0
123,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role