Player Matchup

Janus
Janus
 
Janus
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Itsmeapproved21
Cernunnos
Level 53
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 86L
1,425 Elo+
Solo
Tiamat
Tiamat
XxEchoXOnexX
Tiamat
Level 148
God Stats
0W - 1L
1,416 SR
Queue Stats
59W - 63L
1,461 Elo+
Party 1
Odin
Odin
xlYuyinlx
Odin
Level 156
God Stats
5W - 5L
1,636 SR
Queue Stats
418W - 428L
1,497 Elo+
Solo
Team Averages
Level 148
1,510 SR
1,477 Elo+

VS

Team Averages
Level 113
1,564 SR
1,508 Elo+
Discordia
Discordia
Aasveig
Discordia
Level 79
God Stats
1W - 0L
1,721 SR
Queue Stats
22W - 15L
1,522 Elo+
Party 2
Lancelot
Lancelot
K1ngN3rdL0s3r
Lancelot
Level 81
God Stats
2W - 0L
1,484 SR
Queue Stats
23W - 15L
1,536 Elo+
Party 2
Ymir
Ymir
Rekzula
Ymir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,509 Elo+
Party 2
Osiris
Osiris
RiAjna
Osiris
Level 119
God Stats
3W - 1L
1,615 SR
Queue Stats
277W - 260L
1,446 Elo+
Solo
Raijin
Raijin
Terminable
Raijin
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 3 / 6
7,610
761
10,874
4,095
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
 
Mulan
14
0 / 3 / 6
6,899
690
5,096
15,602
9,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cernunnos
Itsmeapproved21
Cernunnos
13
5 / 7 / 1
8,119
812
6,390
9,299
2,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
14
2 / 4 / 3
7,542
754
8,518
9,583
6,467
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Odin
13
1 / 5 / 4
7,342
734
5,709
10,118
11,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aasveig
Discordia
16
8 / 1 / 10
9,690
969
14,329
7,712
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lancelot
K1ngN3rdL0s3r
Lancelot
13
3 / 3 / 10
8,426
843
6,185
9,641
5,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
Rekzula
Ymir
14
4 / 2 / 10
8,548
855
6,194
10,336
7,705
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
RiAjna
Osiris
16
6 / 1 / 9
9,114
911
6,568
9,165
8,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
Terminable
Raijin
16
1 / 2 / 15
9,142
914
11,157
7,704
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
9
Kills
22
22
Deaths
9
20
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
6
1.33
L
Mulan
 
Mulan
0
3
6
1
W
Discordia
Aasveig
Discordia
8
1
10
13
L
Cernunnos
Itsmeapproved21
Cernunnos
5
7
1
0.79
W
Lancelot
K1ngN3rdL0s3r
Lancelot
3
3
10
2.67
W
Ymir
Rekzula
Ymir
4
2
10
4.5
W
Osiris
RiAjna
Osiris
6
1
9
10.5
W
Raijin
Terminable
Raijin
1
2
15
4.25
L
Tiamat
2
4
3
0.88
L
Odin
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,587
Damage
44,433
48,697
Taken
44,558
31,733
Mitigated
27,884
13,439
Healing
13,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,874
368
841
276
4,095
1,249
0
2,830
1,192
19,811
0
L
Mulan
 
Mulan
5,096
478
612
5,978
15,602
9,735
0
9,431
5,853
18
9,040
W
Discordia
Aasveig
Discordia
14,329
1,598
1,096
1,842
7,712
3,131
1,187
3,116
4,508
28,276
387
L
Cernunnos
Itsmeapproved21
Cernunnos
6,390
1,423
407
31
9,299
2,719
0
7,022
2,134
0
13,481
W
Lancelot
K1ngN3rdL0s3r
Lancelot
6,185
1,235
2,154
1,896
9,641
5,515
203
3,415
6,020
0
11,514
W
Ymir
Rekzula
Ymir
6,194
974
1,457
1,578
10,336
7,705
35
5,600
4,346
11,750
0
W
Osiris
RiAjna
Osiris
6,568
1,195
453
1,776
9,165
8,202
954
3,346
5,541
0
12,879
W
Raijin
Terminable
Raijin
11,157
770
0
1,279
7,704
3,331
895
2,927
4,733
25,183
999
L
Tiamat
8,518
601
308
2,231
9,583
6,467
0
5,875
3,517
19,711
0
L
Odin
5,709
300
971
1,784
10,118
11,563
0
6,258
3,814
0
14,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,512
Gold Earned
44,920
97
Minions Killed
111
0
Camps Cleared
0
870,323
Distance Traveled
1,005,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,610
761
32
3
0
171,178
0
L
Mulan
6,899
690
7
1
0
188,002
0
W
Discordia
9,690
969
37
4
0
208,592
0
L
Cernunnos
8,119
812
14
1
0
168,715
0
W
Lancelot
8,426
843
14
1
0
220,108
0
W
Ymir
8,548
855
6
1
0
187,592
0
W
Osiris
9,114
911
9
1
0
204,547
0
W
Raijin
9,142
914
45
5
0
184,509
0
L
Tiamat
7,542
754
24
2
0
187,726
0
L
Odin
7,342
734
20
2
0
154,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role