Player Matchup

Hercules
Hercules
Jiorges
Hercules
Level 157
God Stats
0W - 3L
1,301 SR
Queue Stats
0W - 4L
1,234 Elo+
Party 1
Mulan
Mulan
NoSoyTammy
Mulan
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,234 Elo+
Party 1
Surtr
Surtr
iL u7ioN Master
Surtr
Level 147
God Stats
0W - 1L
1,629 SR
Queue Stats
11W - 18L
1,357 Elo+
Party 1
Team Averages
Level 152
1,477 SR
1,275 Elo+

VS

Team Averages
Level 175
1,563 SR
1,679 Elo+
Raijin
Raijin
Alzeif
Raijin
Level 157
God Stats
1W - 1L
1,373 SR
Queue Stats
201W - 105L
1,736 Elo+
Party 2
Medusa
Medusa
AshtraGore
Medusa
Level 189
God Stats
5W - 2L
1,722 SR
Queue Stats
96W - 33L
1,809 Elo+
Party 2
Cthulhu
Cthulhu
Le Prolapsus
Cthulhu
Level 178
God Stats
15W - 5L
1,593 SR
Queue Stats
418W - 446L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jiorges
Hercules
10
0 / 7 / 0
6,042
671
3,784
13,419
5,668
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
11
0 / 4 / 0
6,134
682
1,051
10,343
5,535
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 0
6,512
724
3,268
11,415
8,944
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Alzeif
Raijin
14
2 / 0 / 12
8,217
913
11,233
5,283
2,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
AshtraGore
Medusa
15
8 / 0 / 6
9,510
1,057
9,235
4,960
1,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
Le Prolapsus
Cthulhu
14
4 / 0 / 9
8,683
965
9,625
7,568
6,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
14
14
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Raijin
Alzeif
Raijin
2
0
12
8
W
Medusa
AshtraGore
Medusa
8
0
6
11
L
Hercules
Jiorges
Hercules
0
7
0
0
W
Cthulhu
Le Prolapsus
Cthulhu
4
0
9
8.5
L
Mulan
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,103
Damage
30,093
35,177
Taken
17,811
20,147
Mitigated
11,327
3,751
Healing
6,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Alzeif
Raijin
11,233
1,299
0
1,602
5,283
2,749
532
64
5,219
29,927
944
W
Medusa
AshtraGore
Medusa
9,235
4,616
0
2,933
4,960
1,846
2,089
36
4,924
0
48,563
L
Hercules
Jiorges
Hercules
3,784
773
0
1,204
13,419
5,668
0
8,378
4,969
0
13,130
W
Cthulhu
Le Prolapsus
Cthulhu
9,625
539
475
1,383
7,568
6,732
272
97
7,471
22,044
915
L
Mulan
1,051
207
0
1,282
10,343
5,535
0
5,536
4,715
0
10,280
L
3,268
697
0
1,265
11,415
8,944
0
6,058
5,288
342
18,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,688
Gold Earned
26,410
65
Minions Killed
161
0
Camps Cleared
0
419,573
Distance Traveled
531,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,217
913
33
4
0
161,454
0
W
Medusa
9,510
1,057
81
9
0
185,947
0
L
Hercules
6,042
671
17
2
0
130,205
0
W
Cthulhu
8,683
965
47
5
0
184,385
0
L
Mulan
6,134
682
16
2
0
124,356
0
L
Surtr
6,512
724
32
4
0
165,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role