Player Matchup

Lancelot
Lancelot
MsKing19
Lancelot
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,249 Elo+
Party 1
Cu Chulainn
Cu Chulainn
REIZOR47
Cu Chulainn
Level 105
God Stats
0W - 1L
1,759 SR
Queue Stats
18W - 18L
1,517 Elo+
Party 1
Geb
Geb
Spine Fuzz
Geb
Level 159
God Stats
21W - 24L
1,485 SR
Queue Stats
309W - 292L
1,447 Elo+
Solo
Charybdis
Charybdis
Wheel00
Charybdis
Level 129
God Stats
1W - 1L
1,634 SR
Queue Stats
82W - 81L
1,461 Elo+
Party 2
Freya
Freya
boat RS
Freya
Level 145
God Stats
0W - 2L
1,763 SR
Queue Stats
105W - 93L
1,443 Elo+
Party 2
Team Averages
Level 109
1,628 SR
1,423 Elo+

VS

Team Averages
Level 102
1,584 SR
1,503 Elo+
Artio
Artio
QuanEastwood
Artio
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,633 Elo+
Party 3
Thor
Thor
Regelitooo
Thor
Level 18
God Stats
2W - 3L
1,557 SR
Queue Stats
8W - 11L
1,503 Elo+
Party 3
Anubis
Anubis
SilverReaper878
Anubis
Level 65
God Stats
34W - 29L
1,579 SR
Queue Stats
57W - 51L
1,444 Elo+
Solo
Chiron
Chiron
clementine yo
Chiron
Level 121
God Stats
27W - 18L
1,701 SR
Queue Stats
175W - 186L
1,450 Elo+
Solo
Apollo
Apollo
jaluvisi
Apollo
Level 206
God Stats
15W - 10L
1,580 SR
Queue Stats
462W - 444L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MsKing19
Lancelot
6
0 / 5 / 0
3,946
438
1,848
7,048
2,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
REIZOR47
Cu Chulainn
8
0 / 1 / 0
4,273
475
3,298
6,005
2,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

2
0 / 2 / 0
3,363
374
809
2,408
835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Wheel00
Charybdis
8
0 / 3 / 0
4,440
493
2,521
5,723
1,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Freya
boat RS
Freya
6
0 / 3 / 0
4,140
460
1,254
5,196
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,851
650
1,681
6,779
2,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
10 / 0 / 1
6,531
726
6,774
7,250
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 0 / 3
5,810
646
2,453
2,429
979
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

10
1 / 0 / 3
5,709
634
3,195
3,402
884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Apollo
jaluvisi
Apollo
9
0 / 0 / 1
5,203
578
2,978
3,604
965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
14
14
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
MsKing19
Lancelot
0
5
0
0
W
1
0
3
2.5
L
Cu Chulainn
REIZOR47
Cu Chulainn
0
1
0
0
W
10
0
1
10.5
W
2
0
3
3.5
L
0
2
0
0
L
Charybdis
Wheel00
Charybdis
0
3
0
0
L
Freya
boat RS
Freya
0
3
0
0
W
1
0
3
2.5
W
Apollo
jaluvisi
Apollo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,730
Damage
17,081
26,380
Taken
23,464
8,101
Mitigated
8,520
5,135
Healing
9,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
MsKing19
Lancelot
1,848
507
0
1,030
7,048
2,117
0
1,103
5,945
0
16,216
W
1,681
312
80
3,292
6,779
2,994
29
492
6,287
17,888
0
L
Cu Chulainn
REIZOR47
Cu Chulainn
3,298
620
0
1,065
6,005
2,754
0
910
5,095
0
20,390
W
6,774
2,797
0
2,243
7,250
2,698
0
304
6,892
0
35,470
W
2,453
302
0
920
2,429
979
468
790
1,501
30,858
1,189
L
809
139
0
163
2,408
835
0
529
1,879
2,998
0
L
Charybdis
Wheel00
Charybdis
2,521
1,687
0
1,873
5,723
1,228
0
242
5,481
0
24,580
L
Freya
boat RS
Freya
1,254
407
0
1,004
5,196
1,167
0
1,272
3,924
12,168
0
W
3,195
1,277
224
1,331
3,402
884
1,053
285
3,117
0
37,639
W
Apollo
jaluvisi
Apollo
2,978
1,789
0
1,803
3,604
965
722
0
3,604
0
32,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,162
Gold Earned
29,104
153
Minions Killed
276
0
Camps Cleared
0
672,704
Distance Traveled
835,331
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,946
438
36
4
0
183,200
0
W
Artio
5,851
650
25
3
0
165,122
1
L
Cu Chulainn
4,273
475
34
4
0
166,039
1
W
Thor
6,531
726
52
6
0
209,991
0
W
Anubis
5,810
646
66
7
0
159,341
0
L
Geb
3,363
374
6
1
0
44,941
0
L
Charybdis
4,440
493
47
5
0
164,030
0
L
Freya
4,140
460
30
3
0
114,494
0
W
Chiron
5,709
634
72
8
0
150,724
0
W
Apollo
5,203
578
61
7
0
150,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role