Player Matchup

Raijin
Raijin
AirMIKE D 256
Raijin
Level 240
God Stats
9W - 18L
1,275 SR
Queue Stats
1,309W - 1,349L
1,452 Elo+
Solo
Medusa
Medusa
FinestSeeker4
Medusa
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 207L
1,464 Elo+
Solo
Ra
Ra
YoNgSuRtI
Ra
Level 158
God Stats
5W - 5L
1,521 SR
Queue Stats
118W - 112L
1,457 Elo+
Party 2
Cerberus
Cerberus
awethumbness
Cerberus
Level 126
God Stats
2W - 0L
1,718 SR
Queue Stats
6W - 6L
1,366 Elo+
Party 2
Poseidon
Poseidon
tashia_jones
Poseidon
Level 87
God Stats
5W - 3L
1,500 SR
Queue Stats
194W - 199L
1,594 Elo+
Solo
Team Averages
Level 152
1,503 SR
1,467 Elo+

VS

Team Averages
Level 85
1,463 SR
1,462 Elo+
Xbalanque
Xbalanque
ACETHEKING77
Xbalanque
Level 109
God Stats
2W - 3L
1,635 SR
Queue Stats
85W - 81L
1,448 Elo+
Party 1
Raijin
Raijin
Chaoticcowza
Raijin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,443 Elo+
Party 1
Yu Huang
Yu Huang
Jorlex009
Yu Huang
Level 159
God Stats
7W - 11L
1,513 SR
Queue Stats
602W - 604L
1,496 Elo+
Party 3
Anhur
Anhur
Phragture
Anhur
Level 86
God Stats
0W - 1L
1,150 SR
Queue Stats
129W - 157L
1,474 Elo+
Party 3
Sylvanus
Sylvanus
xBigcountry69x
Sylvanus
Level 49
God Stats
1W - 1L
1,517 SR
Queue Stats
143W - 147L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 23
9,177
834
6,432
8,846
6,995
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
14 / 3 / 12
10,877
989
16,893
10,726
4,527
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 2 / 21
10,023
911
9,359
11,734
4,869
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cerberus
awethumbness
Cerberus
16
7 / 1 / 21
10,525
957
11,099
11,607
6,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Poseidon
tashia_jones
Poseidon
17
7 / 1 / 22
10,141
922
10,439
5,202
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ACETHEKING77
Xbalanque
13
2 / 9 / 3
7,899
718
14,352
12,109
3,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
11
0 / 8 / 2
6,817
620
5,318
9,499
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
Jorlex009
Yu Huang
15
0 / 6 / 7
7,905
719
9,269
9,893
3,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Phragture
Anhur
14
3 / 8 / 5
8,711
792
5,900
11,632
3,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
15
2 / 3 / 4
8,258
751
5,174
15,751
9,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
28
34
Kills
7
8
Deaths
34
99
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ACETHEKING77
Xbalanque
2
9
3
0.39
W
0
1
23
11.5
L
Raijin
0
8
2
0.13
W
14
3
12
6.67
L
Yu Huang
Jorlex009
Yu Huang
0
6
7
0.58
L
Anhur
Phragture
Anhur
3
8
5
0.69
W
6
2
21
8.25
W
Cerberus
awethumbness
Cerberus
7
1
21
17.5
W
Poseidon
tashia_jones
Poseidon
7
1
22
18
L
Sylvanus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,222
Damage
40,013
48,115
Taken
58,884
25,004
Mitigated
21,823
25,311
Healing
11,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ACETHEKING77
Xbalanque
14,352
6,945
304
487
12,109
3,252
0
7,955
4,105
0
22,537
W
6,432
1,595
535
1,183
8,846
6,995
445
3,167
5,679
12,650
121
L
Raijin
5,318
1,198
332
93
9,499
2,507
0
4,753
4,687
9,558
0
W
16,893
5,753
625
858
10,726
4,527
3,479
4,765
5,961
0
34,482
L
Yu Huang
Jorlex009
Yu Huang
9,269
326
298
1,781
9,893
3,552
0
7,465
2,358
29,231
396
L
Anhur
Phragture
Anhur
5,900
2,549
605
740
11,632
3,240
0
7,267
4,293
0
11,135
W
9,359
384
10,504
6,992
11,734
4,869
725
4,950
6,784
25,785
686
W
Cerberus
awethumbness
Cerberus
11,099
314
544
3,361
11,607
6,773
699
4,489
7,118
17,417
1,477
W
Poseidon
tashia_jones
Poseidon
10,439
819
505
204
5,202
1,840
1,180
2,313
2,889
27,010
0
L
Sylvanus
5,174
1,295
1,100
6,146
15,751
9,272
0
8,358
7,147
8,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,743
Gold Earned
39,590
156
Minions Killed
91
0
Camps Cleared
0
976,961
Distance Traveled
838,706
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,899
718
29
3
0
156,631
0
W
Raijin
9,177
834
15
1
0
156,367
0
L
Raijin
6,817
620
10
1
0
130,771
0
W
Medusa
10,877
989
40
4
0
182,452
0
L
Yu Huang
7,905
719
34
3
0
194,354
0
L
Anhur
8,711
792
13
1
0
186,868
0
W
Ra
10,023
911
36
3
0
247,495
0
W
Cerberus
10,525
957
26
2
0
202,885
0
W
Poseidon
10,141
922
39
4
0
187,762
0
L
Sylvanus
8,258
751
5
0
0
170,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role