Player Matchup

Maui
Maui
Abomin-Abel
Maui
Level 137
God Stats
0W - 2L
1,266 SR
Queue Stats
112W - 110L
1,478 Elo+
Solo
Pele
Pele
BigSackGOAT
Pele
Level 122
God Stats
5W - 8L
1,425 SR
Queue Stats
480W - 481L
1,466 Elo+
Solo
Yemoja
Yemoja
DrNoodleWhip
Yemoja
Level 139
God Stats
5W - 6L
1,479 SR
Queue Stats
241W - 413L
1,381 Elo+
Party 1
Artemis
Artemis
TheAndOf3
Artemis
Level 187
God Stats
1W - 4L
1,160 SR
Queue Stats
248W - 417L
1,384 Elo+
Party 1
Bastet
Bastet
TrippleDukes
Bastet
Level 161
God Stats
2W - 4L
1,675 SR
Queue Stats
388W - 412L
1,435 Elo+
Solo
Team Averages
Level 149
1,401 SR
1,429 Elo+

VS

Team Averages
Level 112
1,363 SR
1,420 Elo+
Thoth
Thoth
EDMxFan
Thoth
Level 139
God Stats
6W - 6L
1,441 SR
Queue Stats
278W - 291L
1,437 Elo+
Party 2
Hel
Hel
M0ONSHINE
Hel
Level 154
God Stats
2W - 3L
1,304 SR
Queue Stats
312W - 325L
1,491 Elo+
Solo
Hera
Hera
Mast3rCyclop
Hera
Level 79
God Stats
3W - 1L
1,636 SR
Queue Stats
87W - 75L
1,498 Elo+
Party 2
Kukulkan
Kukulkan
Sea1Serpent
Kukulkan
Level 49
God Stats
1W - 1L
1,283 SR
Queue Stats
21W - 24L
1,198 Elo+
Solo
Charon
Charon
smp_bigbird
Charon
Level 139
God Stats
1W - 3L
1,153 SR
Queue Stats
771W - 785L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 15
10,756
717
12,141
20,007
28,053
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 3 / 1
7,589
506
3,593
4,862
2,024
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
17
0 / 0 / 7
9,877
658
4,832
15,992
14,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Artemis
TheAndOf3
Artemis
20
7 / 1 / 7
11,272
751
27,458
16,763
8,624
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
19
10 / 2 / 7
11,174
745
26,029
18,771
8,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
EDMxFan
Thoth
13
0 / 7 / 3
8,598
573
3,964
10,933
3,663
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
0 / 1 / 6
10,110
674
9,526
16,491
13,550
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
3 / 3 / 2
9,836
656
11,699
13,522
5,215
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Sea1Serpent
Kukulkan
18
4 / 4 / 4
11,304
754
20,151
15,350
7,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
19
1 / 3 / 5
11,269
751
16,921
26,741
33,787
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
18
Kills
8
8
Deaths
18
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
2
15
3.75
L
1
3
1
0.5
L
Yemoja
0
0
7
3.5
W
Thoth
EDMxFan
Thoth
0
7
3
0.21
W
0
1
6
3
W
3
3
2
1.33
W
Kukulkan
Sea1Serpent
Kukulkan
4
4
4
1.5
L
Artemis
TheAndOf3
Artemis
7
1
7
10.5
L
Bastet
10
2
7
6.75
W
Charon
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,053
Damage
62,261
76,395
Taken
83,037
61,345
Mitigated
63,358
46,465
Healing
47,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,141
1,452
776
2,286
20,007
28,053
66
15,290
4,717
22,179
0
L
3,593
396
223
833
4,862
2,024
0
3,908
954
0
6,664
L
Yemoja
4,832
1,020
21,698
7,979
15,992
14,156
181
13,840
2,152
12,942
0
W
Thoth
EDMxFan
Thoth
3,964
216
430
303
10,933
3,663
34
1,615
9,318
7,167
0
W
9,526
535
17,701
12,338
16,491
13,550
152
5,033
11,458
27,394
893
W
11,699
2,634
524
3,201
13,522
5,215
310
2,660
10,862
26,582
2
W
Kukulkan
Sea1Serpent
Kukulkan
20,151
1,597
1,933
4,638
15,350
7,143
318
3,860
11,490
43,778
359
L
Artemis
TheAndOf3
Artemis
27,458
8,370
3,038
3,639
16,763
8,624
348
13,372
3,391
0
62,173
L
Bastet
26,029
4,918
257
5,736
18,771
8,488
0
14,483
4,288
0
46,159
W
Charon
16,921
2,125
1,068
5,577
26,741
33,787
244
3,805
22,936
30,380
1,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,668
Gold Earned
51,117
143
Minions Killed
203
0
Camps Cleared
0
1,311,183
Distance Traveled
1,375,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,756
717
15
1
0
316,906
0
L
Pele
7,589
506
3
0
0
86,167
0
L
Yemoja
9,877
658
19
1
0
279,923
0
W
Thoth
8,598
573
17
1
0
230,322
0
W
Hel
10,110
674
42
3
0
298,184
0
W
Hera
9,836
656
42
3
0
291,855
0
W
Kukulkan
11,304
754
60
4
0
274,308
0
L
Artemis
11,272
751
71
5
0
282,129
0
L
Bastet
11,174
745
35
2
0
346,058
0
W
Charon
11,269
751
42
3
0
281,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role