Player Matchup

Cthulhu
Cthulhu
FireBurna
Cthulhu
Level 66
God Stats
16W - 15L
1,550 SR
Queue Stats
32W - 37L
1,450 Elo+
Party 1
Shiva
Shiva
GenericHavoc
Shiva
Level 145
God Stats
6W - 6L
1,490 SR
Queue Stats
462W - 473L
1,556 Elo+
Solo
Izanami
Izanami
Noexit147
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,525 Elo+
Party 1
Ne Zha
Ne Zha
ivko05
Ne Zha
Level 167
God Stats
28W - 14L
1,768 SR
Queue Stats
65W - 69L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xMysticTomato
Morgan Le Fay
Level 38
God Stats
2W - 1L
1,318 SR
Queue Stats
36W - 37L
1,472 Elo+
Party 1
Team Averages
Level 85
1,525 SR
1,510 Elo+

VS

Team Averages
Level 106
1,581 SR
1,485 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Andraaz
King Arthur
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,405 Elo+
Solo
Ao Kuang
Ao Kuang
PijanyCyklop
Ao Kuang
Level 63
God Stats
4W - 2L
1,799 SR
Queue Stats
54W - 59L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
hoppo14
Tsukuyomi
Level 126
God Stats
47W - 38L
1,608 SR
Queue Stats
228W - 205L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FireBurna
Cthulhu
11
2 / 2 / 4
7,318
1,464
2,860
5,789
4,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 2 / 5
5,886
1,177
4,632
6,630
5,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Noexit147
Izanami
11
1 / 0 / 3
6,234
1,247
1,922
2,485
708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
ivko05
Ne Zha
11
2 / 1 / 2
6,554
1,311
5,076
4,349
1,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
xMysticTomato
Morgan Le Fay
11
1 / 0 / 5
6,581
1,316
5,335
2,447
879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

360

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 0 / 4
6,656
1,331
5,575
2,656
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
 
Martichoras
11
1 / 0 / 3
6,311
1,262
3,274
3,714
1,134
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
Andraaz
King Arthur
11
2 / 4 / 3
6,789
1,358
2,136
8,752
7,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
PijanyCyklop
Ao Kuang
10
0 / 1 / 1
5,496
1,099
815
3,301
996
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
hoppo14
Tsukuyomi
11
1 / 1 / 4
6,416
1,283
7,104
4,512
1,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
6
Kills
5
5
Deaths
6
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
0
4
3
L
Martichoras
 
Martichoras
1
0
3
2.5
L
King Arthur
Andraaz
King Arthur
2
4
3
0.88
W
Cthulhu
FireBurna
Cthulhu
2
2
4
2
W
0
2
5
1.25
W
Izanami
Noexit147
Izanami
1
0
3
2.5
L
Ao Kuang
PijanyCyklop
Ao Kuang
0
1
1
0.5
L
Tsukuyomi
hoppo14
Tsukuyomi
1
1
4
3
W
Ne Zha
ivko05
Ne Zha
2
1
2
3
W
Morgan Le Fay
xMysticTomato
Morgan Le Fay
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,825
Damage
18,904
21,700
Taken
22,935
13,166
Mitigated
11,565
4,131
Healing
1,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,575
168
0
347
2,656
818
0
400
2,162
19,449
561
L
Martichoras
 
Martichoras
3,274
806
0
155
3,714
1,134
0
436
3,182
0
15,303
L
King Arthur
Andraaz
King Arthur
2,136
211
0
581
8,752
7,319
0
3,497
4,749
0
6,583
W
Cthulhu
FireBurna
Cthulhu
2,860
208
0
1,098
5,789
4,622
0
2,058
3,731
10,741
42
W
4,632
663
420
720
6,630
5,356
0
2,225
4,405
0
9,226
W
Izanami
Noexit147
Izanami
1,922
1,245
0
408
2,485
708
0
456
2,029
0
7,792
L
Ao Kuang
PijanyCyklop
Ao Kuang
815
269
0
128
3,301
996
0
1,452
1,716
1,430
0
L
Tsukuyomi
hoppo14
Tsukuyomi
7,104
1,255
0
38
4,512
1,298
0
1,417
2,822
0
18,384
W
Ne Zha
ivko05
Ne Zha
5,076
898
0
856
4,349
1,601
0
758
3,591
0
17,284
W
Morgan Le Fay
xMysticTomato
Morgan Le Fay
5,335
767
0
629
2,447
879
0
670
1,777
18,739
1,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,573
Gold Earned
31,668
118
Minions Killed
104
7
Camps Cleared
4
592,601
Distance Traveled
489,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,656
1,331
39
8
1
109,338
0
L
Martichoras
6,311
1,262
33
7
1
102,852
0
L
King Arthur
6,789
1,358
7
1
0
112,268
0
W
Cthulhu
7,318
1,464
20
4
0
114,188
0
W
Shiva
5,886
1,177
11
2
0
124,109
0
W
Izanami
6,234
1,247
23
5
3
102,984
0
L
Ao Kuang
5,496
1,099
0
0
0
40,715
0
L
Tsukuyomi
6,416
1,283
25
5
2
124,129
0
W
Ne Zha
6,554
1,311
24
5
1
132,357
0
W
Morgan Le Fay
6,581
1,316
40
8
3
118,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role