Player Matchup

Nu Wa
Nu Wa
S1ck9
Nu Wa
Level 79
God Stats
8W - 1L
1,756 SR
Queue Stats
427W - 426L
1,446 Elo+
Party 3
Danzaburou
Danzaburou
Simplyareed
Danzaburou
Level 63
God Stats
4W - 4L
1,423 SR
Queue Stats
246W - 232L
1,475 Elo+
Party 3
Terra
Terra
xGOTEMMMx
Terra
Level 157
God Stats
13W - 10L
1,578 SR
Queue Stats
860W - 916L
1,494 Elo+
Solo
Fafnir
Fafnir
zzMiSSmaeexx
Fafnir
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,632 Elo+
Party 2
Hercules
Hercules
zzSaragonxx
Hercules
Level 126
God Stats
5W - 5L
1,359 SR
Queue Stats
178W - 176L
1,478 Elo+
Party 2
Team Averages
Level 113
1,523 SR
1,505 Elo+

VS

Team Averages
Level 131
1,562 SR
1,476 Elo+
Bellona
Bellona
 
Bellona
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Devastatxonz
Guan Yu
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
403W - 411L
1,480 Elo+
Party 1
Rama
Rama
Ol Reddd
Rama
Level 84
God Stats
1W - 5L
1,500 SR
Queue Stats
329W - 323L
1,437 Elo+
Solo
Geb
Geb
SpacingTempertj
Geb
Level 128
God Stats
22W - 11L
1,808 SR
Queue Stats
385W - 389L
1,482 Elo+
Party 1
Neith
Neith
Xoqe
Neith
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
S1ck9
Nu Wa
11
3 / 1 / 4
6,243
1,041
7,903
4,310
1,603
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
Simplyareed
Danzaburou
10
0 / 1 / 6
5,908
985
7,257
3,530
1,507
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Terra
xGOTEMMMx
Terra
11
0 / 1 / 7
5,742
957
5,233
7,624
4,461
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
11
1 / 0 / 6
6,306
1,051
2,123
2,955
4,203
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
zzSaragonxx
Hercules
10
3 / 1 / 4
6,381
1,064
7,551
10,087
6,596
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
4 / 1 / 0
6,367
1,061
9,285
11,575
7,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Devastatxonz
Guan Yu
8
0 / 4 / 2
5,472
912
3,726
9,429
3,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rama
11
0 / 1 / 3
5,611
935
6,522
7,399
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 2
6,014
1,002
5,048
8,364
5,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Xoqe
Neith
5
0 / 0 / 0
4,604
767
76
347
76
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
7
Kills
4
4
Deaths
7
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
1
0
4
L
Guan Yu
Devastatxonz
Guan Yu
0
4
2
0.25
L
Rama
0
1
3
1.5
W
Nu Wa
S1ck9
Nu Wa
3
1
4
5
W
Danzaburou
Simplyareed
Danzaburou
0
1
6
3
L
0
1
2
1
L
Neith
Xoqe
Neith
0
0
0
0
W
Terra
xGOTEMMMx
Terra
0
1
7
3.5
W
Fafnir
1
0
6
4
W
Hercules
zzSaragonxx
Hercules
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,067
Damage
24,657
28,506
Taken
37,114
18,370
Mitigated
19,842
16,105
Healing
19,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,285
2,150
381
4,502
11,575
7,878
0
3,732
7,843
0
19,603
L
Guan Yu
Devastatxonz
Guan Yu
3,726
530
4,602
2,691
9,429
3,970
0
3,170
6,259
0
4,975
L
Rama
6,522
4,782
758
2,199
7,399
2,450
0
3,270
4,129
0
15,453
W
Nu Wa
S1ck9
Nu Wa
7,903
1,650
1,144
597
4,310
1,603
0
936
3,231
15,486
0
W
Danzaburou
Simplyareed
Danzaburou
7,257
3,097
78
867
3,530
1,507
0
570
2,848
0
18,721
L
5,048
30
1,630
2,224
8,364
5,468
0
4,728
3,636
12,051
0
L
Neith
Xoqe
Neith
76
0
0
52
347
76
0
347
0
0
582
W
Terra
xGOTEMMMx
Terra
5,233
1,128
3,417
3,376
7,624
4,461
0
1,408
6,104
10,349
0
W
Fafnir
2,123
519
400
536
2,955
4,203
0
402
2,471
4,327
37
W
Hercules
zzSaragonxx
Hercules
7,551
3,252
170
5,520
10,087
6,596
0
1,732
8,060
0
10,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,580
Gold Earned
28,068
57
Minions Killed
60
0
Camps Cleared
0
646,970
Distance Traveled
551,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,367
1,061
19
3
0
152,823
0
L
Guan Yu
5,472
912
4
1
0
128,833
0
L
Rama
5,611
935
23
4
0
115,426
0
W
Nu Wa
6,243
1,041
5
1
0
129,821
0
W
Danzaburou
5,908
985
26
4
0
109,278
0
L
Geb
6,014
1,002
13
2
0
138,051
0
L
Neith
4,604
767
1
0
0
16,142
0
W
Terra
5,742
957
10
2
0
138,099
0
W
Fafnir
6,306
1,051
7
1
0
138,111
0
W
Hercules
6,381
1,064
9
2
0
131,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role