Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Floresty
Freya
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 180L
1,427 Elo+
Party 1
Xing Tian
Xing Tian
ThexDubiousxOne
Xing Tian
Level 103
God Stats
3W - 3L
1,732 SR
Queue Stats
12W - 14L
1,540 Elo+
Solo
Nu Wa
Nu Wa
angel2287
Nu Wa
Level 148
God Stats
7W - 2L
1,606 SR
Queue Stats
226W - 236L
1,452 Elo+
Solo
Team Averages
Level 116
1,568 SR
1,484 Elo+

VS

Team Averages
Level 86
1,546 SR
1,456 Elo+
Maui
Maui
 
Maui
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Arthur Aris
Skadi
Level 65
God Stats
6W - 6L
1,554 SR
Queue Stats
206W - 213L
1,413 Elo+
Solo
Kumbhakarna
Kumbhakarna
OMGitsM3RITO
Kumbhakarna
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 90L
1,442 Elo+
Solo
Arachne
Arachne
WonkeyDonkey777
Arachne
Level 67
God Stats
26W - 24L
1,550 SR
Queue Stats
55W - 53L
1,458 Elo+
Solo
Chang'e
Chang'e
nagato13042t
Chang'e
Level 82
God Stats
16W - 14L
1,625 SR
Queue Stats
63W - 74L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 0 / 0
7,645
588
2,387
5,796
4,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
 
Da Ji
12
4 / 2 / 2
7,076
544
4,959
9,195
3,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Freya
Floresty
Freya
10
0 / 4 / 1
5,720
440
3,359
9,185
2,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
ThexDubiousxOne
Xing Tian
10
1 / 0 / 0
6,538
503
3,642
9,838
5,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
angel2287
Nu Wa
12
1 / 0 / 4
7,380
568
6,562
4,703
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 1 / 0
5,778
444
1,280
5,046
2,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 1 / 3
6,089
468
7,549
7,550
2,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kumbhakarna
OMGitsM3RITO
Kumbhakarna
11
2 / 0 / 2
5,996
461
5,169
9,800
5,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

3
0 / 1 / 0
4,056
312
517
1,773
400
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chang'e
nagato13042t
Chang'e
12
1 / 4 / 1
6,239
480
3,536
8,934
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
7
Kills
5
6
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
0
1
W
Da Ji
 
Da Ji
4
2
2
2.5
L
Maui
 
Maui
0
1
0
0
L
2
1
3
3.5
W
Freya
Floresty
Freya
0
4
1
0.13
L
Kumbhakarna
OMGitsM3RITO
Kumbhakarna
2
0
2
3
W
Xing Tian
ThexDubiousxOne
Xing Tian
1
0
0
1
L
0
1
0
0
W
Nu Wa
angel2287
Nu Wa
1
0
4
3
L
Chang'e
nagato13042t
Chang'e
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,909
Damage
18,051
38,717
Taken
33,103
17,772
Mitigated
13,009
6,659
Healing
8,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,387
603
0
1,070
5,796
4,063
0
1,280
4,516
0
43,182
W
Da Ji
 
Da Ji
4,959
678
0
879
9,195
3,667
0
1,361
7,834
0
45,142
L
Maui
 
Maui
1,280
196
0
36
5,046
2,864
0
424
4,315
24,390
0
L
7,549
2,728
0
2,067
7,550
2,173
0
2,204
5,346
0
39,397
W
Freya
Floresty
Freya
3,359
1,330
0
3,250
9,185
2,738
0
2,488
6,697
30,446
1,022
L
Kumbhakarna
OMGitsM3RITO
Kumbhakarna
5,169
590
0
3,418
9,800
5,290
0
5,632
4,168
22,427
1,435
W
Xing Tian
ThexDubiousxOne
Xing Tian
3,642
338
0
960
9,838
5,943
0
2,087
7,751
20,094
0
L
517
420
0
144
1,773
400
0
931
842
0
2,865
W
Nu Wa
angel2287
Nu Wa
6,562
2,435
0
500
4,703
1,361
927
2,249
2,454
46,520
1,117
L
Chang'e
nagato13042t
Chang'e
3,536
315
520
2,783
8,934
2,282
0
4,148
4,786
40,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,359
Gold Earned
28,158
323
Minions Killed
199
0
Camps Cleared
0
1,246,546
Distance Traveled
904,043
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,645
588
81
6
0
242,031
1
W
Da Ji
7,076
544
74
6
0
314,690
2
L
Maui
5,778
444
47
4
0
129,420
0
L
Skadi
6,089
468
46
4
0
226,978
0
W
Freya
5,720
440
59
5
0
241,036
4
L
Kumbhakarna
5,996
461
31
2
0
253,500
6
W
Xing Tian
6,538
503
27
2
0
252,679
2
L
Arachne
4,056
312
5
0
0
48,701
0
W
Nu Wa
7,380
568
82
6
0
196,110
0
L
Chang'e
6,239
480
70
5
0
245,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role