Player Matchup

Xbalanque
Xbalanque
Platinum II
 
Xbalanque
Platinum II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond III
IEATYOU32
Bacchus
Diamond III
Level 122
God Stats
2W - 4L
1,441 SR
Queue Stats
270W - 258L
2,239 MMR
Solo
Ullr
Ullr
Diamond I
OooohhhJacobooo
Ullr
Diamond I
Level 121
God Stats
9W - 8L
1,531 SR
Queue Stats
88W - 83L
2,162 MMR
Solo
Nike
Nike
Platinum I
Xpsycho_letitiaX
Nike
Platinum I
Level 135
God Stats
44W - 25L
1,721 SR
Queue Stats
61W - 45L
1,893 MMR
Solo
Ra
Ra
Diamond II
Yumiyaa
Ra
Diamond II
Level 196
God Stats
3W - 12L
1,488 SR
Queue Stats
173W - 156L
2,262 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,536 SR
2,011 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,646 SR
2,017 MMR
Ymir
Ymir
Platinum III
 
Ymir
Platinum III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Masters
LivanMcLuvan
Agni
Masters
Level 155
God Stats
89W - 85L
1,598 SR
Queue Stats
639W - 613L
2,303 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
Setforex
Gilgamesh
Platinum I
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 136L
2,036 MMR
Solo
Hou Yi
Hou Yi
Diamond III
VǺNS
Hou Yi
Diamond III
Level 106
God Stats
15W - 10L
1,923 SR
Queue Stats
145W - 127L
2,079 MMR
Party 1
Susano
Susano
Diamond IV
Yensoi
Susano
Diamond IV
Level 79
God Stats
36W - 32L
1,710 SR
Queue Stats
278W - 252L
2,168 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
6
1 / 1 / 1
3,375
675
1,568
3,869
853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
IEATYOU32
Bacchus
2
0 / 1 / 0
2,531
506
332
1,369
702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 2 / 0
3,568
714
2,581
4,000
936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 2 / 0
3,349
670
1,837
4,706
2,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
0 / 2 / 2
3,433
687
1,197
2,174
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
GebKumbhakarnaCerberus

VS

Bans
BastetAphroditeCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
2 / 1 / 0
3,778
756
1,313
2,784
1,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 0 / 0
3,794
759
1,846
1,803
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Setforex
Gilgamesh
7
1 / 1 / 1
4,120
824
3,071
5,072
1,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hou Yi
VǺNS
Hou Yi
6
1 / 2 / 2
3,638
728
2,343
3,721
982
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
Yensoi
Susano
7
2 / 0 / 2
3,711
742
2,101
3,515
923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
8
8
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
1
1
1.5
W
Ymir
 
Ymir
2
1
0
2
L
Bacchus
IEATYOU32
Bacchus
0
1
0
0
W
2
0
0
2
L
2
2
0
1
W
Gilgamesh
Setforex
Gilgamesh
1
1
1
1.5
W
Hou Yi
VǺNS
Hou Yi
1
2
2
1
L
1
2
0
0.5
W
Susano
Yensoi
Susano
2
0
2
3
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,515
Damage
10,674
16,118
Taken
16,895
5,473
Mitigated
5,007
4,717
Healing
6,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
1,568
690
0
1,066
3,869
853
0
853
3,016
0
13,493
W
Ymir
 
Ymir
1,313
448
0
945
2,784
1,355
0
40
2,744
10,913
0
L
Bacchus
IEATYOU32
Bacchus
332
74
0
258
1,369
702
0
249
1,120
1,500
0
W
1,846
391
0
862
1,803
402
0
179
1,558
20,172
0
L
2,581
1,217
0
1,503
4,000
936
0
1,125
2,707
0
14,073
W
Gilgamesh
Setforex
Gilgamesh
3,071
1,054
0
1,357
5,072
1,345
0
0
4,831
0
24,803
W
Hou Yi
VǺNS
Hou Yi
2,343
1,413
0
1,453
3,721
982
0
975
2,668
0
16,465
L
1,837
297
0
1,458
4,706
2,464
0
211
4,495
0
13,756
W
Susano
Yensoi
Susano
2,101
720
0
2,060
3,515
923
0
147
3,324
0
13,808
L
1,197
188
72
360
2,174
518
0
488
1,621
12,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,256
Gold Earned
19,041
117
Minions Killed
157
0
Camps Cleared
0
426,137
Distance Traveled
509,561
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
3,375
675
19
4
0
88,670
0
W
Ymir
3,778
756
17
3
0
90,246
0
L
Bacchus
2,531
506
2
0
0
25,987
0
W
Agni
3,794
759
38
8
0
99,185
0
L
Ullr
3,568
714
33
7
0
105,382
0
W
Gilgamesh
4,120
824
42
8
0
104,576
0
W
Hou Yi
3,638
728
27
5
0
87,747
0
L
Nike
3,349
670
29
6
0
96,639
0
W
Susano
3,711
742
33
7
0
127,807
1
L
Ra
3,433
687
34
7
0
109,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role