Player Matchup

Geb
Geb
CEE BONEZ2
Geb
Level 155
God Stats
14W - 2L
1,791 SR
Queue Stats
320W - 333L
1,446 Elo+
Party 2
Hera
Hera
ChakariFire93
Hera
Level 124
God Stats
1W - 1L
1,310 SR
Queue Stats
101W - 92L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
RuZa2
Danzaburou
Level 214
God Stats
10W - 8L
1,549 SR
Queue Stats
234W - 266L
1,444 Elo+
Party 2
Neith
Neith
Savage D0CT0R
Neith
Level 157
God Stats
3W - 1L
1,692 SR
Queue Stats
110W - 106L
1,534 Elo+
Party 2
Achilles
Achilles
xLUCKYCH4RMZx
Achilles
Level 176
God Stats
1W - 2L
1,140 SR
Queue Stats
76W - 80L
1,430 Elo+
Party 2
Team Averages
Level 165
1,496 SR
1,470 Elo+

VS

Team Averages
Level 134
1,558 SR
1,524 Elo+
Janus
Janus
 
Janus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Abomin-Abel
Cu Chulainn
Level 137
God Stats
0W - 2L
1,302 SR
Queue Stats
82W - 87L
1,490 Elo+
Solo
Hercules
Hercules
BigTroggy
Hercules
Level 111
God Stats
2W - 1L
1,824 SR
Queue Stats
34W - 24L
1,623 Elo+
Solo
Artemis
Artemis
JustCallMeKNOX
Artemis
Level 155
God Stats
2W - 5L
1,335 SR
Queue Stats
368W - 370L
1,468 Elo+
Solo
Merlin
Merlin
Rigzxx
Merlin
Level 127
God Stats
6W - 2L
1,827 SR
Queue Stats
129W - 122L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 7
7,190
799
8,182
10,126
9,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
3 / 1 / 8
8,240
916
8,606
5,473
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
RuZa2
Danzaburou
14
2 / 0 / 5
8,164
907
8,226
4,030
1,605
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
3 / 0 / 7
8,362
929
8,823
8,191
3,413
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Achilles
xLUCKYCH4RMZx
Achilles
13
7 / 1 / 4
7,980
887
9,906
8,397
9,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 5 / 2
7,056
784
5,078
6,435
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Abomin-Abel
Cu Chulainn
13
0 / 2 / 3
7,010
779
5,059
13,861
8,508
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
BigTroggy
Hercules
13
2 / 0 / 1
6,676
742
5,276
14,778
10,842
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

9
1 / 4 / 0
5,894
655
2,761
5,031
1,747
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
Rigzxx
Merlin
13
0 / 5 / 2
6,760
751
6,019
6,480
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
16
Kills
4
4
Deaths
16
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
2
0.4
L
Cu Chulainn
Abomin-Abel
Cu Chulainn
0
2
3
0.75
L
Hercules
BigTroggy
Hercules
2
0
1
2.5
W
1
2
7
2.25
W
3
1
8
7
L
1
4
0
0.25
L
Merlin
Rigzxx
Merlin
0
5
2
0.2
W
Danzaburou
RuZa2
Danzaburou
2
0
5
4.5
W
3
0
7
6.5
W
Achilles
xLUCKYCH4RMZx
Achilles
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,743
Damage
24,193
36,217
Taken
46,585
26,908
Mitigated
25,157
16,381
Healing
17,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,078
158
0
246
6,435
1,961
0
2,113
4,241
12,508
0
L
Cu Chulainn
Abomin-Abel
Cu Chulainn
5,059
350
0
4,703
13,861
8,508
0
5,277
8,299
1,873
8,620
L
Hercules
BigTroggy
Hercules
5,276
1,375
606
10,268
14,778
10,842
0
5,368
9,180
0
13,601
W
8,182
39
750
2,645
10,126
9,930
49
2,540
7,392
16,227
0
W
8,606
889
507
441
5,473
2,472
95
1,515
3,864
16,546
127
L
2,761
515
259
590
5,031
1,747
0
2,010
2,837
0
5,508
L
Merlin
Rigzxx
Merlin
6,019
0
454
301
6,480
2,099
0
2,010
4,387
18,202
0
W
Danzaburou
RuZa2
Danzaburou
8,226
2,489
1,364
2,233
4,030
1,605
757
1,491
2,481
0
22,944
W
8,823
1,939
731
3,668
8,191
3,413
561
2,830
5,237
0
23,776
W
Achilles
xLUCKYCH4RMZx
Achilles
9,906
691
1,237
2,805
8,397
9,488
29
3,041
5,120
0
12,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,936
Gold Earned
33,396
119
Minions Killed
80
0
Camps Cleared
0
934,502
Distance Traveled
812,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,056
784
32
4
0
169,786
0
L
Cu Chulainn
7,010
779
11
1
0
187,860
0
L
Hercules
6,676
742
10
1
0
200,817
0
W
Geb
7,190
799
12
1
0
183,257
0
W
Hera
8,240
916
21
2
0
181,106
0
L
Artemis
5,894
655
3
0
0
92,658
0
L
Merlin
6,760
751
24
3
0
160,930
0
W
Danzaburou
8,164
907
41
5
0
161,754
0
W
Neith
8,362
929
40
4
0
193,427
0
W
Achilles
7,980
887
5
1
0
214,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role