Player Matchup

Ao Kuang
Ao Kuang
AshitakaNago
Ao Kuang
Level 156
God Stats
7W - 5L
1,513 SR
Queue Stats
59W - 66L
1,357 Elo+
Party 1
Bacchus
Bacchus
Caprodige
Bacchus
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 20L
1,243 Elo+
Party 3
Jing Wei
Jing Wei
ChIpSoJu
Jing Wei
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 3
Sobek
Sobek
CloseGryphon27
Sobek
Level 141
God Stats
16W - 13L
1,612 SR
Queue Stats
138W - 153L
1,470 Elo+
Solo
Ah Puch
Ah Puch
MisguidedGamer
Ah Puch
Level 128
God Stats
2W - 2L
1,653 SR
Queue Stats
57W - 64L
1,360 Elo+
Party 1
Team Averages
Level 103
1,556 SR
1,386 Elo+

VS

Team Averages
Level 102
1,453 SR
1,432 Elo+
Thanatos
Thanatos
Fakermorty
Thanatos
Level 63
God Stats
6W - 5L
1,407 SR
Queue Stats
158W - 183L
1,389 Elo+
Solo
Fafnir
Fafnir
Redboi504
Fafnir
Level 107
God Stats
4W - 10L
1,336 SR
Queue Stats
554W - 597L
1,441 Elo+
Party 2
Apollo
Apollo
SmiteLover2324
Apollo
Level 66
God Stats
5W - 2L
1,457 SR
Queue Stats
147W - 155L
1,406 Elo+
Solo
Nu Wa
Nu Wa
Virtiqq
Nu Wa
Level 66
God Stats
85W - 49L
1,597 SR
Queue Stats
266W - 268L
1,446 Elo+
Party 2
Olorun
Olorun
jaluvisi
Olorun
Level 206
God Stats
15W - 27L
1,467 SR
Queue Stats
501W - 487L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AshitakaNago
Ao Kuang
13
4 / 5 / 1
7,651
510
4,737
14,574
4,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Bacchus
Caprodige
Bacchus
11
0 / 6 / 2
6,577
438
7,899
10,667
8,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
ChIpSoJu
Jing Wei
9
0 / 6 / 1
5,930
395
3,982
8,927
2,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 1
8,569
571
5,321
12,167
9,974
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 1
7,628
509
6,601
10,357
2,683
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fakermorty
Thanatos
14
3 / 4 / 6
8,011
534
9,089
15,367
5,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
Redboi504
Fafnir
13
6 / 0 / 6
8,633
576
5,862
13,255
10,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 1 / 7
7,826
522
5,065
5,884
1,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Virtiqq
Nu Wa
14
6 / 3 / 2
8,350
557
10,726
6,349
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
jaluvisi
Olorun
14
2 / 2 / 1
7,966
531
7,011
8,706
2,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
9
Kills
20
21
Deaths
10
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AshitakaNago
Ao Kuang
4
5
1
0.9
L
Bacchus
Caprodige
Bacchus
0
6
2
0.17
L
Jing Wei
ChIpSoJu
Jing Wei
0
6
1
0.08
L
3
0
1
3.5
W
Thanatos
Fakermorty
Thanatos
3
4
6
1.5
L
2
4
1
0.63
W
Fafnir
Redboi504
Fafnir
6
0
6
9
W
3
1
7
6.5
W
Nu Wa
Virtiqq
Nu Wa
6
3
2
2.33
W
Olorun
jaluvisi
Olorun
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,540
Damage
37,753
56,692
Taken
49,561
28,210
Mitigated
22,524
11,305
Healing
19,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AshitakaNago
Ao Kuang
4,737
1,490
0
1,804
14,574
4,673
0
3,161
11,163
43,193
0
L
Bacchus
Caprodige
Bacchus
7,899
1,465
0
1,514
10,667
8,857
238
4,351
6,190
27,478
818
L
Jing Wei
ChIpSoJu
Jing Wei
3,982
3,376
0
1,027
8,927
2,023
384
4,703
4,003
0
22,304
L
5,321
159
0
3,254
12,167
9,974
1,100
4,254
7,799
54,379
3,080
W
Thanatos
Fakermorty
Thanatos
9,089
2,538
171
10,017
15,367
5,387
0
6,800
8,160
0
67,260
L
6,601
488
0
3,706
10,357
2,683
296
5,271
4,582
50,378
673
W
Fafnir
Redboi504
Fafnir
5,862
2,265
0
3,823
13,255
10,707
270
4,567
8,078
42,208
0
W
5,065
3,212
0
2,077
5,884
1,734
585
2,166
3,436
0
30,353
W
Nu Wa
Virtiqq
Nu Wa
10,726
1,795
0
496
6,349
1,757
515
4,524
1,787
47,154
127
W
Olorun
jaluvisi
Olorun
7,011
3,172
0
3,225
8,706
2,939
1,014
4,309
4,016
45,041
10,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,355
Gold Earned
40,786
321
Minions Killed
396
0
Camps Cleared
0
1,418,687
Distance Traveled
1,480,396
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,651
510
68
5
0
313,163
2
L
Bacchus
6,577
438
40
3
0
282,877
0
L
Jing Wei
5,930
395
44
3
0
275,124
0
L
Sobek
8,569
571
94
6
0
273,443
0
W
Thanatos
8,011
534
96
6
0
342,705
0
L
Ah Puch
7,628
509
75
5
0
274,080
8
W
Fafnir
8,633
576
64
4
0
283,140
2
W
Apollo
7,826
522
60
4
0
287,405
2
W
Nu Wa
8,350
557
93
6
0
297,273
4
W
Olorun
7,966
531
83
6
0
269,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role