Player Matchup

Ymir
Ymir
 
Ymir
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
IdleIncantation
Nox
Level 123
God Stats
123W - 121L
1,576 SR
Queue Stats
155W - 135L
1,572 Elo+
Solo
Ix Chel
Ix Chel
Senpai-miUmiU
Ix Chel
Level 128
God Stats
16W - 12L
1,637 SR
Queue Stats
80W - 60L
1,569 Elo+
Solo
Loki
Loki
VastDoc
Loki
Level 78
God Stats
39W - 44L
1,529 SR
Queue Stats
229W - 246L
1,473 Elo+
Solo
Team Averages
Level 133
1,548 SR
1,523 Elo+

VS

Team Averages
Level 120
1,518 SR
1,535 Elo+
Awilix
Awilix
Kinjih
Awilix
Level 109
God Stats
8W - 18L
1,462 SR
Queue Stats
66W - 55L
1,605 Elo+
Party 1
Poseidon
Poseidon
NonLucky
Poseidon
Level 156
God Stats
3W - 2L
1,769 SR
Queue Stats
106W - 128L
1,509 Elo+
Solo
Ymir
Ymir
SharpTundra
Ymir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,471 Elo+
Solo
Scylla
Scylla
andy11341
Scylla
Level 124
God Stats
8W - 16L
1,382 SR
Queue Stats
136W - 122L
1,518 Elo+
Solo
Ullr
Ullr
kenvas
Ullr
Level 149
God Stats
17W - 24L
1,477 SR
Queue Stats
310W - 325L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 1 / 5
6,689
1,338
3,279
4,358
3,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
 
Susano
11
4 / 0 / 1
6,569
1,314
2,404
4,321
1,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 1 / 6
6,173
1,235
2,891
1,955
607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
11
1 / 0 / 5
5,776
1,155
2,635
1,021
262
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
VastDoc
Loki
11
0 / 0 / 6
5,651
1,130
2,655
2,958
862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

386

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Kinjih
Awilix
10
0 / 1 / 2
5,372
1,074
1,989
3,299
1,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
NonLucky
Poseidon
11
2 / 1 / 0
6,225
1,245
3,726
1,915
524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 1
5,349
1,070
1,224
2,934
1,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
andy11341
Scylla
10
0 / 1 / 2
5,602
1,120
2,787
1,828
544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
kenvas
Ullr
10
0 / 2 / 0
5,195
1,039
2,256
4,996
1,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
7
Kills
2
2
Deaths
7
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
5
3.5
W
Susano
 
Susano
4
0
1
4.5
W
1
1
6
4
L
Awilix
Kinjih
Awilix
0
1
2
1
L
Poseidon
NonLucky
Poseidon
2
1
0
2
W
Ix Chel
1
0
5
3.5
L
0
2
1
0.25
W
Loki
VastDoc
Loki
0
0
6
3
L
Scylla
andy11341
Scylla
0
1
2
1
L
Ullr
kenvas
Ullr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,864
Damage
11,982
14,613
Taken
14,972
6,040
Mitigated
5,245
2,312
Healing
540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,279
619
0
579
4,358
3,016
0
2,377
1,981
9,248
0
W
Susano
 
Susano
2,404
824
0
260
4,321
1,293
0
2,673
1,648
0
14,894
W
2,891
85
0
0
1,955
607
0
1,216
739
9,828
1,874
L
Awilix
Kinjih
Awilix
1,989
618
0
30
3,299
1,104
0
844
2,455
0
4,231
L
Poseidon
NonLucky
Poseidon
3,726
285
0
0
1,915
524
0
932
983
24,351
0
W
Ix Chel
2,635
182
534
319
1,021
262
0
746
275
6,609
358
L
1,224
122
0
129
2,934
1,513
0
2,201
733
1,890
0
W
Loki
VastDoc
Loki
2,655
340
0
620
2,958
862
0
725
2,233
0
13,081
L
Scylla
andy11341
Scylla
2,787
308
0
211
1,828
544
0
986
842
14,715
0
L
Ullr
kenvas
Ullr
2,256
468
0
170
4,996
1,560
0
3,576
1,420
0
6,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,858
Gold Earned
27,743
94
Minions Killed
93
8
Camps Cleared
4
541,841
Distance Traveled
471,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,689
1,338
9
2
1
101,337
0
W
Susano
6,569
1,314
34
7
1
120,616
0
W
Nox
6,173
1,235
19
4
2
110,119
0
L
Awilix
5,372
1,074
5
1
1
121,298
0
L
Poseidon
6,225
1,245
42
8
0
118,217
0
W
Ix Chel
5,776
1,155
14
3
2
104,423
0
L
Ymir
5,349
1,070
3
1
1
38,610
0
W
Loki
5,651
1,130
18
4
2
105,346
0
L
Scylla
5,602
1,120
39
8
1
98,447
0
L
Ullr
5,195
1,039
4
1
1
95,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role