Player Matchup

Mulan
Mulan
 
Mulan
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BunnyKing2835
Xbalanque
Level 29
God Stats
40W - 66L
1,383 SR
Queue Stats
74W - 114L
1,391 Elo+
Party 1
Kuzenbo
Kuzenbo
Skorpion_X09
Kuzenbo
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,731 Elo+
Solo
Nike
Nike
ToastedTonberry7
Nike
Level 43
God Stats
3W - 2L
1,559 SR
Queue Stats
109W - 160L
1,388 Elo+
Party 1
Chaac
Chaac
perroviejho
Chaac
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,488 SR
1,502 Elo+

VS

Team Averages
Level 19
1,535 SR
1,317 Elo+
Artio
Artio
CloudCatching
Artio
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,074 Elo+
Party 2
Yemoja
Yemoja
JakeLevingstone
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
NickelbackFamily
Janus
Level 22
God Stats
29W - 26L
1,644 SR
Queue Stats
52W - 52L
1,493 Elo+
Solo
Arachne
Arachne
Therapis_Tickler
Arachne
Level 29
God Stats
103W - 95L
1,529 SR
Queue Stats
189W - 167L
1,446 Elo+
Solo
Zeus
Zeus
asdfgas
Zeus
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,074 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 0 / 2
5,120
1,024
428
1,341
602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
BunnyKing2835
Xbalanque
10
2 / 0 / 4
5,472
1,094
1,714
2,500
684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
Skorpion_X09
Kuzenbo
9
1 / 0 / 2
5,268
1,054
785
1,547
909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
6 / 0 / 2
6,082
1,216
4,002
3,783
1,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 6
5,342
1,068
1,571
3,586
1,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,370
874
1,846
3,867
2,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 1 / 0
4,308
862
240
923
320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 0 / 0
4,591
918
1,213
510
111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 0
4,275
855
1,178
1,288
532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Zeus
asdfgas
Zeus
9
0 / 4 / 0
4,694
939
2,059
3,597
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
2
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
0
2
1
W
Xbalanque
BunnyKing2835
Xbalanque
2
0
4
4
L
0
3
0
0
L
0
1
0
0
L
0
0
0
0
W
Kuzenbo
Skorpion_X09
Kuzenbo
1
0
2
2
L
0
1
0
0
W
6
0
2
7
L
Zeus
asdfgas
Zeus
0
4
0
0
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,500
Damage
6,536
12,757
Taken
10,185
5,530
Mitigated
4,042
3,437
Healing
1,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
428
0
0
543
1,341
602
485
315
953
0
10,940
W
Xbalanque
BunnyKing2835
Xbalanque
1,714
1,146
0
336
2,500
684
584
722
1,709
0
10,508
L
1,846
519
80
563
3,867
2,283
0
264
3,473
2,584
0
L
240
90
99
0
923
320
0
0
894
305
0
L
1,213
0
0
0
510
111
0
108
402
5,380
0
W
Kuzenbo
Skorpion_X09
Kuzenbo
785
572
707
761
1,547
909
550
1,014
398
5,016
542
L
1,178
795
0
392
1,288
532
0
102
1,126
0
1,180
W
4,002
880
0
238
3,783
1,365
375
1,877
1,778
0
11,962
L
Zeus
asdfgas
Zeus
2,059
698
0
310
3,597
796
0
285
3,247
9,385
259
W
1,571
664
0
852
3,586
1,970
519
980
2,448
0
8,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,284
Gold Earned
22,238
105
Minions Killed
40
0
Camps Cleared
0
454,597
Distance Traveled
256,372
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,120
1,024
26
5
0
87,021
0
W
Xbalanque
5,472
1,094
23
5
0
78,253
0
L
Artio
4,370
874
2
0
0
72,194
0
L
Yemoja
4,308
862
0
0
0
20,348
0
L
Janus
4,591
918
12
2
0
54,164
0
W
Kuzenbo
5,268
1,054
11
2
0
89,939
2
L
Arachne
4,275
855
0
0
0
29,206
0
W
Nike
6,082
1,216
26
5
0
97,017
0
L
Zeus
4,694
939
26
5
0
80,460
0
W
Chaac
5,342
1,068
19
4
0
102,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role