Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
ASassyMuffin276
Bacchus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 55L
1,444 Elo+
Party 2
Chiron
Chiron
DirkN14
Chiron
Level 139
God Stats
31W - 19L
1,615 SR
Queue Stats
1,516W - 1,540L
1,556 Elo+
Solo
Kumbhakarna
Kumbhakarna
FestyvalOnSwitch
Kumbhakarna
Level 103
God Stats
3W - 1L
1,438 SR
Queue Stats
110W - 90L
1,489 Elo+
Party 2
Zhong Kui
Zhong Kui
Tophergraze7315
Zhong Kui
Level 73
God Stats
6W - 9L
1,304 SR
Queue Stats
410W - 437L
1,427 Elo+
Solo
Team Averages
Level 113
1,471 SR
1,483 Elo+

VS

Team Averages
Level 138
1,528 SR
1,485 Elo+
Anubis
Anubis
Cjzndahood
Anubis
Level 95
God Stats
1W - 1L
1,714 SR
Queue Stats
187W - 195L
1,458 Elo+
Party 1
Ra
Ra
MmmPecans
Ra
Level 105
God Stats
1W - 1L
1,714 SR
Queue Stats
35W - 45L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
Red Dementus
Gilgamesh
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 119L
1,526 Elo+
Solo
Ao Kuang
Ao Kuang
Riseer23
Ao Kuang
Level 157
God Stats
12W - 9L
1,607 SR
Queue Stats
629W - 624L
1,511 Elo+
Party 1
Susano
Susano
Spraynpray1186
Susano
Level 180
God Stats
1W - 8L
1,102 SR
Queue Stats
484W - 477L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
4 / 4 / 14
10,152
846
9,273
12,900
8,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 4 / 11
11,034
920
7,678
14,839
14,525
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
DirkN14
Chiron
18
4 / 2 / 17
10,496
875
16,076
8,178
3,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
FestyvalOnSwitch
Kumbhakarna
18
10 / 2 / 13
11,203
934
11,069
16,263
10,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zhong Kui
Tophergraze7315
Zhong Kui
17
8 / 3 / 14
11,028
919
13,287
12,476
8,234
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cjzndahood
Anubis
16
3 / 7 / 8
9,101
758
12,070
13,124
5,946
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 7 / 9
9,193
766
10,466
13,678
3,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Red Dementus
Gilgamesh
1
0 / 4 / 0
3,312
276
0
2,266
212
Ao Kuang
Riseer23
Ao Kuang
16
6 / 6 / 4
8,738
728
13,699
16,500
12,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 6 / 7
9,504
792
7,553
16,346
12,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
41
30
Kills
13
15
Deaths
30
69
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
4
14
2.75
W
4
4
11
2.38
L
Anubis
Cjzndahood
Anubis
3
7
8
1
W
Chiron
DirkN14
Chiron
4
2
17
6.25
W
Kumbhakarna
FestyvalOnSwitch
Kumbhakarna
10
2
13
8.25
L
1
7
9
0.79
L
Gilgamesh
Red Dementus
Gilgamesh
0
4
0
0
L
Ao Kuang
Riseer23
Ao Kuang
6
6
4
1.33
L
3
6
7
1.08
W
Zhong Kui
Tophergraze7315
Zhong Kui
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,383
Damage
43,788
64,656
Taken
61,914
45,279
Mitigated
34,740
25,239
Healing
17,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,273
2,167
5,110
4,089
12,900
8,988
788
8,560
4,038
19,311
1,212
W
7,678
892
633
3,153
14,839
14,525
648
9,051
5,583
14,808
470
L
Anubis
Cjzndahood
Anubis
12,070
873
287
2,666
13,124
5,946
0
9,927
2,979
30,297
0
W
Chiron
DirkN14
Chiron
16,076
3,965
1,417
818
8,178
3,471
2,775
3,193
4,928
0
45,927
W
Kumbhakarna
FestyvalOnSwitch
Kumbhakarna
11,069
670
1,580
3,227
16,263
10,061
51
5,760
8,480
13,833
179
L
10,466
1,464
4,462
3,553
13,678
3,791
126
8,467
5,045
30,386
0
L
Gilgamesh
Red Dementus
Gilgamesh
0
0
0
0
2,266
212
0
1,619
567
0
0
L
Ao Kuang
Riseer23
Ao Kuang
13,699
5,106
0
3,241
16,500
12,122
0
10,245
5,998
16,380
0
L
7,553
1,595
974
2,619
16,346
12,669
0
8,825
7,053
0
13,651
W
Zhong Kui
Tophergraze7315
Zhong Kui
13,287
1,125
1,441
3,771
12,476
8,234
3,757
8,279
3,755
28,626
108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,913
Gold Earned
39,848
139
Minions Killed
95
0
Camps Cleared
0
1,129,803
Distance Traveled
630,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,152
846
25
2
0
184,061
0
W
Bacchus
11,034
920
12
1
0
230,263
0
L
Anubis
9,101
758
31
3
0
143,183
0
W
Chiron
10,496
875
42
4
0
235,516
0
W
Kumbhakarna
11,203
934
19
2
0
246,639
0
L
Ra
9,193
766
45
4
0
144,770
0
L
Gilgamesh
3,312
276
0
0
0
0
0
L
Ao Kuang
8,738
728
11
1
0
174,220
0
L
Susano
9,504
792
8
1
0
168,598
0
W
Zhong Kui
11,028
919
41
3
0
233,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role