Player Matchup

Ares
Ares
Cali Prim3
Ares
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 218L
1,558 Elo+
Party 1
Olorun
Olorun
Fast Aperature
Olorun
Level 122
God Stats
6W - 3L
1,561 SR
Queue Stats
435W - 422L
1,516 Elo+
Party 1
Odin
Odin
Ms Resent
Odin
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,332 Elo+
Party 1
Persephone
Persephone
Snta brev
Persephone
Level 44
God Stats
1W - 1L
1,736 SR
Queue Stats
35W - 31L
1,507 Elo+
Party 1
Rama
Rama
budweiserbender
Rama
Level 247
God Stats
5W - 5L
1,572 SR
Queue Stats
576W - 605L
1,462 Elo+
Party 1
Team Averages
Level 133
1,574 SR
1,475 Elo+

VS

Team Averages
Level 135
1,579 SR
1,519 Elo+
Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BetaTTesla
Raijin
Level 143
God Stats
2W - 0L
1,563 SR
Queue Stats
150W - 83L
1,714 Elo+
Solo
Merlin
Merlin
Jord0man
Merlin
Level 159
God Stats
12W - 8L
1,603 SR
Queue Stats
706W - 716L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
Serkon
Baron Samedi
Level 67
God Stats
4W - 0L
1,728 SR
Queue Stats
81W - 86L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
7,898
790
8,263
15,861
18,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
1 / 4 / 2
6,994
699
4,893
8,799
4,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Odin
12
1 / 4 / 3
6,799
680
1,970
8,721
9,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Persephone
Snta brev
Persephone
15
2 / 0 / 2
7,447
745
10,082
7,883
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 2
7,104
710
5,251
9,882
4,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
3 / 2 / 10
9,366
937
7,770
5,773
2,223
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
 
Bellona
14
3 / 3 / 9
8,376
838
8,696
11,663
11,003
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Raijin
BetaTTesla
Raijin
16
7 / 0 / 8
9,857
986
13,777
5,039
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Jord0man
Merlin
16
2 / 0 / 12
9,499
950
8,944
4,880
2,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Baron Samedi
Serkon
Baron Samedi
14
2 / 2 / 11
8,469
847
8,053
8,006
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
7
Kills
17
17
Deaths
7
14
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
2
10
4
W
Bellona
 
Bellona
3
3
9
2.5
W
Raijin
BetaTTesla
Raijin
7
0
8
11
L
2
5
5
0.9
L
1
4
2
0.5
W
Merlin
Jord0man
Merlin
2
0
12
8
L
Odin
1
4
3
0.63
W
Baron Samedi
Serkon
Baron Samedi
2
2
11
3.75
L
Persephone
Snta brev
Persephone
2
0
2
3
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,459
Damage
47,240
51,146
Taken
35,361
39,760
Mitigated
21,755
19,390
Healing
13,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,770
162
558
1,167
5,773
2,223
1,070
4,782
952
28,217
304
W
Bellona
 
Bellona
8,696
1,194
616
891
11,663
11,003
0
6,180
5,129
0
12,040
W
Raijin
BetaTTesla
Raijin
13,777
1,025
1,909
1,925
5,039
2,062
987
3,441
1,565
24,614
1,037
L
8,263
460
889
3,309
15,861
18,468
0
11,852
4,009
9,448
0
L
4,893
1,578
3,342
3,144
8,799
4,224
0
6,534
2,265
12,862
730
W
Merlin
Jord0man
Merlin
8,944
362
130
710
4,880
2,849
791
3,288
1,592
21,640
228
L
Odin
1,970
347
696
984
8,721
9,651
0
5,860
2,861
0
3,832
W
Baron Samedi
Serkon
Baron Samedi
8,053
490
2,645
2,525
8,006
3,618
430
5,377
2,629
14,539
0
L
Persephone
Snta brev
Persephone
10,082
478
0
4,779
7,883
3,270
0
5,711
2,172
28,415
0
L
5,251
3,939
411
1,836
9,882
4,147
0
7,689
2,193
0
17,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,242
Gold Earned
45,567
92
Minions Killed
137
0
Camps Cleared
0
901,237
Distance Traveled
1,010,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,366
937
47
5
0
188,321
0
W
Bellona
8,376
838
7
1
0
200,572
0
W
Raijin
9,857
986
29
3
0
195,567
0
L
Ares
7,898
790
4
0
0
188,052
0
L
Olorun
6,994
699
21
2
0
159,782
0
W
Merlin
9,499
950
38
4
0
213,637
0
L
Odin
6,799
680
6
1
0
180,186
0
W
Baron Samedi
8,469
847
16
2
0
212,474
0
L
Persephone
7,447
745
26
3
0
205,328
0
L
Rama
7,104
710
35
4
0
167,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role