Player Matchup

Guan Yu
Guan Yu
FRIDAY4life
Guan Yu
Level 160
God Stats
13W - 26L
1,489 SR
Queue Stats
199W - 190L
1,473 Elo+
Solo
Medusa
Medusa
Kickman7
Medusa
Level 48
God Stats
5W - 2L
1,501 SR
Queue Stats
308W - 317L
1,423 Elo+
Solo
Mulan
Mulan
LucifersKingPin
Mulan
Level 62
God Stats
9W - 5L
1,577 SR
Queue Stats
114W - 85L
1,479 Elo+
Solo
Discordia
Discordia
UchihaXxQueen
Discordia
Level 102
God Stats
118W - 87L
1,554 SR
Queue Stats
621W - 618L
1,415 Elo+
Party 1
Loki
Loki
ZombieSlayer6997
Loki
Level 82
God Stats
13W - 5L
1,615 SR
Queue Stats
265W - 250L
1,414 Elo+
Party 1
Team Averages
Level 91
1,547 SR
1,441 Elo+

VS

Team Averages
Level 114
1,518 SR
1,462 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Indra Cipactli
Ishtar
Level 221
God Stats
10W - 14L
1,533 SR
Queue Stats
551W - 544L
1,463 Elo+
Solo
Zeus
Zeus
MarMeezzy
Zeus
Level 107
God Stats
12W - 11L
1,555 SR
Queue Stats
195W - 193L
1,507 Elo+
Solo
Mulan
Mulan
Zombigearleader
Mulan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,339 Elo+
Party 2
Loki
Loki
hweaver64
Loki
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FRIDAY4life
Guan Yu
10
0 / 3 / 2
6,630
510
4,237
13,098
9,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Kickman7
Medusa
11
1 / 1 / 1
6,447
496
11,028
7,407
1,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
8 / 0 / 3
8,856
681
7,573
6,735
3,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
UchihaXxQueen
Discordia
13
5 / 3 / 0
7,970
613
7,580
7,086
1,760
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 1
6,650
512
2,722
8,818
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
1 / 0 / 4
6,213
478
4,803
12,515
12,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
4 / 1 / 2
6,509
501
8,572
8,540
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
13
0 / 4 / 4
6,397
492
7,632
7,239
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 6 / 0
6,114
470
2,768
10,017
3,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Loki
10
3 / 6 / 2
6,322
486
4,648
9,203
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
17
Kills
8
8
Deaths
17
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
0
4
3
W
Guan Yu
FRIDAY4life
Guan Yu
0
3
2
0.33
L
4
1
2
5
W
Medusa
Kickman7
Medusa
1
1
1
1.5
W
8
0
3
9.5
L
Zeus
0
4
4
0.5
W
Discordia
UchihaXxQueen
Discordia
5
3
0
1.67
W
3
1
1
3.5
L
0
6
0
0
L
Loki
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,140
Damage
28,423
43,144
Taken
47,514
19,112
Mitigated
23,165
19,026
Healing
13,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,803
1,199
0
3,936
12,515
12,904
0
1,566
10,772
16,184
0
W
Guan Yu
FRIDAY4life
Guan Yu
4,237
369
1,320
5,688
13,098
9,522
110
4,618
8,382
0
19,820
L
8,572
4,781
0
4,690
8,540
2,602
0
926
7,574
0
47,267
W
Medusa
Kickman7
Medusa
11,028
3,969
0
1,674
7,407
1,940
64
2,445
4,822
0
52,489
W
7,573
1,726
0
3,952
6,735
3,656
339
0
6,735
0
48,402
L
Zeus
7,632
577
0
1,288
7,239
1,711
0
3,370
3,563
43,950
0
W
Discordia
UchihaXxQueen
Discordia
7,580
710
0
1,508
7,086
1,760
488
2,515
4,195
46,329
0
W
2,722
197
0
4,884
8,818
2,234
0
2,189
6,478
0
31,841
L
2,768
557
0
988
10,017
3,454
0
0
9,552
0
34,444
L
Loki
4,648
1,850
0
2,596
9,203
2,494
0
1,149
7,860
0
37,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,553
Gold Earned
31,555
326
Minions Killed
310
0
Camps Cleared
0
1,234,651
Distance Traveled
1,168,971
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,213
478
29
2
0
249,865
0
W
Guan Yu
6,630
510
19
1
0
241,317
0
L
Ishtar
6,509
501
64
5
0
202,593
3
W
Medusa
6,447
496
86
7
0
268,229
4
W
Mulan
8,856
681
88
7
0
255,451
4
L
Zeus
6,397
492
83
6
0
239,306
0
W
Discordia
7,970
613
72
6
0
228,715
0
W
Loki
6,650
512
61
5
0
240,939
0
L
Mulan
6,114
470
73
6
0
210,702
0
L
Loki
6,322
486
61
5
0
266,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role