Player Matchup

Chronos
Chronos
ImpGang2956
Chronos
Level 17
God Stats
3W - 1L
1,709 SR
Queue Stats
5W - 7L
1,315 Elo+
Party 1
Ymir
Ymir
almostpriceless
Ymir
Level 49
God Stats
9W - 3L
1,634 SR
Queue Stats
32W - 28L
1,454 Elo+
Party 1
Medusa
Medusa
mdjock
Medusa
Level 88
God Stats
8W - 4L
1,609 SR
Queue Stats
34W - 33L
1,448 Elo+
Party 1
Team Averages
Level 51
1,651 SR
1,406 Elo+

VS

Team Averages
Level 58
1,445 SR
1,395 Elo+
Izanami
Izanami
Eternal Frog832
Izanami
Level 58
God Stats
4W - 7L
1,407 SR
Queue Stats
68W - 58L
1,456 Elo+
Solo
Tiamat
Tiamat
Moonrider98
Tiamat
Level 76
God Stats
0W - 1L
1,499 SR
Queue Stats
2W - 3L
1,445 Elo+
Solo
Sobek
Sobek
Serastus
Sobek
Level 39
God Stats
4W - 8L
1,428 SR
Queue Stats
8W - 17L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ImpGang2956
Chronos
14
2 / 0 / 7
8,223
822
6,986
7,024
2,804
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
1 / 2 / 6
8,129
813
4,405
9,063
7,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
mdjock
Medusa
16
8 / 0 / 3
9,921
992
12,136
7,978
3,096
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,300
730
6,658
9,473
3,513
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
13
1 / 3 / 0
7,488
749
6,519
7,010
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Serastus
Sobek
12
0 / 3 / 2
7,019
702
2,544
10,680
10,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
11
Kills
2
2
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Chronos
ImpGang2956
Chronos
2
0
7
5.5
L
Tiamat
1
3
0
0.33
L
Sobek
Serastus
Sobek
0
3
2
0.33
W
1
2
6
2
W
Medusa
mdjock
Medusa
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,527
Damage
15,721
24,065
Taken
27,163
13,228
Mitigated
18,694
3,436
Healing
3,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,658
4,048
0
0
9,473
3,513
18
2,730
6,620
0
23,228
W
Chronos
ImpGang2956
Chronos
6,986
2,013
0
948
7,024
2,804
1,114
3,317
3,707
20,635
0
L
Tiamat
6,519
730
0
1,862
7,010
4,185
393
3,415
3,578
24,791
66
L
Sobek
Serastus
Sobek
2,544
0
0
1,158
10,680
10,996
125
4,880
5,740
7,863
200
W
4,405
413
0
0
9,063
7,328
271
3,280
5,783
14,315
1,423
W
Medusa
mdjock
Medusa
12,136
5,839
0
2,488
7,978
3,096
1,388
2,267
5,711
0
46,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,273
Gold Earned
21,807
138
Minions Killed
101
0
Camps Cleared
0
589,452
Distance Traveled
526,279
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,300
730
33
3
0
170,153
4
W
Chronos
8,223
822
30
3
0
206,126
0
L
Tiamat
7,488
749
58
6
0
181,063
0
L
Sobek
7,019
702
10
1
0
175,063
0
W
Ymir
8,129
813
37
4
0
166,101
0
W
Medusa
9,921
992
71
7
0
217,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role