Player Matchup

Maui
Maui
CWALLS22
Maui
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 28L
1,487 Elo+
Solo
Janus
Janus
ChrisNaru01
Janus
Level 157
God Stats
8W - 8L
1,452 SR
Queue Stats
198W - 218L
1,417 Elo+
Party 2
Nu Wa
Nu Wa
Dazul3127
Nu Wa
Level 64
God Stats
11W - 7L
1,571 SR
Queue Stats
177W - 182L
1,452 Elo+
Party 2
Ullr
Ullr
Desoleos
Ullr
Level 153
God Stats
3W - 3L
1,362 SR
Queue Stats
116W - 111L
1,470 Elo+
Party 2
Cliodhna
Cliodhna
UnLovedAngel18
Cliodhna
Level 29
God Stats
4W - 3L
1,441 SR
Queue Stats
140W - 158L
1,476 Elo+
Solo
Team Averages
Level 110
1,465 SR
1,460 Elo+

VS

Team Averages
Level 83
1,583 SR
1,516 Elo+
Artemis
Artemis
Confus3dMans
Artemis
Level 108
God Stats
4W - 2L
1,581 SR
Queue Stats
98W - 104L
1,545 Elo+
Party 1
Khepri
Khepri
Givemeursoul972
Khepri
Level 84
God Stats
4W - 1L
1,591 SR
Queue Stats
338W - 348L
1,457 Elo+
Party 3
Ymir
Ymir
ReaperDrone43
Ymir
Level 70
God Stats
4W - 1L
1,724 SR
Queue Stats
365W - 352L
1,522 Elo+
Solo
Odin
Odin
SteeledFlame777
Odin
Level 127
God Stats
3W - 1L
1,635 SR
Queue Stats
83W - 82L
1,557 Elo+
Party 1
Zeus
Zeus
nbentley01
Zeus
Level 26
God Stats
4W - 2L
1,386 SR
Queue Stats
73W - 63L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
14
2 / 7 / 8
8,440
767
3,933
15,935
16,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
4 / 6 / 3
8,953
814
14,088
8,955
3,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Dazul3127
Nu Wa
16
2 / 5 / 8
9,478
862
10,848
7,605
2,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
16
3 / 2 / 7
8,272
752
6,951
9,107
3,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
13
1 / 5 / 6
7,436
676
5,606
8,852
3,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Confus3dMans
Artemis
19
10 / 2 / 15
11,354
1,032
23,085
10,190
5,399
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
2 / 3 / 13
9,383
853
3,289
14,550
14,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
3 / 3 / 12
9,867
897
4,368
14,180
19,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 4 / 16
10,243
931
6,127
12,263
13,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

16
5 / 1 / 9
10,099
918
11,873
7,239
3,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
90
12
Kills
25
25
Deaths
13
32
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Maui
2
7
8
0.86
L
4
6
3
0.92
W
Artemis
Confus3dMans
Artemis
10
2
15
8.75
L
Nu Wa
Dazul3127
Nu Wa
2
5
8
1.2
L
Ullr
3
2
7
3.25
W
2
3
13
2.83
W
3
3
12
3
W
5
4
16
3.25
L
Cliodhna
1
5
6
0.8
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,426
Damage
48,742
50,454
Taken
58,422
29,813
Mitigated
57,121
9,002
Healing
16,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
3,933
493
196
1,118
15,935
16,797
0
7,359
8,576
8,439
0
L
14,088
442
691
835
8,955
3,367
0
3,374
5,581
31,165
0
W
Artemis
Confus3dMans
Artemis
23,085
7,374
1,039
2,530
10,190
5,399
4,949
4,676
5,514
0
50,379
L
Nu Wa
Dazul3127
Nu Wa
10,848
2,772
491
835
7,605
2,832
0
2,656
4,949
24,164
0
L
Ullr
6,951
1,637
1,208
1,329
9,107
3,799
0
2,564
6,543
0
15,460
W
3,289
130
990
3,509
14,550
14,779
652
8,481
6,069
10,075
669
W
4,368
443
1,311
1,680
14,180
19,951
73
6,217
7,963
14,223
0
W
6,127
1,025
1,147
1,813
12,263
13,267
60
4,068
8,195
0
14,429
L
Cliodhna
5,606
254
414
1,885
8,852
3,018
0
3,048
5,804
0
8,823
W
11,873
1,232
1,125
1,615
7,239
3,725
1,533
5,427
1,812
38,112
1,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,579
Gold Earned
50,946
96
Minions Killed
180
0
Camps Cleared
0
957,967
Distance Traveled
1,008,040
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,440
767
1
0
0
174,651
0
L
Janus
8,953
814
48
4
0
201,996
0
W
Artemis
11,354
1,032
65
6
0
201,398
0
L
Nu Wa
9,478
862
21
2
0
190,154
0
L
Ullr
8,272
752
17
2
0
209,308
0
W
Khepri
9,383
853
21
2
0
189,604
0
W
Ymir
9,867
897
18
2
0
208,025
0
W
Odin
10,243
931
16
1
0
205,676
0
L
Cliodhna
7,436
676
9
1
0
181,858
0
W
Zeus
10,099
918
60
5
0
203,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role