Player Matchup

Nu Wa
Nu Wa
GoofballKhan880
Nu Wa
Level 98
God Stats
7W - 12L
1,523 SR
Queue Stats
104W - 103L
1,476 Elo+
Party 1
Ao Kuang
Ao Kuang
Pasha3018
Ao Kuang
Level 81
God Stats
15W - 8L
1,727 SR
Queue Stats
112W - 108L
1,486 Elo+
Party 1
Sylvanus
Sylvanus
Shrek812
Sylvanus
Level 153
God Stats
3W - 1L
1,686 SR
Queue Stats
144W - 147L
1,516 Elo+
Solo
King Arthur
King Arthur
aimronman2207
King Arthur
Level 62
God Stats
7W - 12L
1,490 SR
Queue Stats
102W - 99L
1,480 Elo+
Party 1
Hou Yi
Hou Yi
theestebantoledo
Hou Yi
Level 85
God Stats
232W - 239L
1,601 SR
Queue Stats
256W - 270L
1,542 Elo+
Solo
Team Averages
Level 96
1,605 SR
1,500 Elo+

VS

Team Averages
Level 118
1,576 SR
1,497 Elo+
Hades
Hades
 
Hades
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Nacho0899
Gilgamesh
Level 91
God Stats
3W - 0L
1,737 SR
Queue Stats
248W - 224L
1,521 Elo+
Solo
Yemoja
Yemoja
PrierNeko
Yemoja
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,445 Elo+
Solo
Neith
Neith
bearxD12
Neith
Level 63
God Stats
2W - 1L
1,417 SR
Queue Stats
92W - 84L
1,508 Elo+
Solo
Fenrir
Fenrir
vMiraiii
Fenrir
Level 116
God Stats
8W - 4L
1,726 SR
Queue Stats
255W - 229L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,031
503
6,210
6,113
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Pasha3018
Ao Kuang
9
2 / 7 / 0
5,846
487
7,138
11,594
3,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
Shrek812
Sylvanus
9
0 / 3 / 0
5,665
472
3,959
12,342
7,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
aimronman2207
King Arthur
12
2 / 2 / 2
7,166
597
11,545
12,209
8,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 0
4,976
415
4,905
6,933
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 1 / 0
7,381
615
6,219
10,211
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
Nacho0899
Gilgamesh
11
2 / 2 / 1
6,483
540
4,783
12,198
11,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
PrierNeko
Yemoja
10
2 / 0 / 4
6,402
534
4,717
8,500
4,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
bearxD12
Neith
11
2 / 0 / 6
6,252
521
9,024
7,291
2,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
vMiraiii
Fenrir
11
6 / 2 / 4
6,785
565
7,876
11,168
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
15
15
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
1
0
3
L
1
2
1
0.75
W
Gilgamesh
Nacho0899
Gilgamesh
2
2
1
1.25
L
Ao Kuang
Pasha3018
Ao Kuang
2
7
0
0.29
W
Yemoja
PrierNeko
Yemoja
2
0
4
4
L
Sylvanus
Shrek812
Sylvanus
0
3
0
0
L
King Arthur
aimronman2207
King Arthur
2
2
2
1.5
W
Neith
bearxD12
Neith
2
0
6
5
L
0
1
0
0
W
Fenrir
vMiraiii
Fenrir
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,757
Damage
32,619
49,191
Taken
49,368
24,584
Mitigated
26,382
14,399
Healing
20,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,219
524
132
6,148
10,211
3,375
51
6,514
3,697
58,339
3,163
L
6,210
2,084
0
894
6,113
1,993
0
4,354
1,419
41,666
0
W
Gilgamesh
Nacho0899
Gilgamesh
4,783
1,045
0
3,074
12,198
11,312
0
1,260
10,938
0
40,964
L
Ao Kuang
Pasha3018
Ao Kuang
7,138
2,024
0
1,823
11,594
3,908
0
1,805
9,619
32,989
0
W
Yemoja
PrierNeko
Yemoja
4,717
604
2,395
3,122
8,500
4,807
0
2,744
5,756
19,256
0
L
Sylvanus
Shrek812
Sylvanus
3,959
480
1,817
4,851
12,342
7,793
0
1,968
10,374
22,111
2,544
L
King Arthur
aimronman2207
King Arthur
11,545
1,755
0
3,201
12,209
8,934
0
882
10,683
0
56,407
W
Neith
bearxD12
Neith
9,024
4,105
0
1,523
7,291
2,432
0
2,604
4,687
0
47,182
L
4,905
2,180
0
1,813
6,933
1,956
0
1,366
5,567
0
29,913
W
Fenrir
vMiraiii
Fenrir
7,876
2,536
0
4,159
11,168
4,456
0
4,016
7,152
0
46,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,684
Gold Earned
33,303
292
Minions Killed
385
0
Camps Cleared
0
1,184,698
Distance Traveled
1,191,402
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,381
615
136
11
0
199,118
6
L
Nu Wa
6,031
503
62
5
0
228,867
0
W
Gilgamesh
6,483
540
82
7
0
239,165
1
L
Ao Kuang
5,846
487
53
4
0
254,675
2
W
Yemoja
6,402
534
25
2
0
239,880
4
L
Sylvanus
5,665
472
39
3
0
209,892
2
L
King Arthur
7,166
597
87
7
0
251,187
4
W
Neith
6,252
521
75
6
0
227,114
0
L
Hou Yi
4,976
415
51
4
0
240,077
6
W
Fenrir
6,785
565
67
6
0
286,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role