Player Matchup

Chiron
Chiron
 
Chiron
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
AdaptKing71
Susano
Level 120
God Stats
0W - 5L
1,087 SR
Queue Stats
20W - 26L
1,456 Elo+
Solo
King Arthur
King Arthur
Overlodr412
King Arthur
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,273 Elo+
Party 2
Ix Chel
Ix Chel
polarttt
Ix Chel
Level 98
God Stats
12W - 11L
1,613 SR
Queue Stats
306W - 307L
1,516 Elo+
Solo
Bacchus
Bacchus
udolfet
Bacchus
Level 4
God Stats
0W - 2L
1,329 SR
Queue Stats
1W - 5L
1,262 Elo+
Party 2
Team Averages
Level 83
1,406 SR
1,401 Elo+

VS

Team Averages
Level 112
1,531 SR
1,404 Elo+
Awilix
Awilix
AntisocialMall
Awilix
Level 214
God Stats
4W - 7L
1,505 SR
Queue Stats
104W - 107L
1,495 Elo+
Party 1
King Arthur
King Arthur
MichVolc
King Arthur
Level 124
God Stats
120W - 98L
1,511 SR
Queue Stats
347W - 330L
1,531 Elo+
Solo
Atlas
Atlas
Shark_Armada
Atlas
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,056 Elo+
Party 1
Izanami
Izanami
gracious_dream0
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
thug_puma_666
Anubis
Level 126
God Stats
36W - 11L
1,637 SR
Queue Stats
84W - 76L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
6
0 / 0 / 0
3,415
569
2,397
3,336
820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
7
1 / 2 / 1
3,974
662
1,404
4,901
1,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Overlodr412
King Arthur
4
0 / 3 / 0
3,056
509
1,615
4,378
2,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
polarttt
Ix Chel
9
2 / 0 / 1
4,545
758
3,202
2,043
429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
udolfet
Bacchus
5
0 / 0 / 0
3,194
532
1,239
3,145
2,260
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
3,849
642
1,257
4,860
1,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
MichVolc
King Arthur
8
2 / 0 / 0
4,860
810
2,538
4,849
2,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

6
0 / 0 / 1
4,007
668
1,518
4,533
2,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 0 / 1
3,610
602
1,483
2,652
610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 2 / 1
4,481
747
2,142
3,204
1,200
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
5
5
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
0
0
0
L
Susano
1
2
1
0.75
W
1
1
1
1.5
W
King Arthur
MichVolc
King Arthur
2
0
0
2
L
King Arthur
Overlodr412
King Arthur
0
3
0
0
W
0
0
1
0.5
W
0
0
1
0.5
L
Ix Chel
polarttt
Ix Chel
2
0
1
2.5
W
2
2
1
1.25
L
Bacchus
udolfet
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,857
Damage
8,938
17,803
Taken
20,098
6,825
Mitigated
7,758
5,489
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,397
986
195
844
3,336
820
0
740
2,596
0
21,851
L
Susano
1,404
273
0
1,844
4,901
1,111
0
601
4,300
0
13,494
W
1,257
274
0
3,017
4,860
1,232
0
915
3,815
0
19,682
W
King Arthur
MichVolc
King Arthur
2,538
502
0
1,311
4,849
2,287
0
0
4,648
0
29,891
L
King Arthur
Overlodr412
King Arthur
1,615
340
0
1,416
4,378
2,205
0
830
3,548
0
8,468
W
1,518
577
0
2,270
4,533
2,429
0
965
3,568
12,541
0
W
1,483
921
0
842
2,652
610
0
274
2,378
0
15,658
L
Ix Chel
polarttt
Ix Chel
3,202
220
115
869
2,043
429
0
595
1,448
21,119
525
W
2,142
0
0
863
3,204
1,200
0
1,872
1,116
22,630
1,015
L
Bacchus
udolfet
Bacchus
1,239
258
0
206
3,145
2,260
0
778
2,367
5,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,184
Gold Earned
20,807
129
Minions Killed
202
0
Camps Cleared
0
581,306
Distance Traveled
649,173
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,415
569
29
5
0
107,667
0
L
Susano
3,974
662
27
5
0
143,386
0
W
Awilix
3,849
642
44
7
0
141,522
2
W
King Arthur
4,860
810
56
9
0
133,042
2
L
King Arthur
3,056
509
14
2
0
77,999
0
W
Atlas
4,007
668
13
2
0
128,459
0
W
Izanami
3,610
602
44
7
0
127,557
0
L
Ix Chel
4,545
758
49
8
0
134,657
0
W
Anubis
4,481
747
45
8
0
118,593
1
L
Bacchus
3,194
532
10
2
0
117,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role